Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CJ8gamer
Bellona
Level 101
God Stats
4W - 6L
1,541 SR
Queue Stats
63W - 76L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
mandingo1000cm
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,727 Elo+
Party 2
Ravana
Ravana
splifford
Ravana
Level 48
God Stats
0W - 1L
1,700 SR
Queue Stats
36W - 41L
1,341 Elo+
Party 3
Team Averages
Level 88
1,548 SR
1,497 Elo+

VS

Team Averages
Level 82
1,482 SR
1,489 Elo+
Hercules
Hercules
Creature633
Hercules
Level 118
God Stats
19W - 22L
1,508 SR
Queue Stats
153W - 143L
1,513 Elo+
Party 1
Lancelot
Lancelot
GabeItchesThe2nd
Lancelot
Level 84
God Stats
8W - 11L
1,437 SR
Queue Stats
283W - 237L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
PressedJuicery2
Jing Wei
Level 83
God Stats
12W - 11L
1,532 SR
Queue Stats
141W - 122L
1,537 Elo+
Party 1
Chronos
Chronos
QBDaBest
Chronos
Level 99
God Stats
9W - 4L
1,433 SR
Queue Stats
97W - 118L
1,323 Elo+
Solo
Bacchus
Bacchus
apopsicleMark
Bacchus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 3 / 0
7,585
759
6,163
9,814
4,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
 
Kukulkan
14
1 / 2 / 1
7,467
747
5,309
4,620
2,059
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
CJ8gamer
Bellona
13
0 / 3 / 1
6,949
695
5,337
9,769
11,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 5 / 1
6,893
689
4,529
13,069
12,034
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
splifford
Ravana
13
1 / 6 / 2
7,065
707
6,704
12,647
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Creature633
Hercules
14
3 / 2 / 12
8,058
806
8,634
15,513
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 0 / 5
8,948
895
11,654
6,516
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
16
8 / 0 / 6
9,309
931
15,638
8,561
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
QBDaBest
Chronos
15
0 / 2 / 6
8,023
802
2,330
8,158
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
14
1 / 0 / 10
7,712
771
4,264
3,135
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
19
19
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Bellona
CJ8gamer
Bellona
0
3
1
0.17
W
Hercules
Creature633
Hercules
3
2
12
4.5
W
7
0
5
9.5
W
Jing Wei
8
0
6
11
W
Chronos
QBDaBest
Chronos
0
2
6
1.5
W
Bacchus
1
0
10
6
L
0
5
1
0.1
L
Ravana
splifford
Ravana
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
42,520
49,919
Taken
41,883
37,496
Mitigated
27,746
4,620
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,163
2,529
0
1,563
9,814
4,902
66
700
9,017
0
22,407
L
Kukulkan
 
Kukulkan
5,309
180
0
0
4,620
2,059
0
351
4,241
30,340
0
L
Bellona
CJ8gamer
Bellona
5,337
1,359
0
1,560
9,769
11,097
265
1,468
8,189
299
17,078
W
Hercules
Creature633
Hercules
8,634
3,917
389
6,220
15,513
11,934
529
4,070
11,443
0
14,900
W
11,654
1,418
0
1,902
6,516
5,252
260
1,483
5,033
0
35,577
W
Jing Wei
15,638
12,207
0
1,644
8,561
3,857
2,444
2,186
6,375
0
39,055
W
Chronos
QBDaBest
Chronos
2,330
1,019
180
2,510
8,158
3,432
1,839
733
7,425
28,325
0
W
Bacchus
4,264
650
0
0
3,135
3,271
306
1,650
1,485
10,985
0
L
4,529
371
170
1,008
13,069
12,034
0
2,034
10,718
11,341
0
L
Ravana
splifford
Ravana
6,704
2,463
0
319
12,647
7,404
0
2,041
10,491
0
14,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
42,050
159
Minions Killed
210
0
Camps Cleared
0
984,450
Distance Traveled
1,084,907
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,585
759
43
4
0
189,723
0
L
Kukulkan
7,467
747
50
5
0
195,787
2
L
Bellona
6,949
695
34
3
0
205,863
0
W
Hercules
8,058
806
14
1
0
195,958
1
W
Lancelot
8,948
895
54
5
0
257,632
2
W
Jing Wei
9,309
931
61
6
0
233,072
1
W
Chronos
8,023
802
66
7
0
196,995
1
W
Bacchus
7,712
771
15
2
0
201,250
0
L
Cthulhu
6,893
689
16
2
0
190,500
0
L
Ravana
7,065
707
16
2
0
202,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role