Player Matchup

Ares
Ares
Death Knight88x
Ares
Level 24
God Stats
25W - 21L
1,529 SR
Queue Stats
29W - 23L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
Deerination
Guan Yu
Level 68
God Stats
12W - 3L
1,691 SR
Queue Stats
79W - 56L
1,513 Elo+
Party 2
Chang'e
Chang'e
Jrod3412
Chang'e
Level 87
God Stats
3W - 1L
1,631 SR
Queue Stats
32W - 26L
1,568 Elo+
Party 1
Artemis
Artemis
PleaseCallMeGod
Artemis
Level 26
God Stats
9W - 3L
1,877 SR
Queue Stats
110W - 99L
1,498 Elo+
Party 2
Izanami
Izanami
XIIIth Guardian
Izanami
Level 95
God Stats
1W - 3L
1,210 SR
Queue Stats
165W - 149L
1,535 Elo+
Party 2
Team Averages
Level 60
1,588 SR
1,532 Elo+

VS

Team Averages
Level 34
1,458 SR
1,452 Elo+
Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
MontanaBear
Zeus
Level 42
God Stats
44W - 65L
1,428 SR
Queue Stats
51W - 79L
1,390 Elo+
Solo
Ymir
Ymir
SDN210
Ymir
Level 24
God Stats
17W - 16L
1,504 SR
Queue Stats
17W - 17L
1,453 Elo+
Party 3
Anubis
Anubis
rchavezgtz22
Anubis
Level 29
God Stats
38W - 26L
1,620 SR
Queue Stats
75W - 60L
1,474 Elo+
Party 3
Odin
Odin
xInfernoElitex
Odin
Level 31
God Stats
6W - 4L
1,238 SR
Queue Stats
116W - 89L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 15
10,233
1,137
8,666
13,996
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Deerination
Guan Yu
16
3 / 0 / 15
9,890
1,099
13,086
10,502
13,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Jrod3412
Chang'e
16
7 / 0 / 9
10,134
1,126
12,195
4,807
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 8
8,926
992
6,750
5,202
2,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 10
9,694
1,077
13,183
5,302
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

325

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 6 / 2
8,953
995
7,611
13,943
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 0
7,528
836
0
0
0
Ymir
SDN210
Ymir
14
0 / 2 / 4
9,100
1,011
8,339
14,509
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
14
0 / 8 / 4
8,546
950
12,286
15,190
7,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 1
9,121
1,013
6,979
13,455
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
18
Kills
4
4
Deaths
18
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
2
0.5
W
3
3
15
3.5
W
Guan Yu
Deerination
Guan Yu
3
0
15
10.5
W
Chang'e
Jrod3412
Chang'e
7
0
9
11.5
L
0
0
0
0
W
2
1
8
6
L
Ymir
SDN210
Ymir
0
2
4
1
W
3
0
10
8
L
Anubis
0
8
4
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,880
Damage
35,215
39,809
Taken
57,097
36,636
Mitigated
52,684
13,560
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,611
2,625
0
685
13,943
10,477
0
6,322
7,621
0
15,547
W
8,666
761
0
814
13,996
15,557
0
7,437
6,085
13,834
0
W
Guan Yu
Deerination
Guan Yu
13,086
756
1,692
1,431
10,502
13,461
0
5,378
4,636
0
26,402
W
Chang'e
Jrod3412
Chang'e
12,195
449
5,762
3,063
4,807
2,725
0
1,850
2,765
30,392
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,750
3,792
0
295
5,202
2,177
0
3,197
1,884
0
16,437
L
Ymir
SDN210
Ymir
8,339
1,564
0
766
14,509
18,315
0
4,960
9,549
16,370
0
W
13,183
8,999
0
503
5,302
2,716
0
2,763
2,405
0
28,357
L
Anubis
12,286
500
0
902
15,190
7,714
0
4,309
10,881
31,422
0
L
6,979
1,408
0
979
13,455
16,178
0
5,270
8,185
0
26,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
43,248
157
Minions Killed
142
4
Camps Cleared
4
851,649
Distance Traveled
670,489
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,953
995
23
3
2
164,749
0
W
Ares
10,233
1,137
8
1
0
144,743
0
W
Guan Yu
9,890
1,099
32
4
2
205,263
0
W
Chang'e
10,134
1,126
38
4
0
170,361
0
L
Zeus
7,528
836
0
0
0
0
0
W
Artemis
8,926
992
19
2
2
173,985
1
L
Ymir
9,100
1,011
18
2
0
175,131
0
W
Izanami
9,694
1,077
60
7
0
157,297
0
L
Anubis
8,546
950
38
4
0
134,604
0
L
Odin
9,121
1,013
63
7
2
196,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role