Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BigBlack_Goofy_
Ao Kuang
Level 107
God Stats
4W - 5L
1,472 SR
Queue Stats
357W - 368L
1,497 Elo+
Solo
Rama
Rama
Fn_Plebs
Rama
Level 77
God Stats
6W - 5L
1,811 SR
Queue Stats
490W - 497L
1,511 Elo+
Solo
Vamana
Vamana
IYukkiI
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
LBXYoshiyahu
Gilgamesh
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 65L
1,575 Elo+
Party 3
Team Averages
Level 101
1,557 SR
1,544 Elo+

VS

Team Averages
Level 110
1,500 SR
1,509 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
HelaerBear
Yu Huang
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 129L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
Saint maddog
Ah Puch
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 83L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
TheRealMiG47
Heimdallr
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
130W - 114L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 2 / 11
10,846
723
6,343
17,516
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
15
3 / 5 / 8
9,881
659
3,292
13,365
7,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
19
8 / 3 / 9
11,115
741
17,089
13,953
8,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
IYukkiI
Vamana
18
3 / 2 / 13
11,463
764
10,489
23,154
20,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
LBXYoshiyahu
Gilgamesh
17
3 / 2 / 12
10,807
720
12,905
23,191
13,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
3 / 6 / 6
10,390
693
14,268
15,333
7,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
 
He Bo
17
3 / 5 / 8
10,149
677
10,679
11,159
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
HelaerBear
Yu Huang
17
1 / 2 / 7
9,595
640
11,413
9,460
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Saint maddog
Ah Puch
14
0 / 2 / 5
8,741
583
11,428
6,418
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TheRealMiG47
Heimdallr
17
4 / 5 / 7
10,220
681
19,201
13,163
7,189
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
20
Kills
11
14
Deaths
20
53
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
11
4.25
L
Hou Yi
 
Hou Yi
3
6
6
1
L
He Bo
 
He Bo
3
5
8
1.4
W
Ao Kuang
3
5
8
1.4
W
Rama
8
3
9
4.17
L
Yu Huang
HelaerBear
Yu Huang
1
2
7
2.25
W
Vamana
IYukkiI
Vamana
3
2
13
4.75
W
Gilgamesh
LBXYoshiyahu
Gilgamesh
3
2
12
4.5
L
Ah Puch
Saint maddog
Ah Puch
0
2
5
1.25
L
Heimdallr
TheRealMiG47
Heimdallr
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
66,989
91,179
Taken
55,533
71,140
Mitigated
27,254
46,316
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,343
79
4,881
5,891
17,516
20,760
470
6,399
11,117
20,222
0
L
Hou Yi
 
Hou Yi
14,268
5,062
697
1,993
15,333
7,359
1,300
2,124
13,209
0
29,234
L
He Bo
 
He Bo
10,679
1,139
1,234
1,941
11,159
5,007
677
1,660
9,499
23,090
0
W
Ao Kuang
3,292
1,431
0
2,320
13,365
7,097
2,444
4,196
9,010
9,561
0
W
Rama
17,089
9,851
3,250
3,136
13,953
8,520
3,272
5,633
8,320
0
33,105
L
Yu Huang
HelaerBear
Yu Huang
11,413
869
2,930
2,521
9,460
4,825
874
2,140
7,320
26,160
0
W
Vamana
IYukkiI
Vamana
10,489
3,905
5,784
11,801
23,154
20,798
923
6,128
17,026
0
34,222
W
Gilgamesh
LBXYoshiyahu
Gilgamesh
12,905
1,522
1,184
8,069
23,191
13,965
791
11,164
11,027
0
20,096
L
Ah Puch
Saint maddog
Ah Puch
11,428
274
889
1,360
6,418
2,874
0
1,118
5,300
19,613
0
L
Heimdallr
TheRealMiG47
Heimdallr
19,201
8,454
1,119
1,184
13,163
7,189
912
2,593
10,570
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,112
Gold Earned
49,095
136
Minions Killed
138
0
Camps Cleared
0
1,593,648
Distance Traveled
1,174,513
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,846
723
17
1
0
291,560
0
L
Hou Yi
10,390
693
28
2
0
236,586
0
L
He Bo
10,149
677
27
2
0
249,538
0
W
Ao Kuang
9,881
659
7
0
0
329,940
0
W
Rama
11,115
741
43
3
0
256,248
0
L
Yu Huang
9,595
640
26
2
0
275,418
4
W
Vamana
11,463
764
34
2
0
356,734
1
W
Gilgamesh
10,807
720
35
2
0
359,166
0
L
Ah Puch
8,741
583
26
2
0
173,142
1
L
Heimdallr
10,220
681
31
2
0
239,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role