Player Matchup

Sylvanus
Sylvanus
AsthmaticHrtattk
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 131L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
BurningMaple673
Jing Wei
Level 40
God Stats
4W - 9L
1,500 SR
Queue Stats
237W - 227L
1,466 Elo+
Party 3
Agni
Agni
MadMarine212IN
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,302 Elo+
Party 3
Lancelot
Lancelot
Mellow Memestar
Lancelot
Level 63
God Stats
3W - 3L
1,745 SR
Queue Stats
386W - 355L
1,542 Elo+
Party 3
Shiva
Shiva
jc_factor2
Shiva
Level 45
God Stats
2W - 1L
1,756 SR
Queue Stats
109W - 147L
1,362 Elo+
Party 1
Team Averages
Level 45
1,600 SR
1,413 Elo+

VS

Team Averages
Level 77
1,579 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
AMFxBLESSED
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,493 Elo+
Party 2
Raijin
Raijin
AMFxCHO
Raijin
Level 119
God Stats
4W - 2L
1,631 SR
Queue Stats
108W - 105L
1,515 Elo+
Party 2
Merlin
Merlin
AMFxM1K3
Merlin
Level 38
God Stats
15W - 13L
1,537 SR
Queue Stats
58W - 49L
1,466 Elo+
Party 2
Thanatos
Thanatos
AMFxVEX
Thanatos
Level 105
God Stats
3W - 3L
1,570 SR
Queue Stats
87W - 77L
1,521 Elo+
Party 2
Fafnir
Fafnir
Lithium Pant
Fafnir
Level 58
God Stats
3W - 0L
1,656 SR
Queue Stats
37W - 26L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,512
341
9,975
19,926
16,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
14
1 / 3 / 2
8,496
386
7,085
16,451
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 2
9,056
412
2,920
13,155
3,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
16
6 / 4 / 1
10,487
477
14,761
19,171
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
19
2 / 1 / 0
11,382
517
8,041
19,855
13,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AMFxBLESSED
Ah Muzen Cab
15
2 / 2 / 3
9,535
433
14,441
15,023
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
AMFxCHO
Raijin
20
6 / 2 / 7
12,307
559
13,990
8,821
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
AMFxM1K3
Merlin
15
0 / 0 / 2
10,177
463
7,951
8,912
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
AMFxVEX
Thanatos
18
13 / 4 / 5
11,918
542
22,585
21,215
11,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
1 / 1 / 8
9,110
414
5,144
13,805
17,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
22
22
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AMFxBLESSED
Ah Muzen Cab
2
2
3
1.75
W
Raijin
AMFxCHO
Raijin
6
2
7
4.75
W
Merlin
AMFxM1K3
Merlin
0
0
2
1
W
Thanatos
AMFxVEX
Thanatos
13
4
5
3.88
L
0
5
3
0.3
L
Jing Wei
1
3
2
0.67
W
Fafnir
1
1
8
5
L
0
9
2
0.11
L
Lancelot
6
4
1
1.63
L
Shiva
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,782
Damage
64,111
88,558
Taken
67,776
47,949
Mitigated
43,630
27,507
Healing
32,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AMFxBLESSED
Ah Muzen Cab
14,441
8,445
270
7,098
15,023
6,407
265
3,056
11,967
0
89,926
W
Raijin
AMFxCHO
Raijin
13,990
1,015
76
2,600
8,821
4,318
564
1,692
7,129
105,589
0
W
Merlin
AMFxM1K3
Merlin
7,951
129
0
2,487
8,912
3,940
630
0
8,912
76,599
0
W
Thanatos
AMFxVEX
Thanatos
22,585
8,440
0
17,741
21,215
11,405
24
2,698
18,517
0
85,374
L
9,975
4,908
1,713
3,739
19,926
16,505
0
3,040
16,748
31,912
9,536
L
Jing Wei
7,085
4,877
0
5,445
16,451
6,548
0
4,927
11,336
0
47,785
W
Fafnir
5,144
2,002
209
2,317
13,805
17,560
0
3,558
10,247
22,450
0
L
2,920
727
174
532
13,155
3,244
0
3,951
8,862
46,569
0
L
Lancelot
14,761
2,518
0
6,072
19,171
8,083
0
4,791
13,972
0
97,403
L
Shiva
8,041
1,345
0
9,832
19,855
13,569
619
9,188
10,555
0
96,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
53,047
583
Minions Killed
585
0
Camps Cleared
0
2,020,349
Distance Traveled
2,111,478
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,535
433
134
6
0
388,703
4
W
Raijin
12,307
559
193
9
0
413,116
6
W
Merlin
10,177
463
148
7
0
384,996
5
W
Thanatos
11,918
542
85
4
0
478,144
5
L
Sylvanus
7,512
341
68
3
0
315,439
2
L
Jing Wei
8,496
386
103
5
0
415,951
7
W
Fafnir
9,110
414
25
1
0
446,519
0
L
Agni
9,056
412
92
4
0
378,009
2
L
Lancelot
10,487
477
134
6
0
481,896
4
L
Shiva
11,382
517
186
8
0
429,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role