Player Matchup

Lancelot
Lancelot
ClipBurner1998
Lancelot
Level 108
God Stats
3W - 3L
1,308 SR
Queue Stats
79W - 91L
1,400 Elo+
Party 1
Scylla
Scylla
DSAres
Scylla
Level 104
God Stats
2W - 3L
1,513 SR
Queue Stats
23W - 51L
1,282 Elo+
Party 1
Medusa
Medusa
DismayingToast8
Medusa
Level 86
God Stats
8W - 11L
1,349 SR
Queue Stats
22W - 19L
1,396 Elo+
Party 1
Athena
Athena
Locococo678
Athena
Level 123
God Stats
7W - 3L
1,607 SR
Queue Stats
78W - 113L
1,417 Elo+
Party 1
Chaac
Chaac
Swamp turtle791
Chaac
Level 124
God Stats
10W - 2L
1,629 SR
Queue Stats
78W - 111L
1,435 Elo+
Party 1
Team Averages
Level 109
1,481 SR
1,386 Elo+

VS

Team Averages
Level 121
1,452 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
K3rn3lP4nic
Nox
Level 108
God Stats
43W - 50L
1,488 SR
Queue Stats
302W - 318L
1,480 Elo+
Solo
Lancelot
Lancelot
StunnaOhThtWay
Lancelot
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 16L
1,526 Elo+
Party 2
Nemesis
Nemesis
Ytgrddw
Nemesis
Level 141
God Stats
2W - 1L
1,496 SR
Queue Stats
119W - 116L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
xXTheRisasXx
Baron Samedi
Level 127
God Stats
1W - 4L
1,278 SR
Queue Stats
185W - 203L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
5 / 1 / 1
6,100
678
4,085
6,086
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
DSAres
Scylla
9
1 / 1 / 2
5,529
614
3,977
4,332
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 0 / 0
5,157
573
340
2,533
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
1 / 0 / 2
5,143
571
1,515
6,288
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 3
5,346
594
2,940
7,108
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 0 / 0
5,239
582
1,558
3,297
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,621
625
4,126
5,162
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
7
1 / 5 / 1
4,864
540
5,505
9,161
3,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Ytgrddw
Nemesis
8
1 / 3 / 1
5,075
564
2,649
7,636
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
xXTheRisasXx
Baron Samedi
1
0 / 0 / 0
3,302
367
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Lancelot
5
1
1
5.5
W
Scylla
DSAres
Scylla
1
1
2
2
W
0
0
0
0
L
1
1
1
1.5
W
Athena
1
0
2
2
L
Lancelot
1
5
1
0.3
W
2
1
3
3.5
L
Nemesis
Ytgrddw
Nemesis
1
3
1
0.5
L
Baron Samedi
xXTheRisasXx
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
13,838
26,347
Taken
25,256
13,745
Mitigated
9,101
9,220
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,558
921
0
290
3,297
1,138
156
176
3,121
0
32,152
W
Lancelot
4,085
1,171
0
3,306
6,086
2,309
0
912
5,174
0
36,437
W
Scylla
DSAres
Scylla
3,977
591
0
1,020
4,332
1,823
0
1,521
2,811
30,316
0
W
340
0
0
250
2,533
875
0
0
2,533
0
30,455
L
4,126
874
0
835
5,162
2,226
0
2,626
2,328
40,643
0
W
Athena
1,515
557
0
1,965
6,288
3,348
0
1,693
4,595
10,006
0
L
Lancelot
5,505
1,003
0
1,552
9,161
3,256
0
1,014
7,933
0
27,357
W
2,940
352
0
2,679
7,108
5,390
798
0
7,108
3,053
20,806
L
Nemesis
Ytgrddw
Nemesis
2,649
1,144
0
2,124
7,636
2,481
0
1,761
5,655
0
16,649
L
Baron Samedi
xXTheRisasXx
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
24,101
275
Minions Killed
200
0
Camps Cleared
0
910,289
Distance Traveled
731,381
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,239
582
53
6
0
158,933
1
W
Lancelot
6,100
678
75
8
0
216,045
1
W
Scylla
5,529
614
65
7
0
170,310
2
W
Medusa
5,157
573
73
8
0
165,973
1
L
Nox
5,621
625
73
8
0
171,911
3
W
Athena
5,143
571
18
2
0
190,432
0
L
Lancelot
4,864
540
40
4
0
181,773
3
W
Chaac
5,346
594
44
5
0
167,529
0
L
Nemesis
5,075
564
34
4
0
218,764
2
L
Baron Samedi
3,302
367
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role