Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Br1ggsss
Ah Muzen Cab
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,510 Elo+
Party 1
Hera
Hera
Jagged18
Hera
Level 82
God Stats
1W - 0L
1,608 SR
Queue Stats
20W - 10L
1,679 Elo+
Party 1
Sobek
Sobek
LtPxnda
Sobek
Level 67
God Stats
2W - 0L
1,812 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
WondrousAlpaca
Hun Batz
Level 130
God Stats
2W - 1L
1,838 SR
Queue Stats
46W - 36L
1,666 Elo+
Party 1
Amaterasu
Amaterasu
shibershaber
Amaterasu
Level 125
God Stats
1W - 0L
1,657 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 104
1,683 SR
1,571 Elo+

VS

Team Averages
Level 108
1,460 SR
1,502 Elo+
Bacchus
Bacchus
AZAKURAPREI
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,569 Elo+
Party 3
Neith
Neith
Ehzranight
Neith
Level 124
God Stats
17W - 18L
1,542 SR
Queue Stats
89W - 98L
1,479 Elo+
Party 2
Janus
Janus
Pyro1313
Janus
Level 43
God Stats
57W - 54L
1,547 SR
Queue Stats
107W - 112L
1,534 Elo+
Party 2
Nox
Nox
boatznhoes
Nox
Level 108
God Stats
17W - 26L
1,417 SR
Queue Stats
70W - 73L
1,456 Elo+
Party 2
Lancelot
Lancelot
kilyumed
Lancelot
Level 156
God Stats
0W - 1L
1,296 SR
Queue Stats
38W - 48L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Br1ggsss
Ah Muzen Cab
15
5 / 1 / 10
8,305
831
12,751
9,865
4,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
4 / 1 / 10
8,085
809
8,436
5,027
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
LtPxnda
Sobek
13
2 / 3 / 11
7,878
788
3,681
12,395
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
15
7 / 1 / 7
8,701
870
13,607
9,217
4,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
shibershaber
Amaterasu
14
5 / 1 / 10
8,042
804
6,915
9,451
8,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AZAKURAPREI
Bacchus
13
1 / 2 / 3
7,358
736
6,274
11,870
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
13
1 / 5 / 3
6,902
690
8,432
9,667
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Pyro1313
Janus
13
2 / 7 / 2
7,456
746
5,356
10,926
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 4
6,565
657
5,795
9,068
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
kilyumed
Lancelot
12
1 / 4 / 1
7,036
704
4,202
10,342
10,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
23
Kills
5
7
Deaths
23
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AZAKURAPREI
Bacchus
1
2
3
1.25
W
Ah Muzen Cab
Br1ggsss
Ah Muzen Cab
5
1
10
10
L
Neith
1
5
3
0.5
W
Hera
4
1
10
9
W
Sobek
LtPxnda
Sobek
2
3
11
2.5
L
Janus
Pyro1313
Janus
2
7
2
0.43
W
Hun Batz
7
1
7
10.5
L
0
5
4
0.4
L
Lancelot
kilyumed
Lancelot
1
4
1
0.38
W
Amaterasu
shibershaber
Amaterasu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,390
Damage
30,059
45,955
Taken
51,873
36,142
Mitigated
35,704
10,187
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AZAKURAPREI
Bacchus
6,274
593
228
990
11,870
13,593
0
3,125
8,745
14,451
0
W
Ah Muzen Cab
Br1ggsss
Ah Muzen Cab
12,751
7,182
0
4,751
9,865
4,729
2,673
4,669
5,196
0
40,268
L
Neith
8,432
3,896
0
1,751
9,667
3,976
0
1,989
7,678
0
25,831
W
Hera
8,436
2,221
0
455
5,027
2,409
388
2,738
2,289
27,357
0
W
Sobek
LtPxnda
Sobek
3,681
347
0
1,022
12,395
16,080
32
3,860
8,535
9,527
0
L
Janus
Pyro1313
Janus
5,356
571
180
558
10,926
3,526
0
2,896
8,030
17,440
0
W
Hun Batz
13,607
3,169
0
425
9,217
4,643
1,595
2,745
6,472
0
28,687
L
5,795
749
0
730
9,068
4,046
0
1,402
7,666
11,880
0
L
Lancelot
kilyumed
Lancelot
4,202
837
235
535
10,342
10,563
0
2,705
7,637
0
18,040
W
Amaterasu
shibershaber
Amaterasu
6,915
2,864
521
3,013
9,451
8,281
729
3,413
6,038
0
20,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
35,317
189
Minions Killed
165
0
Camps Cleared
0
980,851
Distance Traveled
961,751
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,358
736
26
3
0
211,351
1
W
Ah Muzen Cab
8,305
831
51
5
0
188,797
1
L
Neith
6,902
690
39
4
0
175,133
0
W
Hera
8,085
809
52
5
0
190,611
1
W
Sobek
7,878
788
11
1
0
191,071
0
L
Janus
7,456
746
35
4
0
183,396
0
W
Hun Batz
8,701
870
42
4
0
221,038
2
L
Nox
6,565
657
27
3
0
182,360
0
L
Lancelot
7,036
704
38
4
0
209,511
1
W
Amaterasu
8,042
804
33
3
0
189,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role