Player Matchup

Rama
Rama
DEX 119
Rama
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,458 Elo+
Solo
Thoth
Thoth
Dippin Snuff
Thoth
Level 157
God Stats
5W - 4L
1,478 SR
Queue Stats
203W - 180L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoDUsopp414
Morgan Le Fay
Level 116
God Stats
1W - 0L
1,493 SR
Queue Stats
3W - 2L
1,333 Elo+
Party 1
Zeus
Zeus
GrayGhost1430
Zeus
Level 24
God Stats
1W - 0L
1,876 SR
Queue Stats
19W - 10L
1,466 Elo+
Party 1
Tiamat
Tiamat
Shake Zula5066
Tiamat
Level 127
God Stats
1W - 3L
1,067 SR
Queue Stats
401W - 284L
1,647 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,484 Elo+

VS

Team Averages
Level 40
1,500 SR
1,341 Elo+
Lancelot
Lancelot
A Striped Tiger
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,489 Elo+
Party 3
Mulan
Mulan
Branland95
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,120 Elo+
Party 3
Ravana
Ravana
Milbertcrabtree
Ravana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
NewHaze
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Ganesha
Ganesha
WhoseBinchIsThis
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DEX 119
Rama
17
2 / 1 / 21
9,386
853
12,097
13,045
5,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 17
10,148
923
12,101
8,508
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
GoDUsopp414
Morgan Le Fay
17
8 / 1 / 15
10,187
926
18,457
9,801
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 2 / 13
10,323
938
21,486
6,919
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 13
9,238
840
12,810
10,867
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 6 / 5
7,737
703
10,207
21,612
12,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
13
1 / 5 / 4
7,297
663
5,467
14,115
17,068
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 5 / 1
8,496
772
8,989
11,394
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NewHaze
Cthulhu
13
2 / 8 / 0
7,513
683
6,792
17,630
18,451
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 3 / 10
7,828
712
8,509
21,235
19,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
27
Kills
9
10
Deaths
27
79
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
6
5
0.58
L
Mulan
1
5
4
0.6
W
Rama
DEX 119
Rama
2
1
21
12.5
W
3
3
17
3.83
W
Morgan Le Fay
GoDUsopp414
Morgan Le Fay
8
1
15
15.5
W
11
2
13
8.75
L
5
5
1
1.1
L
Cthulhu
NewHaze
Cthulhu
2
8
0
0.25
W
3
3
13
3.17
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,951
Damage
39,964
49,140
Taken
85,986
23,741
Mitigated
76,967
23,820
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,207
1,918
989
5,376
21,612
12,763
0
16,278
5,334
0
18,181
L
Mulan
5,467
156
730
1,196
14,115
17,068
0
10,535
3,580
0
13,267
W
Rama
DEX 119
Rama
12,097
10,534
918
5,929
13,045
5,484
1,235
4,839
8,144
0
17,660
W
12,101
453
1,656
1,741
8,508
3,406
2,865
2,744
5,695
28,877
0
W
Morgan Le Fay
GoDUsopp414
Morgan Le Fay
18,457
2,351
1,237
4,228
9,801
4,570
1,360
3,238
6,389
29,976
0
W
21,486
2,964
823
1,256
6,919
2,577
698
1,792
5,040
28,437
0
L
8,989
1,355
1,353
1,816
11,394
8,779
0
8,520
2,874
0
14,597
L
Cthulhu
NewHaze
Cthulhu
6,792
1,157
153
248
17,630
18,451
0
12,564
5,066
13,671
0
W
12,810
951
2,160
3,872
10,867
7,704
806
2,688
8,053
26,331
0
L
8,509
630
1,149
7,950
21,235
19,906
0
16,957
4,278
15,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
38,871
122
Minions Killed
64
0
Camps Cleared
0
1,020,672
Distance Traveled
990,351
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,737
703
17
2
0
197,448
0
L
Mulan
7,297
663
19
2
0
219,484
1
W
Rama
9,386
853
14
1
0
186,441
0
W
Thoth
10,148
923
42
4
0
190,623
4
W
Morgan Le Fay
10,187
926
16
1
0
239,253
0
W
Zeus
10,323
938
12
1
0
173,429
1
L
Ravana
8,496
772
16
1
0
194,158
0
L
Cthulhu
7,513
683
12
1
0
172,120
0
W
Tiamat
9,238
840
38
3
0
230,926
1
L
Ganesha
7,828
712
0
0
0
207,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role