Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Endertronic
Shiva
Level 119
God Stats
3W - 4L
1,244 SR
Queue Stats
135W - 156L
1,450 Elo+
Solo
Jing Wei
Jing Wei
SAR THE GOD
Jing Wei
Level 127
God Stats
41W - 44L
1,541 SR
Queue Stats
397W - 395L
1,531 Elo+
Solo
Lancelot
Lancelot
rexboi122
Lancelot
Level 106
God Stats
4W - 1L
1,753 SR
Queue Stats
93W - 102L
1,429 Elo+
Solo
Team Averages
Level 127
1,508 SR
1,482 Elo+

VS

Team Averages
Level 83
1,593 SR
1,507 Elo+
Xbalanque
Xbalanque
DumauXD
Xbalanque
Level 86
God Stats
10W - 8L
1,597 SR
Queue Stats
101W - 116L
1,490 Elo+
Solo
He Bo
He Bo
Edgar_alzate-10
He Bo
Level 97
God Stats
1W - 2L
1,586 SR
Queue Stats
102W - 94L
1,500 Elo+
Party 1
Loki
Loki
ElRespaldo
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,568 Elo+
Solo
Yemoja
Yemoja
JUANJPINO1
Yemoja
Level 67
God Stats
2W - 2L
1,739 SR
Queue Stats
62W - 65L
1,502 Elo+
Party 1
Lancelot
Lancelot
Light Of Da Wae
Lancelot
Level 83
God Stats
6W - 9L
1,543 SR
Queue Stats
210W - 231L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 2 / 4
9,330
518
8,244
12,879
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
14
3 / 0 / 8
8,682
482
9,763
15,357
13,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 2
9,907
550
10,747
15,360
9,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
SAR THE GOD
Jing Wei
15
2 / 1 / 5
9,357
520
7,522
12,293
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
rexboi122
Lancelot
16
12 / 2 / 3
10,565
587
17,487
12,729
7,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DumauXD
Xbalanque
12
0 / 6 / 2
7,449
414
9,368
15,379
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 10 / 0
7,661
426
5,150
14,215
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 2
9,394
522
5,660
14,844
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
JUANJPINO1
Yemoja
12
1 / 0 / 1
8,235
458
4,051
13,315
11,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
15
2 / 4 / 3
9,114
506
10,486
17,483
10,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
7
7
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
4
3.5
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Xbalanque
DumauXD
Xbalanque
0
6
2
0.17
L
1
10
0
0.1
L
3
6
2
0.67
W
4
2
2
2.5
L
Yemoja
JUANJPINO1
Yemoja
1
0
1
1.5
L
Lancelot
2
4
3
0.88
W
Jing Wei
SAR THE GOD
Jing Wei
2
1
5
4.5
W
Lancelot
rexboi122
Lancelot
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,763
Damage
34,715
68,618
Taken
75,236
41,032
Mitigated
36,391
18,605
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,244
2,568
0
5,778
12,879
5,026
952
1,066
11,372
0
65,354
W
Cthulhu
 
Cthulhu
9,763
688
1,593
3,208
15,357
13,730
180
1,819
13,075
44,411
0
L
Xbalanque
DumauXD
Xbalanque
9,368
3,834
0
4,516
15,379
5,176
0
4,343
11,036
0
57,108
L
5,150
259
0
774
14,215
3,749
521
323
13,892
47,786
0
L
5,660
1,024
0
4,542
14,844
5,738
0
1,327
13,517
0
52,498
W
10,747
2,304
360
2,547
15,360
9,586
824
198
15,162
0
67,399
L
Yemoja
JUANJPINO1
Yemoja
4,051
1,172
2,757
3,458
13,315
11,723
0
2,782
10,533
32,982
0
L
Lancelot
10,486
1,256
0
3,847
17,483
10,005
828
988
16,495
0
67,230
W
Jing Wei
SAR THE GOD
Jing Wei
7,522
5,977
0
4,369
12,293
4,873
1,010
2,607
9,686
0
77,109
W
Lancelot
rexboi122
Lancelot
17,487
4,365
0
750
12,729
7,817
245
4,197
8,219
0
72,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
41,853
468
Minions Killed
410
0
Camps Cleared
0
1,812,794
Distance Traveled
1,641,004
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,330
518
101
6
0
400,281
7
W
Cthulhu
8,682
482
47
3
0
348,688
2
L
Xbalanque
7,449
414
80
4
0
289,860
4
L
He Bo
7,661
426
73
4
0
297,860
1
L
Loki
9,394
522
92
5
0
350,178
2
W
Shiva
9,907
550
97
5
0
334,530
3
L
Yemoja
8,235
458
38
2
0
345,397
1
L
Lancelot
9,114
506
127
7
0
357,709
6
W
Jing Wei
9,357
520
125
7
0
356,033
0
W
Lancelot
10,565
587
98
5
0
373,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role