Player Matchup

Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Riakouz
Xbalanque
Level 147
God Stats
1W - 2L
1,343 SR
Queue Stats
82W - 79L
1,549 Elo+
Party 1
Janus
Janus
Scourponox
Janus
Level 114
God Stats
1W - 2L
1,496 SR
Queue Stats
7W - 15L
1,397 Elo+
Party 1
Team Averages
Level 128
1,468 SR
1,489 Elo+

VS

Team Averages
Level 109
1,545 SR
1,499 Elo+
Mercury
Mercury
Arielo zm
Mercury
Level 108
God Stats
24W - 14L
1,567 SR
Queue Stats
137W - 147L
1,445 Elo+
Solo
Skadi
Skadi
Fredliskis
Skadi
Level 124
God Stats
22W - 26L
1,564 SR
Queue Stats
204W - 221L
1,486 Elo+
Party 3
Ymir
Ymir
GodofAnal55
Ymir
Level 68
God Stats
1W - 1L
1,617 SR
Queue Stats
9W - 10L
1,457 Elo+
Solo
Medusa
Medusa
Hermes Rage
Medusa
Level 98
God Stats
56W - 37L
1,630 SR
Queue Stats
660W - 641L
1,536 Elo+
Party 3
Yu Huang
Yu Huang
expres4
Yu Huang
Level 148
God Stats
13W - 22L
1,346 SR
Queue Stats
806W - 802L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 1 / 4
5,798
580
2,591
7,345
3,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
9
0 / 3 / 0
5,089
509
951
7,249
2,940
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
 
Lancelot
8
0 / 4 / 0
4,594
459
1,806
9,118
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Riakouz
Xbalanque
9
4 / 2 / 1
5,525
553
8,253
7,458
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Janus
9
0 / 3 / 0
5,231
523
2,637
4,418
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arielo zm
Mercury
9
2 / 1 / 5
5,582
558
3,291
6,218
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
12
5 / 0 / 0
7,001
700
4,730
2,988
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 2
4,835
484
1,603
6,288
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
3 / 2 / 0
5,461
546
5,905
6,254
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
expres4
Yu Huang
11
3 / 0 / 2
6,503
650
4,505
3,939
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
13
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
4
3
L
King Arthur
 
King Arthur
0
3
0
0
L
Lancelot
 
Lancelot
0
4
0
0
W
Mercury
Arielo zm
Mercury
2
1
5
4.5
W
Skadi
5
0
0
5
W
0
2
2
0.5
W
Medusa
3
2
0
1.5
L
Xbalanque
Riakouz
Xbalanque
4
2
1
2.25
L
Janus
0
3
0
0
W
Yu Huang
expres4
Yu Huang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
20,034
35,588
Taken
25,687
13,467
Mitigated
10,428
8,544
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,591
197
2,148
2,024
7,345
3,237
0
1,019
6,326
17,862
0
L
King Arthur
 
King Arthur
951
260
0
1,139
7,249
2,940
0
0
7,249
0
28,548
L
Lancelot
 
Lancelot
1,806
211
147
1,091
9,118
3,399
0
1,936
7,052
0
26,893
W
Mercury
Arielo zm
Mercury
3,291
1,347
0
0
6,218
2,262
0
1,128
5,090
0
25,899
W
Skadi
4,730
2,063
0
2,226
2,988
854
974
0
2,988
0
46,566
W
1,603
449
207
787
6,288
3,745
0
943
5,345
25,752
0
W
Medusa
5,905
2,476
0
2,740
6,254
2,009
0
1,350
4,904
0
29,581
L
Xbalanque
Riakouz
Xbalanque
8,253
4,930
0
1,365
7,458
2,319
58
269
7,189
0
40,362
L
Janus
2,637
397
0
630
4,418
1,572
0
2,506
1,664
36,723
0
W
Yu Huang
expres4
Yu Huang
4,505
567
0
875
3,939
1,558
0
1,807
2,132
40,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
29,382
254
Minions Killed
315
0
Camps Cleared
0
964,276
Distance Traveled
951,020
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,798
580
25
3
0
221,931
1
L
King Arthur
5,089
509
59
6
0
180,858
5
L
Lancelot
4,594
459
47
5
0
201,529
0
W
Mercury
5,582
558
42
4
0
216,358
0
W
Skadi
7,001
700
89
9
0
184,116
2
W
Ymir
4,835
484
52
5
0
178,657
1
W
Medusa
5,461
546
47
5
0
178,585
3
L
Xbalanque
5,525
553
55
6
0
169,530
2
L
Janus
5,231
523
68
7
0
190,428
1
W
Yu Huang
6,503
650
85
9
0
193,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role