Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
Ej Sempai
Fafnir
Level 97
God Stats
12W - 13L
1,493 SR
Queue Stats
235W - 228L
1,527 Elo+
Party 1
Olorun
Olorun
LEakomtrikru
Olorun
Level 7
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Cupid
Cupid
TPCTay
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 1
Yu Huang
Yu Huang
ZOhM GEE
Yu Huang
Level 159
God Stats
25W - 21L
1,536 SR
Queue Stats
352W - 366L
1,464 Elo+
Party 1
Team Averages
Level 86
1,455 SR
1,477 Elo+

VS

Team Averages
Level 100
1,525 SR
1,517 Elo+
Thanatos
Thanatos
BoomstickUVH
Thanatos
Level 128
God Stats
4W - 2L
1,469 SR
Queue Stats
256W - 261L
1,523 Elo+
Party 3
Nox
Nox
DBZ Whis24
Nox
Level 143
God Stats
2W - 5L
1,265 SR
Queue Stats
173W - 158L
1,541 Elo+
Party 3
Izanami
Izanami
FatalPandaCD
Izanami
Level 42
God Stats
22W - 16L
1,663 SR
Queue Stats
375W - 413L
1,507 Elo+
Party 2
Ares
Ares
Praetorian ND
Ares
Level 159
God Stats
4W - 5L
1,729 SR
Queue Stats
347W - 321L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
SanguineCactus9
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 0
7,600
475
4,351
14,117
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Ej Sempai
Fafnir
10
2 / 1 / 1
7,541
471
4,567
10,346
11,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
10
0 / 4 / 0
5,621
351
1,002
6,752
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
TPCTay
Cupid
13
0 / 1 / 1
7,846
490
7,504
8,004
3,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
ZOhM GEE
Yu Huang
13
1 / 2 / 0
7,626
477
4,633
6,625
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoomstickUVH
Thanatos
13
4 / 1 / 0
8,301
519
3,200
9,992
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 3
8,527
533
4,970
6,221
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
FatalPandaCD
Izanami
14
0 / 2 / 3
7,987
499
4,431
8,478
2,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 5
8,455
528
10,716
11,256
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SanguineCactus9
Sun Wukong
12
2 / 2 / 2
7,476
467
6,637
9,607
5,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Thanatos
BoomstickUVH
Thanatos
4
1
0
4
W
3
0
3
4.5
L
Fafnir
Ej Sempai
Fafnir
2
1
1
2.5
W
Izanami
FatalPandaCD
Izanami
0
2
3
0.75
L
Olorun
0
4
0
0
W
3
0
5
5.5
W
Sun Wukong
SanguineCactus9
Sun Wukong
2
2
2
1.5
L
Cupid
TPCTay
Cupid
0
1
1
0.5
L
Yu Huang
ZOhM GEE
Yu Huang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,057
Damage
29,954
45,844
Taken
45,554
27,665
Mitigated
26,981
11,802
Healing
20,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,351
1,053
0
4,335
14,117
6,436
0
3,731
10,386
0
54,526
W
Thanatos
BoomstickUVH
Thanatos
3,200
471
0
10,198
9,992
4,855
0
1,369
8,623
0
72,802
W
4,970
322
0
1,625
6,221
2,760
94
3,220
3,001
66,357
0
L
Fafnir
Ej Sempai
Fafnir
4,567
1,138
0
3,094
10,346
11,865
0
3,756
6,590
23,578
0
W
Izanami
FatalPandaCD
Izanami
4,431
3,344
673
1,746
8,478
2,918
1,375
1,188
7,290
0
62,242
L
Olorun
1,002
707
179
936
6,752
2,676
0
2,427
4,325
13,127
0
W
10,716
1,066
0
2,824
11,256
10,501
414
2,943
8,313
27,237
0
W
Sun Wukong
SanguineCactus9
Sun Wukong
6,637
1,193
0
3,068
9,607
5,947
1,030
1,482
8,125
0
42,955
L
Cupid
TPCTay
Cupid
7,504
4,430
85
2,673
8,004
3,618
0
2,639
5,365
0
72,024
L
Yu Huang
ZOhM GEE
Yu Huang
4,633
234
0
500
6,625
3,070
0
3,133
3,492
60,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
40,746
380
Minions Killed
443
0
Camps Cleared
0
1,345,744
Distance Traveled
1,477,758
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,600
475
103
6
0
303,510
3
W
Thanatos
8,301
519
121
8
0
323,923
0
W
Nox
8,527
533
108
7
0
274,661
0
L
Fafnir
7,541
471
24
2
0
264,298
3
W
Izanami
7,987
499
122
8
0
284,520
0
L
Olorun
5,621
351
21
1
0
237,971
5
W
Ares
8,455
528
26
2
0
300,781
2
W
Sun Wukong
7,476
467
66
4
0
293,873
0
L
Cupid
7,846
490
119
7
0
260,560
0
L
Yu Huang
7,626
477
113
7
0
279,405
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role