Player Matchup

Zhong Kui
Zhong Kui
CluckCarbox
Zhong Kui
Level 15
God Stats
1W - 3L
1,282 SR
Queue Stats
8W - 11L
1,196 Elo+
Party 2
Nemesis
Nemesis
Deadmanscott
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
Fangpunch
Chernobog
Level 84
God Stats
1W - 2L
1,373 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GiaThirds
Kuzenbo
Level 118
God Stats
16W - 23L
1,465 SR
Queue Stats
133W - 141L
1,452 Elo+
Solo
King Arthur
King Arthur
PoutyBirch8
King Arthur
Level 39
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 55
1,381 SR
1,430 Elo+

VS

Team Averages
Level 74
1,432 SR
1,493 Elo+
Merlin
Merlin
CrakaChris222
Merlin
Level 129
God Stats
2W - 0L
1,289 SR
Queue Stats
14W - 13L
1,476 Elo+
Party 1
Chaac
Chaac
Nike Blitz
Chaac
Level 108
God Stats
3W - 1L
1,536 SR
Queue Stats
11W - 9L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
TDG3rdGiant
Ao Kuang
Level 28
God Stats
4W - 3L
1,444 SR
Queue Stats
11W - 7L
1,548 Elo+
Party 1
Artemis
Artemis
bigfeet147
Artemis
Level 104
God Stats
1W - 0L
1,393 SR
Queue Stats
10W - 7L
1,475 Elo+
Party 1
Ra
Ra
newtoogame
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CluckCarbox
Zhong Kui
19
3 / 5 / 6
11,568
680
14,019
18,883
15,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Deadmanscott
Nemesis
16
1 / 9 / 8
9,960
586
9,250
20,578
11,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Fangpunch
Chernobog
17
0 / 6 / 7
10,584
623
10,117
19,854
10,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
GiaThirds
Kuzenbo
19
5 / 4 / 7
12,553
738
15,573
29,074
47,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
PoutyBirch8
King Arthur
18
6 / 10 / 5
11,410
671
12,868
26,482
26,826
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 16
13,808
812
30,176
13,035
7,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
20
11 / 3 / 18
14,297
841
22,674
23,640
23,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
TDG3rdGiant
Ao Kuang
20
9 / 4 / 5
12,653
744
11,825
22,474
11,363
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
bigfeet147
Artemis
19
3 / 2 / 15
12,131
714
19,680
16,380
8,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 5 / 10
12,016
707
11,095
13,196
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
15
Kills
33
34
Deaths
15
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CluckCarbox
Zhong Kui
3
5
6
1.2
W
8
1
16
16
L
Nemesis
Deadmanscott
Nemesis
1
9
8
0.56
L
Chernobog
Fangpunch
Chernobog
0
6
7
0.58
L
Kuzenbo
GiaThirds
Kuzenbo
5
4
7
2.13
W
Chaac
11
3
18
6.67
L
King Arthur
PoutyBirch8
King Arthur
6
10
5
0.85
W
Ao Kuang
TDG3rdGiant
Ao Kuang
9
4
5
2.88
W
Artemis
bigfeet147
Artemis
3
2
15
5.25
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,827
Damage
95,450
114,871
Taken
88,725
111,819
Mitigated
57,497
18,972
Healing
38,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CluckCarbox
Zhong Kui
14,019
3,229
0
5,646
18,883
15,314
384
10,022
8,729
49,826
4,277
W
30,176
1,327
245
5,035
13,035
7,107
2,911
6,123
6,912
85,005
0
L
Nemesis
Deadmanscott
Nemesis
9,250
3,285
0
3,092
20,578
11,247
0
9,455
10,903
0
20,553
L
Chernobog
Fangpunch
Chernobog
10,117
7,226
0
2,464
19,854
10,494
0
10,215
9,533
0
39,779
L
Kuzenbo
GiaThirds
Kuzenbo
15,573
3,164
850
2,955
29,074
47,938
0
13,896
14,670
38,221
0
W
Chaac
22,674
4,039
0
9,469
23,640
23,947
206
5,641
17,999
0
56,494
L
King Arthur
PoutyBirch8
King Arthur
12,868
1,770
0
3,965
26,482
26,826
0
8,889
17,404
0
36,100
W
Ao Kuang
TDG3rdGiant
Ao Kuang
11,825
2,836
0
8,228
22,474
11,363
570
5,620
16,854
49,113
0
W
Artemis
bigfeet147
Artemis
19,680
12,978
0
7,910
16,380
8,521
5,545
6,735
9,645
0
42,521
W
11,095
806
2,216
5,001
13,196
6,559
423
4,326
8,870
50,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,075
Gold Earned
64,905
259
Minions Killed
390
0
Camps Cleared
0
1,472,995
Distance Traveled
1,684,636
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,568
680
88
5
0
263,405
1
W
Merlin
13,808
812
148
9
0
340,728
1
L
Nemesis
9,960
586
27
2
0
302,831
0
L
Chernobog
10,584
623
66
4
0
296,543
0
L
Kuzenbo
12,553
738
40
2
0
328,534
0
W
Chaac
14,297
841
74
4
0
352,080
0
L
King Arthur
11,410
671
38
2
0
281,682
0
W
Ao Kuang
12,653
744
37
2
0
345,770
0
W
Artemis
12,131
714
60
4
0
317,230
0
W
Ra
12,016
707
71
4
0
328,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role