Player Matchup

Achilles
Achilles
ASAP_WARc_
Achilles
Level 127
God Stats
2W - 3L
1,896 SR
Queue Stats
51W - 45L
1,552 Elo+
Party 2
Eset
Eset
Bengie21
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,292 Elo+
Party 2
Charybdis
Charybdis
Cade_v2
Charybdis
Level 23
God Stats
5W - 6L
1,435 SR
Queue Stats
53W - 46L
1,564 Elo+
Party 3
King Arthur
King Arthur
last_kingslayer2
King Arthur
Level 29
God Stats
2W - 4L
1,620 SR
Queue Stats
40W - 53L
1,393 Elo+
Party 2
Lancelot
Lancelot
lmSquidwurd
Lancelot
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 159L
1,591 Elo+
Party 3
Team Averages
Level 70
1,590 SR
1,478 Elo+

VS

Team Averages
Level 126
1,553 SR
1,467 Elo+
He Bo
He Bo
 
He Bo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BadgerrrBC
Atlas
Level 153
God Stats
9W - 7L
1,755 SR
Queue Stats
139W - 145L
1,467 Elo+
Party 1
Tyr
Tyr
D-Badger90
Tyr
Level 149
God Stats
2W - 2L
1,359 SR
Queue Stats
109W - 112L
1,482 Elo+
Party 1
Lancelot
Lancelot
DilldorBaggins
Lancelot
Level 155
God Stats
4W - 1L
1,711 SR
Queue Stats
57W - 64L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
crogol
Hou Yi
Level 92
God Stats
2W - 2L
1,438 SR
Queue Stats
56W - 48L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASAP_WARc_
Achilles
16
4 / 3 / 1
9,435
674
10,902
16,541
22,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
14
1 / 4 / 2
8,610
615
6,798
9,044
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Cade_v2
Charybdis
17
2 / 2 / 3
10,100
721
13,500
13,698
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
last_kingslayer2
King Arthur
14
1 / 6 / 3
8,906
636
10,900
16,518
12,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
lmSquidwurd
Lancelot
16
1 / 1 / 2
9,441
674
7,949
15,670
19,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
7 / 3 / 4
10,593
757
9,928
11,053
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
15
1 / 1 / 12
10,077
720
9,487
19,959
26,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 8
9,599
686
8,011
15,741
17,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
18
7 / 1 / 6
11,029
788
16,368
14,210
15,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
crogol
Hou Yi
18
1 / 1 / 12
10,364
740
11,513
12,036
6,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
16
16
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
4
3
L
Achilles
ASAP_WARc_
Achilles
4
3
1
1.5
W
Atlas
1
1
12
7
L
Eset
1
4
2
0.5
L
Charybdis
Cade_v2
Charybdis
2
2
3
1.75
W
0
3
8
1.33
W
Lancelot
7
1
6
10
W
Hou Yi
crogol
Hou Yi
1
1
12
7
L
King Arthur
last_kingslayer2
King Arthur
1
6
3
0.42
L
Lancelot
lmSquidwurd
Lancelot
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,049
Damage
55,307
71,471
Taken
72,999
65,477
Mitigated
70,814
10,756
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,928
1,073
366
1,429
11,053
5,047
537
729
10,105
30,872
0
L
Achilles
ASAP_WARc_
Achilles
10,902
2,474
0
3,918
16,541
22,489
0
4,132
12,409
0
25,207
W
Atlas
9,487
2,867
822
4,627
19,959
26,478
135
2,162
17,445
24,775
0
L
Eset
6,798
315
160
752
9,044
4,178
0
1,883
7,161
13,967
0
L
Charybdis
Cade_v2
Charybdis
13,500
7,024
0
4,751
13,698
6,983
1,050
4,843
8,855
0
44,802
W
8,011
709
0
722
15,741
17,252
372
615
14,748
0
24,159
W
Lancelot
16,368
1,554
227
894
14,210
15,742
0
1,123
12,716
1,016
38,565
W
Hou Yi
crogol
Hou Yi
11,513
6,095
0
3,091
12,036
6,295
3,401
1,494
10,186
0
48,473
L
King Arthur
last_kingslayer2
King Arthur
10,900
1,217
0
510
16,518
12,626
0
5,022
11,496
0
23,801
L
Lancelot
lmSquidwurd
Lancelot
7,949
698
75
590
15,670
19,201
0
4,039
11,631
0
29,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
51,662
191
Minions Killed
250
0
Camps Cleared
0
1,350,191
Distance Traveled
1,490,615
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,593
757
53
4
0
289,198
2
L
Achilles
9,435
674
25
2
0
253,511
3
W
Atlas
10,077
720
12
1
0
290,483
2
L
Eset
8,610
615
17
1
0
229,877
0
L
Charybdis
10,100
721
68
5
0
269,703
3
W
Tyr
9,599
686
40
3
0
297,265
4
W
Lancelot
11,029
788
64
5
0
313,049
3
W
Hou Yi
10,364
740
81
6
0
300,620
1
L
King Arthur
8,906
636
27
2
0
264,362
3
L
Lancelot
9,441
674
54
4
0
332,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role