Player Matchup

Tyr
Tyr
SDS_Chillz
Tyr
Level 68
God Stats
13W - 13L
1,373 SR
Queue Stats
138W - 146L
1,342 Elo+
Solo
Loki
Loki
TOBIO 1789
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 64L
1,193 Elo+
Party 1
Fafnir
Fafnir
ValidatedTech
Fafnir
Level 27
God Stats
3W - 3L
1,260 SR
Queue Stats
20W - 37L
1,055 Elo+
Party 1
Baron Samedi
Baron Samedi
iSpectre87
Baron Samedi
Level 38
God Stats
2W - 2L
1,424 SR
Queue Stats
49W - 98L
1,284 Elo+
Party 1
Medusa
Medusa
n1njan1nja
Medusa
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 116L
1,296 Elo+
Solo
Team Averages
Level 56
1,411 SR
1,234 Elo+

VS

Team Averages
Level 85
1,514 SR
1,431 Elo+
Achilles
Achilles
Alex_zander19
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 293L
1,323 Elo+
Solo
Cu Chulainn
Cu Chulainn
Soysweater
Cu Chulainn
Level 84
God Stats
1W - 2L
1,729 SR
Queue Stats
239W - 253L
1,315 Elo+
Solo
Skadi
Skadi
onebaddawg88
Skadi
Level 83
God Stats
103W - 101L
1,453 SR
Queue Stats
286W - 323L
1,385 Elo+
Solo
Hun Batz
Hun Batz
sinfulshyguy
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,824 Elo+
Solo
Hera
Hera
warrior_RN-49
Hera
Level 124
God Stats
14W - 12L
1,386 SR
Queue Stats
282W - 341L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
10,508
478
11,211
18,773
15,645
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
8,445
384
921
14,601
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 6
9,197
418
3,195
17,462
21,540
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
iSpectre87
Baron Samedi
14
2 / 1 / 3
9,399
427
7,420
13,819
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
n1njan1nja
Medusa
16
5 / 4 / 1
10,164
462
16,525
15,498
6,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alex_zander19
Achilles
14
0 / 3 / 6
9,509
432
9,382
20,050
21,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Soysweater
Cu Chulainn
16
4 / 3 / 1
10,523
478
16,568
15,828
18,920
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

4
1 / 0 / 0
6,681
304
2,054
1,667
332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
sinfulshyguy
Hun Batz
16
5 / 2 / 0
9,967
453
9,922
16,895
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 1
10,491
477
17,502
11,083
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
11
11
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alex_zander19
Achilles
0
3
6
1
W
2
0
2
3
L
Cu Chulainn
Soysweater
Cu Chulainn
4
3
1
1.5
W
0
3
1
0.17
W
0
3
6
1
W
Baron Samedi
iSpectre87
Baron Samedi
2
1
3
3.5
W
Medusa
n1njan1nja
Medusa
5
4
1
1.38
L
1
0
0
1
L
Hun Batz
sinfulshyguy
Hun Batz
5
2
0
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
55,428
80,153
Taken
65,523
55,682
Mitigated
53,262
23,161
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alex_zander19
Achilles
9,382
3,132
0
3,614
20,050
21,570
180
3,194
16,856
0
38,704
W
11,211
1,258
0
6,219
18,773
15,645
0
2,577
16,196
0
73,102
L
Cu Chulainn
Soysweater
Cu Chulainn
16,568
1,517
0
849
15,828
18,920
680
2,757
13,071
4,081
72,827
W
921
122
0
4,580
14,601
5,371
0
1,404
13,197
0
62,643
W
3,195
810
1,428
3,458
17,462
21,540
647
3,680
13,782
14,864
0
W
Baron Samedi
iSpectre87
Baron Samedi
7,420
853
1,293
3,136
13,819
6,478
552
8,118
5,701
61,285
0
W
Medusa
n1njan1nja
Medusa
16,525
10,155
0
3,047
15,498
6,648
2,943
2,828
12,670
0
81,627
L
2,054
1,142
74
874
1,667
332
0
88
1,579
0
11,467
L
Hun Batz
sinfulshyguy
Hun Batz
9,922
2,908
90
7,462
16,895
8,059
522
1,554
15,341
0
73,430
L
17,502
4,388
0
3,440
11,083
4,381
576
3,022
8,061
94,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
47,171
452
Minions Killed
427
0
Camps Cleared
0
1,859,895
Distance Traveled
1,742,063
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,509
432
47
2
0
410,138
2
W
Tyr
10,508
478
126
6
0
458,489
0
L
Cu Chulainn
10,523
478
114
5
0
387,779
0
W
Loki
8,445
384
97
4
0
382,938
0
W
Fafnir
9,197
418
22
1
0
375,862
0
W
Baron Samedi
9,399
427
103
5
0
373,581
1
W
Medusa
10,164
462
104
5
0
269,025
0
L
Skadi
6,681
304
17
1
0
70,438
0
L
Hun Batz
9,967
453
102
5
0
487,756
0
L
Hera
10,491
477
147
7
0
385,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role