Player Matchup

Cthulhu
Cthulhu
Mevantico
Cthulhu
Level 31
God Stats
5W - 3L
1,327 SR
Queue Stats
87W - 135L
1,436 Elo+
Party 1
Thor
Thor
Ryons
Thor
Level 26
God Stats
2W - 4L
1,580 SR
Queue Stats
38W - 58L
1,436 Elo+
Party 1
Neith
Neith
SawtoothGrin
Neith
Level 18
God Stats
3W - 3L
1,737 SR
Queue Stats
11W - 27L
1,521 Elo+
Party 1
Team Averages
Level 25
1,548 SR
1,464 Elo+

VS

Team Averages
Level 91
1,572 SR
1,439 Elo+
Sun Wukong
Sun Wukong
Kaléns
Sun Wukong
Level 136
God Stats
4W - 2L
1,547 SR
Queue Stats
119W - 141L
1,388 Elo+
Party 2
Loki
Loki
deimon005
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,388 Elo+
Party 2
Anubis
Anubis
dkleoo
Anubis
Level 122
God Stats
10W - 6L
1,669 SR
Queue Stats
81W - 90L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mevantico
Cthulhu
17
6 / 5 / 10
13,965
821
11,385
25,734
30,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Ryons
Thor
16
7 / 8 / 10
12,715
748
17,431
22,208
8,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 6
11,951
703
17,790
20,629
7,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaléns
Sun Wukong
16
8 / 5 / 8
13,057
768
21,483
29,056
28,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
4 / 8 / 8
11,426
672
10,429
16,823
6,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
dkleoo
Anubis
18
8 / 6 / 8
14,016
824
26,315
19,138
10,029
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
18
Kills
20
20
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Kaléns
Sun Wukong
8
5
8
2.4
L
Cthulhu
Mevantico
Cthulhu
6
5
10
2.2
L
Thor
Ryons
Thor
7
8
10
1.5
L
5
7
6
1.14
W
Loki
4
8
8
1
W
Anubis
dkleoo
Anubis
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,606
Damage
58,227
68,571
Taken
65,017
46,920
Mitigated
44,743
5,623
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Kaléns
Sun Wukong
21,483
4,988
0
6,459
29,056
28,129
0
4,883
24,173
0
40,514
L
Cthulhu
Mevantico
Cthulhu
11,385
2,330
134
2,203
25,734
30,993
135
8,621
17,113
35,328
0
L
Thor
Ryons
Thor
17,431
4,431
0
677
22,208
8,671
0
7,771
14,437
0
30,953
L
17,790
11,029
0
2,609
20,629
7,256
504
10,313
10,316
0
45,905
W
Loki
10,429
2,257
0
735
16,823
6,585
306
3,672
13,151
0
26,044
W
Anubis
dkleoo
Anubis
26,315
1,802
123
6,462
19,138
10,029
1,249
3,531
15,607
84,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
38,499
131
Minions Killed
175
3
Camps Cleared
11
828,957
Distance Traveled
867,664
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,057
768
30
2
3
341,614
0
L
Cthulhu
13,965
821
36
2
0
287,494
1
L
Thor
12,715
748
23
1
2
277,543
1
L
Neith
11,951
703
72
4
1
263,920
1
W
Loki
11,426
672
29
2
1
272,721
0
W
Anubis
14,016
824
116
7
7
253,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role