Player Matchup

Lancelot
Lancelot
DEKU-_-Madoria
Lancelot
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 38L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Kyberu
Gilgamesh
Level 128
God Stats
9W - 11L
1,377 SR
Queue Stats
291W - 342L
1,406 Elo+
Party 2
Hera
Hera
Zaveks
Hera
Level 46
God Stats
1W - 8L
1,316 SR
Queue Stats
124W - 147L
1,381 Elo+
Party 2
Team Averages
Level 94
1,398 SR
1,389 Elo+

VS

Team Averages
Level 61
1,354 SR
1,469 Elo+
Zhong Kui
Zhong Kui
FRYD-TATER
Zhong Kui
Level 115
God Stats
2W - 3L
1,426 SR
Queue Stats
54W - 66L
1,407 Elo+
Party 1
King Arthur
King Arthur
Sauce_JB
King Arthur
Level 31
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
deadpan-cape4
Loki
Level 37
God Stats
0W - 3L
1,351 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
6 / 2 / 2
9,165
764
9,087
8,365
4,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Kyberu
Gilgamesh
12
0 / 0 / 8
8,223
685
7,554
11,825
10,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
Zaveks
Hera
13
2 / 0 / 6
8,699
725
12,213
6,380
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FRYD-TATER
Zhong Kui
11
0 / 4 / 2
7,370
614
7,572
13,574
12,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Sauce_JB
King Arthur
11
2 / 4 / 0
7,444
620
6,744
14,609
8,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 2
7,001
583
4,086
6,343
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
6
2
2
3.5
L
Zhong Kui
FRYD-TATER
Zhong Kui
0
4
2
0.25
W
Gilgamesh
Kyberu
Gilgamesh
0
0
8
4
L
King Arthur
Sauce_JB
King Arthur
2
4
0
0.5
W
Hera
Zaveks
Hera
2
0
6
5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
18,402
26,570
Taken
34,526
17,803
Mitigated
22,987
4,570
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
9,087
1,007
0
96
8,365
4,175
1,047
1,968
6,397
0
26,424
L
Zhong Kui
FRYD-TATER
Zhong Kui
7,572
171
185
2,797
13,574
12,694
0
5,246
8,328
33,388
0
W
Gilgamesh
Kyberu
Gilgamesh
7,554
1,425
420
1,824
11,825
10,631
347
3,639
8,186
0
17,925
L
King Arthur
Sauce_JB
King Arthur
6,744
996
132
2,048
14,609
8,178
0
5,462
9,147
0
18,081
W
Hera
Zaveks
Hera
12,213
3,904
111
2,119
6,380
2,997
1,799
2,859
3,521
41,573
0
L
4,086
484
0
4
6,343
2,115
0
2,242
4,101
0
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
21,815
128
Minions Killed
111
7
Camps Cleared
4
721,989
Distance Traveled
687,539
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,165
764
39
3
2
251,295
1
L
Zhong Kui
7,370
614
57
5
2
207,646
0
W
Gilgamesh
8,223
685
24
2
2
230,391
3
L
King Arthur
7,444
620
24
2
0
236,441
1
W
Hera
8,699
725
65
5
3
240,303
2
L
Loki
7,001
583
30
3
2
243,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role