Player Matchup

Rama
Rama
 
Rama
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Cpt_SemiFriendly
Khepri
Level 126
God Stats
1W - 1L
1,393 SR
Queue Stats
96W - 50L
1,683 Elo+
Party 2
Lancelot
Lancelot
KhamrenLee
Lancelot
Level 105
God Stats
3W - 3L
1,569 SR
Queue Stats
176W - 166L
1,494 Elo+
Party 2
Team Averages
Level 83
1,487 SR
1,559 Elo+

VS

Team Averages
Level 56
1,481 SR
1,396 Elo+
Chaac
Chaac
Yezekiel
Chaac
Level 67
God Stats
18W - 18L
1,555 SR
Queue Stats
242W - 260L
1,426 Elo+
Party 1
Apollo
Apollo
fredtwotooth
Apollo
Level 36
God Stats
0W - 4L
1,446 SR
Queue Stats
7W - 16L
1,327 Elo+
Solo
Lancelot
Lancelot
o0Matsam0o
Lancelot
Level 66
God Stats
14W - 20L
1,441 SR
Queue Stats
227W - 245L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
8 / 4 / 7
12,133
758
22,890
16,038
7,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 14
10,915
682
8,152
14,690
28,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lancelot
KhamrenLee
Lancelot
15
7 / 3 / 7
11,503
719
17,398
14,004
6,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Yezekiel
Chaac
15
5 / 4 / 3
10,690
668
15,261
22,386
26,002
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
16
4 / 3 / 5
11,123
695
10,910
16,196
7,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
o0Matsam0o
Lancelot
13
1 / 8 / 6
9,951
622
9,800
17,699
7,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
15
Kills
10
10
Deaths
15
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
4
7
2.88
W
0
3
14
2.33
W
Lancelot
KhamrenLee
Lancelot
7
3
7
3.5
L
Chaac
Yezekiel
Chaac
5
4
3
1.63
L
Apollo
4
3
5
2.17
L
Lancelot
o0Matsam0o
Lancelot
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,440
Damage
35,971
44,732
Taken
56,281
42,331
Mitigated
41,642
11,163
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,890
18,593
0
7,975
16,038
7,238
1,367
74
15,964
0
56,962
W
8,152
525
548
2,640
14,690
28,837
418
101
14,589
24,378
0
W
Lancelot
KhamrenLee
Lancelot
17,398
2,196
0
0
14,004
6,256
779
194
13,810
0
41,915
L
Chaac
Yezekiel
Chaac
15,261
3,477
0
4,489
22,386
26,002
262
3,280
19,106
0
43,561
L
Apollo
10,910
7,691
0
4,167
16,196
7,798
935
2,946
13,250
0
29,127
L
Lancelot
o0Matsam0o
Lancelot
9,800
789
0
1,007
17,699
7,842
240
2,339
15,360
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
31,764
158
Minions Killed
151
5
Camps Cleared
7
865,221
Distance Traveled
880,677
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,133
758
78
5
3
266,094
2
W
Khepri
10,915
682
29
2
0
279,833
1
W
Lancelot
11,503
719
51
3
2
319,294
0
L
Chaac
10,690
668
62
4
2
289,726
0
L
Apollo
11,123
695
58
4
2
292,569
4
L
Lancelot
9,951
622
31
2
3
298,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role