Player Matchup

Hercules
Hercules
BigDaddySherm
Hercules
Level 127
God Stats
4W - 6L
1,511 SR
Queue Stats
86W - 90L
1,487 Elo+
Party 1
Lancelot
Lancelot
BigGerthyDeck
Lancelot
Level 141
God Stats
0W - 2L
1,162 SR
Queue Stats
62W - 68L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
OrderForToby
Ao Kuang
Level 128
God Stats
0W - 1L
1,141 SR
Queue Stats
45W - 39L
1,633 Elo+
Solo
Discordia
Discordia
RunsWithSkizerz
Discordia
Level 125
God Stats
0W - 1L
1,241 SR
Queue Stats
62W - 73L
1,432 Elo+
Party 1
Mulan
Mulan
SavageTyrant787
Mulan
Level 16
God Stats
2W - 4L
1,511 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 1
Team Averages
Level 107
1,313 SR
1,493 Elo+

VS

Team Averages
Level 96
1,602 SR
1,557 Elo+
Anubis
Anubis
BigChugnus
Anubis
Level 103
God Stats
4W - 3L
1,662 SR
Queue Stats
78W - 56L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
DarkFenix64
Heimdallr
Level 147
God Stats
3W - 1L
1,523 SR
Queue Stats
120W - 120L
1,572 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jaguernaut
Kumbhakarna
Level 71
God Stats
21W - 21L
1,631 SR
Queue Stats
115W - 128L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ReHash22
Cu Chulainn
Level 69
God Stats
6W - 1L
1,677 SR
Queue Stats
45W - 31L
1,602 Elo+
Party 2
Scylla
Scylla
infected ki11er
Scylla
Level 90
God Stats
34W - 34L
1,516 SR
Queue Stats
362W - 390L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDaddySherm
Hercules
18
3 / 6 / 3
11,197
659
15,375
28,635
30,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
BigGerthyDeck
Lancelot
18
3 / 10 / 5
11,222
660
14,992
21,580
9,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
OrderForToby
Ao Kuang
18
4 / 4 / 2
11,592
682
6,285
19,546
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
RunsWithSkizerz
Discordia
18
1 / 5 / 6
11,163
657
16,941
13,884
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 7 / 8
11,561
680
9,866
26,696
31,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigChugnus
Anubis
20
13 / 1 / 13
14,427
849
25,658
10,385
7,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DarkFenix64
Heimdallr
20
4 / 3 / 17
12,943
761
25,401
20,706
12,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
Jaguernaut
Kumbhakarna
18
1 / 3 / 23
12,562
739
7,101
22,372
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
ReHash22
Cu Chulainn
20
7 / 2 / 16
13,080
769
17,606
18,610
26,053
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 15
13,574
798
20,343
14,470
7,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
12
Kills
32
32
Deaths
13
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Anubis
BigChugnus
Anubis
13
1
13
19.5
L
Hercules
BigDaddySherm
Hercules
3
6
3
0.75
L
Lancelot
BigGerthyDeck
Lancelot
3
10
5
0.55
W
Heimdallr
DarkFenix64
Heimdallr
4
3
17
4.17
W
Kumbhakarna
Jaguernaut
Kumbhakarna
1
3
23
4.17
L
Ao Kuang
OrderForToby
Ao Kuang
4
4
2
1.25
W
Cu Chulainn
ReHash22
Cu Chulainn
7
2
16
7.5
L
Discordia
RunsWithSkizerz
Discordia
1
5
6
0.8
L
1
7
8
0.71
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,459
Damage
96,109
110,341
Taken
86,543
85,578
Mitigated
77,514
15,941
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BigChugnus
Anubis
25,658
1,554
1,589
5,172
10,385
7,388
1,862
2,908
7,377
81,640
0
L
Hercules
BigDaddySherm
Hercules
15,375
4,076
0
8,176
28,635
30,308
300
13,091
15,369
0
32,661
L
Lancelot
BigGerthyDeck
Lancelot
14,992
2,256
245
646
21,580
9,243
572
8,716
12,770
0
34,062
W
Heimdallr
DarkFenix64
Heimdallr
25,401
12,683
0
1,597
20,706
12,127
3,785
5,170
15,224
0
74,823
W
Kumbhakarna
Jaguernaut
Kumbhakarna
7,101
577
0
4,628
22,372
24,870
338
7,187
14,700
14,007
0
L
Ao Kuang
OrderForToby
Ao Kuang
6,285
1,374
0
3,267
19,546
9,824
237
7,859
11,445
29,219
2,966
W
Cu Chulainn
ReHash22
Cu Chulainn
17,606
2,960
0
1,620
18,610
26,053
941
4,713
13,717
0
43,478
L
Discordia
RunsWithSkizerz
Discordia
16,941
574
150
1,952
13,884
4,848
613
8,840
5,024
58,724
0
L
9,866
835
0
1,505
26,696
31,355
117
14,208
12,180
0
24,149
W
20,343
1,290
811
1,835
14,470
7,076
1,685
2,960
11,137
47,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,735
Gold Earned
66,586
253
Minions Killed
288
0
Camps Cleared
0
1,611,626
Distance Traveled
1,831,460
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,427
849
96
6
0
359,939
5
L
Hercules
11,197
659
48
3
0
306,897
1
L
Lancelot
11,222
660
32
2
0
375,419
0
W
Heimdallr
12,943
761
75
4
0
374,974
2
W
Kumbhakarna
12,562
739
17
1
0
370,646
9
L
Ao Kuang
11,592
682
50
3
0
278,593
1
W
Cu Chulainn
13,080
769
35
2
0
391,514
0
L
Discordia
11,163
657
84
5
0
304,492
4
L
Mulan
11,561
680
39
2
0
346,225
0
W
Scylla
13,574
798
65
4
0
334,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role