Player Matchup

Scylla
Scylla
About
Scylla
Level 103
God Stats
5W - 8L
1,494 SR
Queue Stats
204W - 197L
1,554 Elo+
Solo
Geb
Geb
SheriffSwag
Geb
Level 117
God Stats
4W - 3L
1,752 SR
Queue Stats
248W - 251L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
Skadi2Hotti
Guan Yu
Level 40
God Stats
2W - 1L
1,331 SR
Queue Stats
8W - 2L
1,609 Elo+
Party 3
Lancelot
Lancelot
Stovanos
Lancelot
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
9W - 4L
1,220 Elo+
Party 3
Neith
Neith
hiimRichter
Neith
Level 32
God Stats
3W - 1L
1,612 SR
Queue Stats
29W - 36L
1,441 Elo+
Party 2
Team Averages
Level 64
1,577 SR
1,468 Elo+

VS

Team Averages
Level 59
1,493 SR
1,479 Elo+
Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
IlluminatedOwl
Lancelot
Level 119
God Stats
5W - 6L
1,635 SR
Queue Stats
99W - 81L
1,564 Elo+
Party 4
Poseidon
Poseidon
Paintballsy
Poseidon
Level 16
God Stats
9W - 9L
1,331 SR
Queue Stats
13W - 16L
1,332 Elo+
Party 4
Gilgamesh
Gilgamesh
Riftburst
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Olorun
Olorun
SirGarbage
Olorun
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
About
Scylla
17
6 / 0 / 9
10,977
1,098
20,456
3,120
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 11
10,732
1,073
9,278
11,584
13,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Skadi2Hotti
Guan Yu
16
2 / 0 / 14
11,282
1,128
8,056
12,321
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Stovanos
Lancelot
16
4 / 0 / 10
10,779
1,078
17,985
12,846
13,938
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 0 / 7
9,710
971
9,169
5,091
2,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

301

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 0 / 0
9,066
907
3,961
11,369
13,302
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
14
0 / 0 / 0
8,933
893
5,291
9,880
4,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Paintballsy
Poseidon
14
0 / 10 / 0
9,092
909
10,146
14,312
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Riftburst
Gilgamesh
14
0 / 4 / 0
8,952
895
8,332
17,056
13,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SirGarbage
Olorun
14
0 / 3 / 0
9,064
906
9,843
16,138
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
17
Kills
0
0
Deaths
17
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Scylla
About
Scylla
6
0
9
10.5
L
Lancelot
0
0
0
0
L
Poseidon
Paintballsy
Poseidon
0
10
0
0
L
Gilgamesh
Riftburst
Gilgamesh
0
4
0
0
W
4
0
11
9.5
L
Olorun
SirGarbage
Olorun
0
3
0
0
W
Guan Yu
Skadi2Hotti
Guan Yu
2
0
14
9
W
Lancelot
Stovanos
Lancelot
4
0
10
9
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,944
Damage
37,573
44,962
Taken
68,755
49,040
Mitigated
42,490
17,931
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,961
428
0
4
11,369
13,302
0
4,471
6,898
0
13,770
W
Scylla
About
Scylla
20,456
765
0
44
3,120
1,604
0
1,503
1,617
44,858
0
L
Lancelot
5,291
715
0
0
9,880
4,187
0
3,516
6,364
0
23,263
L
Poseidon
Paintballsy
Poseidon
10,146
1,290
0
34
14,312
5,605
0
4,905
9,407
33,097
0
L
Gilgamesh
Riftburst
Gilgamesh
8,332
1,693
0
100
17,056
13,362
0
7,671
9,385
264
14,442
W
9,278
780
1,884
3,434
11,584
13,944
0
6,434
5,150
19,513
0
L
Olorun
SirGarbage
Olorun
9,843
6,945
702
2,423
16,138
6,034
0
9,171
6,967
31,348
0
W
Guan Yu
Skadi2Hotti
Guan Yu
8,056
307
4,625
6,783
12,321
16,974
0
5,226
6,645
0
16,250
W
Lancelot
Stovanos
Lancelot
17,985
2,164
0
250
12,846
13,938
0
5,868
6,978
0
39,221
W
9,169
4,169
0
911
5,091
2,580
0
1,222
3,869
0
29,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
45,107
200
Minions Killed
188
12
Camps Cleared
5
1,091,003
Distance Traveled
964,438
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,066
907
22
2
0
203,285
1
W
Scylla
10,977
1,098
60
6
3
209,796
1
L
Lancelot
8,933
893
42
4
2
208,735
0
L
Poseidon
9,092
909
54
5
1
169,969
0
L
Gilgamesh
8,952
895
16
2
0
199,471
0
W
Geb
10,732
1,073
18
2
0
219,897
0
L
Olorun
9,064
906
54
5
2
182,978
0
W
Guan Yu
11,282
1,128
11
1
0
233,169
0
W
Lancelot
10,779
1,078
58
6
8
237,070
1
W
Neith
9,710
971
53
5
1
191,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role