Player Matchup

Bacchus
Bacchus
Aldanacl18
Bacchus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Solo
Heimdallr
Heimdallr
Fettypete
Heimdallr
Level 75
God Stats
6W - 2L
1,563 SR
Queue Stats
100W - 98L
1,416 Elo+
Party 2
Pele
Pele
TOVEU
Pele
Level 52
God Stats
26W - 31L
1,410 SR
Queue Stats
256W - 321L
1,345 Elo+
Party 1
Lancelot
Lancelot
deltadurk
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 123L
1,362 Elo+
Party 1
Ao Kuang
Ao Kuang
mlglags
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,365 Elo+
Party 2
Team Averages
Level 38
1,495 SR
1,339 Elo+

VS

Team Averages
Level 54
1,464 SR
1,479 Elo+
Kukulkan
Kukulkan
Cevk
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 4
Merlin
Merlin
Ivan1256
Merlin
Level 122
God Stats
2W - 3L
1,198 SR
Queue Stats
112W - 91L
1,444 Elo+
Party 4
Ganesha
Ganesha
JotaPe483
Ganesha
Level 86
God Stats
4W - 0L
1,620 SR
Queue Stats
17W - 10L
1,627 Elo+
Solo
Tyr
Tyr
Kooptastic
Tyr
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,339 Elo+
Party 3
Da Ji
Da Ji
VoidWoken
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aldanacl18
Bacchus
17
2 / 5 / 12
10,737
1,074
11,881
17,414
21,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Fettypete
Heimdallr
17
1 / 9 / 14
10,990
1,099
12,167
18,618
7,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
TOVEU
Pele
16
6 / 8 / 6
11,830
1,183
10,727
21,609
7,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lancelot
deltadurk
Lancelot
17
1 / 8 / 11
10,482
1,048
10,047
19,632
8,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
mlglags
Ao Kuang
17
7 / 6 / 5
11,410
1,141
10,152
20,177
7,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

76

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cevk
Kukulkan
17
3 / 4 / 15
10,781
1,078
12,539
9,624
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Ivan1256
Merlin
18
2 / 3 / 20
11,004
1,100
16,814
9,054
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
JotaPe483
Ganesha
20
0 / 2 / 30
12,207
1,221
12,408
12,189
16,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 5 / 15
10,835
1,084
8,382
14,525
13,216
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
VoidWoken
Da Ji
20
27 / 3 / 8
17,064
1,706
41,850
13,221
6,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
124
17
Kills
36
36
Deaths
17
48
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aldanacl18
Bacchus
2
5
12
1.6
W
Kukulkan
Cevk
Kukulkan
3
4
15
2.63
L
Heimdallr
Fettypete
Heimdallr
1
9
14
0.89
W
Merlin
Ivan1256
Merlin
2
3
20
4
W
Ganesha
JotaPe483
Ganesha
0
2
30
7.5
W
4
5
15
2.3
L
Pele
TOVEU
Pele
6
8
6
1.13
W
Da Ji
VoidWoken
Da Ji
27
3
8
10.33
L
Lancelot
deltadurk
Lancelot
1
8
11
0.81
L
Ao Kuang
mlglags
Ao Kuang
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,974
Damage
91,993
97,450
Taken
58,613
52,512
Mitigated
45,418
5,933
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aldanacl18
Bacchus
11,881
1,020
196
645
17,414
21,156
0
6,252
11,162
23,417
0
W
Kukulkan
Cevk
Kukulkan
12,539
2,647
0
38
9,624
4,647
0
5,911
3,713
27,336
0
L
Heimdallr
Fettypete
Heimdallr
12,167
6,011
0
1,028
18,618
7,833
0
7,561
11,057
0
39,792
W
Merlin
Ivan1256
Merlin
16,814
1,131
0
0
9,054
4,502
0
5,085
3,969
48,931
0
W
Ganesha
JotaPe483
Ganesha
12,408
954
1,041
624
12,189
16,424
0
3,392
8,797
28,119
0
W
8,382
1,665
0
476
14,525
13,216
0
5,827
8,698
0
18,105
L
Pele
TOVEU
Pele
10,727
2,150
0
689
21,609
7,716
0
8,268
13,341
0
24,674
W
Da Ji
VoidWoken
Da Ji
41,850
14,348
0
1,419
13,221
6,629
0
1,818
10,716
0
46,675
L
Lancelot
deltadurk
Lancelot
10,047
2,650
0
300
19,632
8,293
0
9,647
9,985
0
26,081
L
Ao Kuang
mlglags
Ao Kuang
10,152
2,802
0
3,075
20,177
7,514
0
10,033
10,144
17,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,449
Gold Earned
61,891
167
Minions Killed
176
5
Camps Cleared
5
942,468
Distance Traveled
992,167
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,737
1,074
18
2
0
185,162
0
W
Kukulkan
10,781
1,078
52
5
1
155,246
0
L
Heimdallr
10,990
1,099
79
8
1
158,058
0
W
Merlin
11,004
1,100
84
8
1
177,581
0
W
Ganesha
12,207
1,221
0
0
0
211,745
1
W
Tyr
10,835
1,084
26
3
2
199,013
0
L
Pele
11,830
1,183
16
2
2
200,851
2
W
Da Ji
17,064
1,706
14
1
1
248,582
0
L
Lancelot
10,482
1,048
36
4
0
205,826
0
L
Ao Kuang
11,410
1,141
18
2
2
192,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role