Player Matchup

Cthulhu
Cthulhu
Ahazi
Cthulhu
Level 140
God Stats
11W - 6L
1,497 SR
Queue Stats
184W - 193L
1,592 Elo+
Party 2
Izanami
Izanami
AtlasMyth
Izanami
Level 77
God Stats
4W - 10L
1,414 SR
Queue Stats
184W - 191L
1,592 Elo+
Party 2
Chang'e
Chang'e
JustAnothaSmurf
Chang'e
Level 28
God Stats
21W - 21L
1,500 SR
Queue Stats
63W - 69L
1,500 Elo+
Party 2
Team Averages
Level 82
1,470 SR
1,562 Elo+

VS

Team Averages
Level 63
1,474 SR
1,602 Elo+
Gilgamesh
Gilgamesh
Dukenumber102
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
ToroMat
Sol
Level 54
God Stats
6W - 6L
1,536 SR
Queue Stats
63W - 54L
1,541 Elo+
Solo
Bastet
Bastet
ahurb
Bastet
Level 106
God Stats
0W - 1L
1,385 SR
Queue Stats
12W - 10L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahazi
Cthulhu
18
2 / 1 / 10
13,050
725
13,899
19,181
22,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
AtlasMyth
Izanami
19
9 / 4 / 2
13,559
753
19,742
15,144
5,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
1 / 2 / 8
11,224
624
5,123
11,509
11,862
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dukenumber102
Gilgamesh
16
1 / 2 / 3
11,034
613
6,051
15,728
16,258
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
15
4 / 6 / 1
11,437
635
18,107
19,065
8,332
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ahurb
Bastet
16
2 / 4 / 4
11,480
638
13,292
13,382
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
7
7
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ahazi
Cthulhu
2
1
10
7
W
Izanami
AtlasMyth
Izanami
9
4
2
2.5
L
Gilgamesh
Dukenumber102
Gilgamesh
1
2
3
1.25
W
1
2
8
2.5
L
Sol
4
6
1
0.75
L
Bastet
ahurb
Bastet
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,764
Damage
37,450
45,834
Taken
48,175
40,203
Mitigated
30,946
21,291
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ahazi
Cthulhu
13,899
665
279
7,926
19,181
22,364
205
8,611
10,570
50,529
0
W
Izanami
AtlasMyth
Izanami
19,742
16,218
0
4,558
15,144
5,977
2,294
4,249
10,895
0
70,871
L
Gilgamesh
Dukenumber102
Gilgamesh
6,051
1,657
0
1,044
15,728
16,258
0
5,551
10,177
0
27,318
W
5,123
182
3,640
4,888
11,509
11,862
464
5,757
5,752
20,135
0
L
Sol
18,107
10,566
0
3,356
19,065
8,332
563
8,436
10,629
64,410
0
L
Bastet
ahurb
Bastet
13,292
2,441
0
1,998
13,382
6,356
0
5,287
8,095
0
45,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
33,951
251
Minions Killed
203
11
Camps Cleared
5
972,819
Distance Traveled
967,546
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,050
725
76
4
3
357,689
2
W
Izanami
13,559
753
143
8
7
308,214
2
L
Gilgamesh
11,034
613
35
2
1
326,822
0
W
Chang'e
11,224
624
32
2
1
306,916
0
L
Sol
11,437
635
93
5
3
301,156
0
L
Bastet
11,480
638
75
4
1
339,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role