Player Matchup

Izanami
Izanami
Ar4Zi3l
Izanami
Level 80
God Stats
4W - 4L
1,629 SR
Queue Stats
89W - 98L
1,467 Elo+
Solo
King Arthur
King Arthur
Connorius
King Arthur
Level 129
God Stats
9W - 5L
1,509 SR
Queue Stats
44W - 23L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
MR Stickabee
Cthulhu
Level 69
God Stats
12W - 7L
1,575 SR
Queue Stats
21W - 10L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Yakademush
Zhong Kui
Level 147
God Stats
2W - 3L
1,615 SR
Queue Stats
128W - 112L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
mongoose lover
Jormungandr
Level 126
God Stats
1W - 3L
1,706 SR
Queue Stats
89W - 65L
1,495 Elo+
Party 1
Team Averages
Level 110
1,607 SR
1,514 Elo+

VS

Team Averages
Level 112
1,500 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ArchBrimshop
Zeus
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Lancelot
Lancelot
ChalupaMeat
Lancelot
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,582 Elo+
Party 2
Bacchus
Bacchus
KingExcaliberxX
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MinkfordBrimley
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ar4Zi3l
Izanami
13
0 / 1 / 4
7,790
974
4,175
9,374
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Connorius
King Arthur
13
2 / 1 / 3
8,149
1,019
5,109
7,549
5,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
MR Stickabee
Cthulhu
13
2 / 3 / 4
8,728
1,091
4,941
12,159
10,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Yakademush
Zhong Kui
13
3 / 0 / 2
8,632
1,079
6,522
4,873
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
mongoose lover
Jormungandr
13
0 / 1 / 4
7,756
970
4,928
6,275
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

287

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 1 / 3
8,316
1,040
4,842
4,072
1,923
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 3
7,862
983
12,777
2,602
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ChalupaMeat
Lancelot
13
2 / 3 / 1
7,794
974
5,636
6,626
3,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 0 / 5
8,799
1,100
6,609
7,371
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
MinkfordBrimley
Cu Chulainn
14
1 / 2 / 4
8,440
1,055
7,686
9,764
7,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
7
Kills
6
6
Deaths
7
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
3
2.5
L
Izanami
Ar4Zi3l
Izanami
0
1
4
2
W
1
1
3
2.5
W
Lancelot
ChalupaMeat
Lancelot
2
3
1
0.83
L
King Arthur
Connorius
King Arthur
2
1
3
3.5
W
1
0
5
3.5
L
Cthulhu
MR Stickabee
Cthulhu
2
3
4
1.33
W
Cu Chulainn
MinkfordBrimley
Cu Chulainn
1
2
4
1.5
L
Zhong Kui
Yakademush
Zhong Kui
3
0
2
4
L
Jormungandr
mongoose lover
Jormungandr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
37,550
40,230
Taken
30,435
30,136
Mitigated
24,249
4,140
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,842
650
0
0
4,072
1,923
0
2,432
1,640
28,435
0
L
Izanami
Ar4Zi3l
Izanami
4,175
3,075
0
773
9,374
4,215
0
7,234
2,140
0
27,018
W
12,777
1,306
0
0
2,602
1,150
0
1,465
1,137
22,990
0
W
Lancelot
ChalupaMeat
Lancelot
5,636
1,039
0
0
6,626
3,115
0
3,645
2,981
0
12,584
L
King Arthur
Connorius
King Arthur
5,109
720
0
0
7,549
5,543
0
3,946
3,603
0
17,775
W
6,609
894
0
1,005
7,371
10,644
0
3,258
4,113
9,429
0
L
Cthulhu
MR Stickabee
Cthulhu
4,941
736
981
645
12,159
10,573
0
7,262
4,897
13,095
0
W
Cu Chulainn
MinkfordBrimley
Cu Chulainn
7,686
1,581
0
0
9,764
7,417
0
4,802
4,962
4,580
25,447
L
Zhong Kui
Yakademush
Zhong Kui
6,522
2,355
0
1,195
4,873
3,967
0
2,127
2,746
16,026
2,032
L
Jormungandr
mongoose lover
Jormungandr
4,928
1,770
0
546
6,275
5,838
0
4,782
1,493
7,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
41,211
139
Minions Killed
157
5
Camps Cleared
7
658,150
Distance Traveled
775,781
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,316
1,040
52
7
5
142,405
1
L
Izanami
7,790
974
47
6
1
137,238
0
W
Zeus
7,862
983
30
4
0
138,368
0
W
Lancelot
7,794
974
15
2
1
173,187
0
L
King Arthur
8,149
1,019
29
4
0
119,324
1
W
Bacchus
8,799
1,100
2
0
1
177,987
0
L
Cthulhu
8,728
1,091
24
3
1
159,126
1
W
Cu Chulainn
8,440
1,055
58
7
0
143,834
1
L
Zhong Kui
8,632
1,079
36
5
2
138,398
1
L
Jormungandr
7,756
970
3
0
1
104,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role