Player Matchup

Chiron
Chiron
Adieru
Chiron
Level 137
God Stats
3W - 3L
1,423 SR
Queue Stats
231W - 241L
1,542 Elo+
Solo
Bakasura
Bakasura
Cloudex300
Bakasura
Level 128
God Stats
1W - 0L
1,313 SR
Queue Stats
107W - 112L
1,478 Elo+
Solo
Zeus
Zeus
JotaPe483
Zeus
Level 86
God Stats
2W - 3L
1,285 SR
Queue Stats
232W - 219L
1,559 Elo+
Solo
Vulcan
Vulcan
KindaAmazing
Vulcan
Level 66
God Stats
1W - 0L
1,874 SR
Queue Stats
3W - 3L
1,639 Elo+
Party 3
Rama
Rama
OriginalQuality
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,639 Elo+
Party 3
Team Averages
Level 111
1,479 SR
1,572 Elo+

VS

Team Averages
Level 127
1,523 SR
1,518 Elo+
Hachiman
Hachiman
Bom Bom Hotdog
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,515 Elo+
Party 1
Achilles
Achilles
Brisson x 98
Achilles
Level 125
God Stats
7W - 7L
1,532 SR
Queue Stats
240W - 252L
1,539 Elo+
Party 2
Scylla
Scylla
GaGnOn X 22
Scylla
Level 119
God Stats
1W - 4L
1,591 SR
Queue Stats
168W - 180L
1,569 Elo+
Party 2
Merlin
Merlin
Phogen
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,437 Elo+
Party 1
Geb
Geb
Tiggy
Geb
Level 155
God Stats
3W - 4L
1,495 SR
Queue Stats
195W - 209L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adieru
Chiron
20
8 / 2 / 14
12,176
761
19,848
14,223
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Cloudex300
Bakasura
18
3 / 5 / 10
11,707
732
8,068
22,977
32,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
11 / 3 / 12
13,049
816
30,097
15,487
7,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
19
5 / 3 / 18
12,137
759
20,285
10,366
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 8
11,265
704
14,420
12,505
6,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
1 / 10 / 7
9,912
620
7,918
18,506
7,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Brisson x 98
Achilles
19
5 / 5 / 6
10,692
668
13,637
36,275
36,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
18
7 / 6 / 2
11,478
717
14,008
13,561
6,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Phogen
Merlin
19
4 / 6 / 6
10,891
681
14,535
15,162
6,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
Tiggy
Geb
18
0 / 5 / 7
9,906
619
7,840
19,308
23,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
32
Kills
17
17
Deaths
32
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
Adieru
Chiron
8
2
14
7.5
L
Hachiman
1
10
7
0.45
L
Achilles
Brisson x 98
Achilles
5
5
6
1.6
W
Bakasura
Cloudex300
Bakasura
3
5
10
1.6
L
Scylla
7
6
2
1.33
W
Zeus
11
3
12
5.67
W
Vulcan
5
3
18
4.67
W
5
4
8
2.25
L
Merlin
Phogen
Merlin
4
6
6
1.17
L
Geb
Tiggy
Geb
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,718
Damage
57,938
75,558
Taken
102,812
59,892
Mitigated
80,207
26,218
Healing
32,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Adieru
Chiron
19,848
3,520
3,938
4,839
14,223
7,668
988
6,559
7,664
0
33,541
L
Hachiman
7,918
3,987
1,882
1,996
18,506
7,592
1,436
10,777
7,545
0
23,540
L
Achilles
Brisson x 98
Achilles
13,637
1,667
1,811
15,303
36,275
36,073
0
14,158
20,806
0
19,214
W
Bakasura
Cloudex300
Bakasura
8,068
4,350
1,613
5,053
22,977
32,425
609
11,152
11,825
0
11,137
L
Scylla
14,008
768
3,196
2,110
13,561
6,146
0
8,032
5,424
25,988
0
W
Zeus
30,097
4,256
1,494
3,167
15,487
7,778
818
6,722
8,765
50,939
0
W
Vulcan
20,285
4,576
1,767
2,110
10,366
5,720
891
6,955
3,411
43,319
0
W
14,420
6,371
580
1,657
12,505
6,301
3,708
4,995
7,510
0
36,203
L
Merlin
Phogen
Merlin
14,535
120
1,265
2,357
15,162
6,698
650
7,575
7,461
48,252
0
L
Geb
Tiggy
Geb
7,840
444
1,394
1,684
19,308
23,698
0
9,840
9,328
18,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,334
Gold Earned
52,879
181
Minions Killed
172
0
Camps Cleared
0
1,418,338
Distance Traveled
1,378,859
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,176
761
25
2
0
279,378
0
L
Hachiman
9,912
620
35
2
0
218,485
0
L
Achilles
10,692
668
11
1
0
302,408
4
W
Bakasura
11,707
732
26
2
0
278,344
1
L
Scylla
11,478
717
34
2
0
298,977
0
W
Zeus
13,049
816
52
3
0
294,113
1
W
Vulcan
12,137
759
45
3
0
319,077
0
W
Rama
11,265
704
33
2
0
247,426
0
L
Merlin
10,891
681
79
5
0
275,705
0
L
Geb
9,906
619
13
1
0
283,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role