Player Matchup

Neith
Neith
BigBillHell
Neith
Level 138
God Stats
2W - 2L
1,375 SR
Queue Stats
122W - 103L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
Skyfall9798
Danzaburou
Level 128
God Stats
3W - 3L
1,644 SR
Queue Stats
148W - 125L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
jaycosta17
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
readthebook
Cernunnos
Level 98
God Stats
20W - 15L
1,536 SR
Queue Stats
101W - 105L
1,511 Elo+
Solo
Serqet
Serqet
riddlemaker1
Serqet
Level 109
God Stats
0W - 3L
1,430 SR
Queue Stats
49W - 59L
1,398 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,526 Elo+

VS

Team Averages
Level 116
1,473 SR
1,513 Elo+
He Bo
He Bo
Chimi no Changa
He Bo
Level 69
God Stats
10W - 20L
1,382 SR
Queue Stats
315W - 312L
1,513 Elo+
Solo
Yu Huang
Yu Huang
CloudedShadow
Yu Huang
Level 160
God Stats
9W - 12L
1,508 SR
Queue Stats
110W - 110L
1,566 Elo+
Party 2
Jing Wei
Jing Wei
JackMaraud
Jing Wei
Level 119
God Stats
7W - 7L
1,461 SR
Queue Stats
80W - 91L
1,454 Elo+
Party 2
Lancelot
Lancelot
Thouars
Lancelot
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 119L
1,520 Elo+
Solo
Hercules
Hercules
stroker99
Hercules
Level 80
God Stats
5W - 4L
1,512 SR
Queue Stats
339W - 343L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 8
16,945
770
32,681
27,549
15,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Skyfall9798
Danzaburou
20
5 / 6 / 6
15,900
723
26,191
26,098
13,732
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
jaycosta17
Jing Wei
19
0 / 9 / 7
13,191
600
10,802
25,263
11,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
readthebook
Cernunnos
20
3 / 5 / 8
15,030
683
18,110
22,975
11,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
20
1 / 9 / 1
13,545
616
12,679
27,703
14,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 10
15,909
723
24,865
26,048
12,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
CloudedShadow
Yu Huang
20
10 / 6 / 9
17,930
815
30,414
19,600
11,125
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
JackMaraud
Jing Wei
20
4 / 3 / 9
16,608
755
12,500
22,601
11,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Thouars
Lancelot
20
8 / 4 / 13
16,976
772
21,950
25,833
44,369
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
stroker99
Hercules
20
7 / 0 / 14
15,837
720
16,508
35,454
59,806
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
19
Kills
36
36
Deaths
19
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
10
7
8
2
W
7
6
10
2
W
Yu Huang
CloudedShadow
Yu Huang
10
6
9
2.42
W
Jing Wei
JackMaraud
Jing Wei
4
3
9
2.83
L
Danzaburou
Skyfall9798
Danzaburou
5
6
6
1.33
W
Lancelot
Thouars
Lancelot
8
4
13
3.63
L
Jing Wei
jaycosta17
Jing Wei
0
9
7
0.39
L
Cernunnos
readthebook
Cernunnos
3
5
8
1.4
L
Serqet
1
9
1
0.17
W
Hercules
stroker99
Hercules
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,463
Damage
106,237
129,588
Taken
129,536
67,048
Mitigated
139,610
20,768
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,681
12,007
0
3,669
27,549
15,222
135
10,627
16,202
0
87,578
W
24,865
142
446
2,344
26,048
12,718
683
0
25,892
65,002
0
W
Yu Huang
CloudedShadow
Yu Huang
30,414
699
0
500
19,600
11,125
3,608
0
19,120
86,006
0
W
Jing Wei
JackMaraud
Jing Wei
12,500
8,185
0
5,504
22,601
11,592
6,814
0
22,235
0
68,631
L
Danzaburou
Skyfall9798
Danzaburou
26,191
12,864
0
7,454
26,098
13,732
0
14,585
11,108
0
85,985
W
Lancelot
Thouars
Lancelot
21,950
1,989
0
0
25,833
44,369
892
0
25,413
0
72,644
L
Jing Wei
jaycosta17
Jing Wei
10,802
7,901
0
1,446
25,263
11,917
398
8,813
16,078
0
21,590
L
Cernunnos
readthebook
Cernunnos
18,110
8,820
0
4,544
22,975
11,349
1,432
12,096
10,244
0
57,702
L
Serqet
12,679
2,775
0
3,655
27,703
14,828
648
8,212
18,851
0
55,330
W
Hercules
stroker99
Hercules
16,508
4,602
0
14,879
35,454
59,806
213
0
33,480
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,611
Gold Earned
83,260
387
Minions Killed
439
0
Camps Cleared
0
1,887,594
Distance Traveled
2,291,471
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,945
770
105
5
0
377,411
3
W
He Bo
15,909
723
69
3
0
453,468
4
W
Yu Huang
17,930
815
138
6
0
420,591
2
W
Jing Wei
16,608
755
102
5
0
433,244
2
L
Danzaburou
15,900
723
116
5
0
393,583
0
W
Lancelot
16,976
772
104
5
0
498,670
2
L
Jing Wei
13,191
600
22
1
0
333,937
0
L
Cernunnos
15,030
683
87
4
0
394,146
4
L
Serqet
13,545
616
57
3
0
388,517
3
W
Hercules
15,837
720
26
1
0
485,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role