Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Chronicle1129
Freya
Level 107
God Stats
1W - 0L
1,261 SR
Queue Stats
61W - 34L
1,371 Elo+
Solo
Lancelot
Lancelot
DieFast23
Lancelot
Level 104
God Stats
4W - 5L
1,372 SR
Queue Stats
332W - 378L
1,335 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NonOf_urConcern
Cu Chulainn
Level 85
God Stats
8W - 5L
1,494 SR
Queue Stats
354W - 370L
1,391 Elo+
Solo
Team Averages
Level 84
1,425 SR
1,419 Elo+

VS

Team Averages
Level 56
1,410 SR
1,353 Elo+
Cerberus
Cerberus
AceMango6413660
Cerberus
Level 40
God Stats
9W - 9L
1,457 SR
Queue Stats
14W - 16L
1,414 Elo+
Party 1
Janus
Janus
KingMist16
Janus
Level 84
God Stats
0W - 2L
1,213 SR
Queue Stats
26W - 34L
1,326 Elo+
Party 1
Izanami
Izanami
TrickzR4Kidx
Izanami
Level 58
God Stats
2W - 4L
1,419 SR
Queue Stats
10W - 13L
1,360 Elo+
Party 1
King Arthur
King Arthur
XxDarkarmaxX721
King Arthur
Level 54
God Stats
5W - 6L
1,460 SR
Queue Stats
16W - 25L
1,334 Elo+
Solo
Awilix
Awilix
tHeSWORNuNIcorN
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 5
7,485
499
5,214
9,783
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
 
Chernobog
11
1 / 2 / 3
6,633
442
8,391
9,383
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 2 / 3
8,739
583
7,998
9,738
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
DieFast23
Lancelot
12
5 / 2 / 4
8,261
551
8,519
10,325
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cu Chulainn
NonOf_urConcern
Cu Chulainn
13
0 / 3 / 2
8,217
548
10,050
13,038
8,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 2 / 0
6,670
445
3,880
11,743
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
10
1 / 3 / 1
6,460
431
2,633
6,020
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TrickzR4Kidx
Izanami
11
1 / 2 / 2
6,671
445
8,229
10,602
3,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
XxDarkarmaxX721
King Arthur
13
2 / 1 / 3
7,770
518
10,607
15,756
13,484
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 1
6,765
451
4,248
13,305
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
9
10
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Chernobog
 
Chernobog
1
2
3
1.25
L
Cerberus
2
2
0
1
W
6
2
3
3.75
W
Lancelot
DieFast23
Lancelot
5
2
4
3.5
L
Janus
1
3
1
0.5
W
Cu Chulainn
NonOf_urConcern
Cu Chulainn
0
3
2
0.33
L
Izanami
TrickzR4Kidx
Izanami
1
2
2
1
L
King Arthur
XxDarkarmaxX721
King Arthur
2
1
3
3.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,172
Damage
29,597
52,267
Taken
57,426
28,840
Mitigated
30,416
16,575
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,214
206
0
1,169
9,783
8,010
0
1,082
8,701
34,454
0
W
Chernobog
 
Chernobog
8,391
4,533
0
2,563
9,383
3,585
215
2,946
6,437
0
35,944
L
Cerberus
3,880
158
27
2,886
11,743
5,953
0
3,989
7,754
22,125
0
W
7,998
2,435
0
5,493
9,738
4,197
495
1,505
8,233
61,489
0
W
Lancelot
DieFast23
Lancelot
8,519
1,237
0
4,682
10,325
4,545
0
980
9,345
0
47,274
L
Janus
2,633
120
0
250
6,020
2,418
245
3,590
2,430
39,432
0
W
Cu Chulainn
NonOf_urConcern
Cu Chulainn
10,050
3,346
0
2,668
13,038
8,503
408
0
13,038
0
65,994
L
Izanami
TrickzR4Kidx
Izanami
8,229
5,638
0
4,337
10,602
3,574
0
1,913
8,689
0
63,537
L
King Arthur
XxDarkarmaxX721
King Arthur
10,607
1,325
0
3,005
15,756
13,484
0
388
15,368
0
61,333
L
4,248
1,987
266
673
13,305
4,987
0
3,492
9,813
0
27,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
34,336
394
Minions Killed
332
0
Camps Cleared
0
1,419,670
Distance Traveled
1,321,887
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,485
499
50
3
0
262,339
0
W
Chernobog
6,633
442
58
4
0
277,897
0
L
Cerberus
6,670
445
30
2
0
249,270
5
W
Freya
8,739
583
101
7
0
258,175
0
W
Lancelot
8,261
551
70
5
0
333,003
0
L
Janus
6,460
431
56
4
0
220,779
2
W
Cu Chulainn
8,217
548
115
8
0
288,256
2
L
Izanami
6,671
445
105
7
0
259,778
0
L
King Arthur
7,770
518
100
7
0
304,124
1
L
Awilix
6,765
451
41
3
0
287,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role