Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BlasphemusRage
Raijin
Level 157
God Stats
7W - 1L
1,595 SR
Queue Stats
182W - 146L
1,670 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Funkle101
Ah Muzen Cab
Level 160
God Stats
7W - 4L
1,677 SR
Queue Stats
332W - 338L
1,581 Elo+
Party 2
Shiva
Shiva
LazyDruid
Shiva
Level 156
God Stats
5W - 3L
1,812 SR
Queue Stats
10W - 10L
1,712 Elo+
Party 2
Mercury
Mercury
bigsby17
Mercury
Level 160
God Stats
3W - 1L
1,908 SR
Queue Stats
179W - 125L
1,654 Elo+
Party 1
Team Averages
Level 157
1,698 SR
1,623 Elo+

VS

Team Averages
Level 130
1,578 SR
1,618 Elo+
Cernunnos
Cernunnos
Batbear
Cernunnos
Level 138
God Stats
6W - 5L
1,723 SR
Queue Stats
49W - 44L
1,629 Elo+
Party 3
Odin
Odin
Chubablub
Odin
Level 146
God Stats
1W - 4L
1,665 SR
Queue Stats
51W - 45L
1,629 Elo+
Party 3
Thanatos
Thanatos
Farsayy
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 206L
1,646 Elo+
Solo
Lancelot
Lancelot
MrBznz
Lancelot
Level 120
God Stats
0W - 6L
1,500 SR
Queue Stats
267W - 273L
1,522 Elo+
Solo
Chronos
Chronos
Squall998
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 0 / 13
11,827
514
8,783
15,840
27,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 6
13,077
569
16,683
14,642
8,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Funkle101
Ah Muzen Cab
20
3 / 4 / 6
13,286
578
19,148
18,206
9,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
LazyDruid
Shiva
19
5 / 2 / 6
12,520
544
18,824
22,323
35,017
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
bigsby17
Mercury
20
9 / 2 / 10
12,729
553
22,076
20,128
10,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Batbear
Cernunnos
18
4 / 4 / 1
11,360
494
14,297
14,432
7,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
17
1 / 3 / 6
11,203
487
13,853
25,984
26,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Farsayy
Thanatos
16
2 / 9 / 2
10,344
450
11,685
25,723
12,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
MrBznz
Lancelot
18
2 / 4 / 1
11,535
502
11,842
23,167
27,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
Squall998
Chronos
18
1 / 6 / 2
11,187
486
9,727
26,200
10,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
10
10
Deaths
26
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
13
9.5
L
Cernunnos
Batbear
Cernunnos
4
4
1
1.13
W
6
2
6
4.5
L
Odin
1
3
6
1.33
L
Thanatos
Farsayy
Thanatos
2
9
2
0.33
W
Ah Muzen Cab
Funkle101
Ah Muzen Cab
3
4
6
1.5
W
Shiva
LazyDruid
Shiva
5
2
6
4
L
Lancelot
MrBznz
Lancelot
2
4
1
0.63
L
Chronos
Squall998
Chronos
1
6
2
0.33
W
Mercury
bigsby17
Mercury
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,514
Damage
61,404
91,139
Taken
115,506
90,440
Mitigated
83,566
23,862
Healing
38,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,783
655
0
5,225
15,840
27,050
0
1,361
14,431
31,932
0
L
Cernunnos
Batbear
Cernunnos
14,297
7,330
0
3,329
14,432
7,043
0
6,114
8,318
0
102,977
W
16,683
2,178
0
2,935
14,642
8,251
576
56
14,586
137,333
0
L
Odin
13,853
2,513
3,516
5,315
25,984
26,416
0
10,091
15,893
318
57,759
L
Thanatos
Farsayy
Thanatos
11,685
3,557
0
14,233
25,723
12,222
0
5,484
20,239
0
95,339
W
Ah Muzen Cab
Funkle101
Ah Muzen Cab
19,148
8,108
0
6,237
18,206
9,497
774
7,181
10,704
0
145,410
W
Shiva
LazyDruid
Shiva
18,824
3,186
582
5,413
22,323
35,017
462
0
22,323
0
91,955
L
Lancelot
MrBznz
Lancelot
11,842
3,218
0
3,100
23,167
27,055
180
2,640
20,527
0
97,955
L
Chronos
Squall998
Chronos
9,727
5,737
0
8,810
26,200
10,830
1,980
1,842
24,358
90,914
0
W
Mercury
bigsby17
Mercury
22,076
13,107
0
3,470
20,128
10,625
0
1,357
18,731
0
132,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,439
Gold Earned
55,629
773
Minions Killed
749
0
Camps Cleared
0
2,332,401
Distance Traveled
2,218,727
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,827
514
32
1
0
466,411
6
L
Cernunnos
11,360
494
159
7
0
420,136
7
W
Raijin
13,077
569
224
10
0
424,155
8
L
Odin
11,203
487
88
4
0
485,453
5
L
Thanatos
10,344
450
129
6
0
450,025
6
W
Ah Muzen Cab
13,286
578
223
10
0
412,582
4
W
Shiva
12,520
544
131
6
0
447,182
8
L
Lancelot
11,535
502
186
8
0
429,217
3
L
Chronos
11,187
486
187
8
0
433,896
6
W
Mercury
12,729
553
163
7
0
582,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role