Player Matchup

Scylla
Scylla
ChoccyRigg
Scylla
Level 20
God Stats
1W - 4L
1,405 SR
Queue Stats
14W - 34L
1,305 Elo+
Party 2
Izanami
Izanami
IblazeDahaze
Izanami
Level 36
God Stats
4W - 3L
1,242 SR
Queue Stats
113W - 126L
1,383 Elo+
Solo
Loki
Loki
J A M MILES
Loki
Level 36
God Stats
14W - 30L
1,413 SR
Queue Stats
18W - 35L
1,345 Elo+
Party 2
Cerberus
Cerberus
JohnZoidberg108
Cerberus
Level 17
God Stats
4W - 15L
1,314 SR
Queue Stats
4W - 23L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
Turtle89Tank
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,256 Elo+
Party 2
Team Averages
Level 22
1,375 SR
1,307 Elo+

VS

Team Averages
Level 61
1,586 SR
1,474 Elo+
Hera
Hera
BASEBALL1511
Hera
Level 29
God Stats
8W - 7L
1,625 SR
Queue Stats
8W - 7L
1,574 Elo+
Party 1
Khepri
Khepri
Dwarf_Maggot
Khepri
Level 40
God Stats
9W - 5L
1,863 SR
Queue Stats
64W - 75L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
Kid_Maggot
Heimdallr
Level 32
God Stats
10W - 10L
1,653 SR
Queue Stats
53W - 68L
1,442 Elo+
Party 1
Ullr
Ullr
KingIronfoot
Ullr
Level 153
God Stats
7W - 3L
1,581 SR
Queue Stats
21W - 14L
1,556 Elo+
Party 1
Chaac
Chaac
MV_Sub
Chaac
Level 49
God Stats
3W - 8L
1,207 SR
Queue Stats
16W - 25L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChoccyRigg
Scylla
15
0 / 10 / 0
9,255
926
13,355
24,061
8,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
IblazeDahaze
Izanami
15
0 / 6 / 0
9,405
941
7,922
17,722
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 9 / 0
9,561
956
9,767
21,685
8,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
15
0 / 10 / 0
9,462
946
8,873
27,540
26,407
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Turtle89Tank
Cthulhu
15
0 / 10 / 0
9,370
937
6,615
27,120
38,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 26
11,882
1,188
22,119
3,981
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
2 / 0 / 31
12,149
1,215
5,661
10,466
12,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kid_Maggot
Heimdallr
18
7 / 0 / 28
12,113
1,211
28,422
12,729
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
16 / 0 / 24
13,233
1,323
30,372
10,947
5,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
MV_Sub
Chaac
19
10 / 0 / 28
11,916
1,192
25,032
13,185
14,918
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
182
0
Kills
45
45
Deaths
0
0
Assists
137
Player
Kills
Deaths
Assists
KDA
W
10
0
26
23
L
Scylla
ChoccyRigg
Scylla
0
10
0
0
W
Khepri
2
0
31
17.5
L
Izanami
IblazeDahaze
Izanami
0
6
0
0
L
0
9
0
0
L
Cerberus
0
10
0
0
W
Heimdallr
Kid_Maggot
Heimdallr
7
0
28
21
W
16
0
24
28
W
Chaac
MV_Sub
Chaac
10
0
28
24
L
Cthulhu
Turtle89Tank
Cthulhu
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,532
Damage
111,606
118,128
Taken
51,308
89,231
Mitigated
43,192
6,789
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,119
4,480
0
445
3,981
2,317
0
2,097
1,853
30,345
0
L
Scylla
ChoccyRigg
Scylla
13,355
980
141
922
24,061
8,760
0
7,637
16,110
26,293
0
W
Khepri
5,661
289
3,126
2,359
10,466
12,402
0
6,574
3,740
8,971
0
L
Izanami
IblazeDahaze
Izanami
7,922
4,995
81
1,394
17,722
6,564
0
3,554
14,032
0
27,831
L
9,767
2,135
0
418
21,685
8,552
0
3,512
18,079
0
23,572
L
Cerberus
8,873
624
0
2,771
27,540
26,407
0
4,731
22,446
27,692
0
W
Heimdallr
Kid_Maggot
Heimdallr
28,422
15,446
0
5,251
12,729
7,701
0
6,669
5,934
0
51,782
W
30,372
15,555
0
1,823
10,947
5,854
0
5,668
5,020
0
49,450
W
Chaac
MV_Sub
Chaac
25,032
5,175
0
3,364
13,185
14,918
0
7,048
5,918
344
39,803
L
Cthulhu
Turtle89Tank
Cthulhu
6,615
607
0
1,062
27,120
38,948
0
7,379
19,337
16,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
61,293
184
Minions Killed
173
8
Camps Cleared
5
966,099
Distance Traveled
1,033,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,882
1,188
16
2
0
210,166
0
L
Scylla
9,255
926
29
3
1
168,814
0
W
Khepri
12,149
1,215
8
1
1
207,850
0
L
Izanami
9,405
941
38
4
3
153,306
0
L
Loki
9,561
956
14
1
2
198,596
0
L
Cerberus
9,462
946
72
7
2
216,848
0
W
Heimdallr
12,113
1,211
60
6
0
176,356
0
W
Ullr
13,233
1,323
48
5
2
212,733
0
W
Chaac
11,916
1,192
41
4
2
226,197
0
L
Cthulhu
9,370
937
31
3
0
228,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role