Player Matchup

Anubis
Anubis
Kingkeckles
Anubis
Level 142
God Stats
23W - 16L
1,818 SR
Queue Stats
379W - 412L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WildMini_213
Ah Muzen Cab
Level 106
God Stats
2W - 3L
1,792 SR
Queue Stats
131W - 129L
1,639 Elo+
Solo
Kuzenbo
Kuzenbo
chaosctrl
Kuzenbo
Level 142
God Stats
2W - 10L
1,330 SR
Queue Stats
378W - 410L
1,543 Elo+
Party 1
Team Averages
Level 130
1,647 SR
1,575 Elo+

VS

Team Averages
Level 120
1,757 SR
1,736 Elo+
Vulcan
Vulcan
OutlawedWalrus
Vulcan
Level 122
God Stats
155W - 18L
1,891 SR
Queue Stats
443W - 77L
1,900 Elo+
Party 2
Gilgamesh
Gilgamesh
Theyoungturd
Gilgamesh
Level 111
God Stats
221W - 37L
1,880 SR
Queue Stats
297W - 65L
1,809 Elo+
Party 2
Lancelot
Lancelot
foknutz69
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 4 / 10
15,927
692
28,483
22,829
11,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WildMini_213
Ah Muzen Cab
20
8 / 3 / 11
15,607
679
20,626
22,305
9,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
chaosctrl
Kuzenbo
19
4 / 5 / 15
15,050
654
13,523
27,494
47,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
17,593
765
38,969
16,212
6,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Theyoungturd
Gilgamesh
20
3 / 5 / 8
15,518
675
13,038
27,270
25,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
foknutz69
Lancelot
16
3 / 15 / 6
13,721
597
12,990
30,729
11,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
21
Kills
12
12
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
4
10
3.5
W
6
1
4
8
W
Gilgamesh
Theyoungturd
Gilgamesh
3
5
8
1.4
L
Ah Muzen Cab
WildMini_213
Ah Muzen Cab
8
3
11
4.5
L
Kuzenbo
chaosctrl
Kuzenbo
4
5
15
2.3
W
Lancelot
foknutz69
Lancelot
3
15
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,632
Damage
64,997
72,628
Taken
74,211
68,027
Mitigated
43,249
25,301
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
28,483
790
0
13,158
22,829
11,246
1,532
14,729
8,100
81,336
0
W
38,969
14,625
0
5,489
16,212
6,538
147
12,413
3,642
156,370
0
W
Gilgamesh
Theyoungturd
Gilgamesh
13,038
3,784
170
1,972
27,270
25,625
618
14,350
12,310
0
30,728
L
Ah Muzen Cab
WildMini_213
Ah Muzen Cab
20,626
7,229
0
6,778
22,305
9,352
550
10,612
11,693
0
85,323
L
Kuzenbo
chaosctrl
Kuzenbo
13,523
3,706
0
5,365
27,494
47,429
423
13,746
13,748
32,046
0
W
Lancelot
foknutz69
Lancelot
12,990
2,199
0
624
30,729
11,086
1,960
14,355
15,997
0
38,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
46,832
276
Minions Killed
346
8
Camps Cleared
14
1,211,047
Distance Traveled
1,286,429
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,927
692
113
5
2
370,575
2
W
Vulcan
17,593
765
263
11
11
487,686
1
W
Gilgamesh
15,518
675
34
1
0
443,532
3
L
Ah Muzen Cab
15,607
679
130
6
6
439,152
3
L
Kuzenbo
15,050
654
33
1
0
401,320
3
W
Lancelot
13,721
597
49
2
3
355,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role