Player Matchup

Bacchus
Bacchus
ACHornsBee
Bacchus
Level 129
God Stats
2W - 0L
1,550 SR
Queue Stats
33W - 27L
1,585 Elo+
Party 3
Thanatos
Thanatos
DelayGG
Thanatos
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 76L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
Excend
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,671 Elo+
Party 1
Ymir
Ymir
RequireJuice
Ymir
Level 13
God Stats
2W - 2L
1,488 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 3
Neith
Neith
Wizmin
Neith
Level 33
God Stats
209W - 191L
1,528 SR
Queue Stats
258W - 238L
1,475 Elo+
Party 1
Team Averages
Level 75
1,513 SR
1,487 Elo+

VS

Team Averages
Level 21
1,459 SR
1,564 Elo+
Ratatoskr
Ratatoskr
HIGHWAYSHARKS
Ratatoskr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
Jack90013
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,674 Elo+
Party 2
Tiamat
Tiamat
Nickotine5
Tiamat
Level 17
God Stats
2W - 5L
1,335 SR
Queue Stats
10W - 19L
1,484 Elo+
Party 2
Odin
Odin
Ragnarok XVM
Odin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 1L
1,740 Elo+
Solo
Cthulhu
Cthulhu
Sparton25081
Cthulhu
Level 35
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 9L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACHornsBee
Bacchus
14
3 / 4 / 6
7,524
752
8,871
9,268
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DelayGG
Thanatos
13
3 / 3 / 4
7,410
741
6,399
9,244
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Excend
Ao Kuang
14
5 / 2 / 5
8,164
816
10,785
12,847
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 4
6,677
668
2,249
5,904
3,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Wizmin
Neith
15
2 / 1 / 4
7,397
740
6,616
5,042
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HIGHWAYSHARKS
Ratatoskr
12
1 / 4 / 4
6,770
677
3,333
7,595
4,529
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Jack90013
Jing Wei
12
1 / 4 / 4
6,854
685
2,576
8,837
3,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Nickotine5
Tiamat
14
2 / 4 / 4
7,553
755
7,863
7,397
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 1 / 3
8,018
802
12,945
8,763
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Sparton25081
Cthulhu
13
1 / 1 / 8
7,008
701
7,567
10,539
9,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
14
Kills
12
12
Deaths
14
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ACHornsBee
Bacchus
3
4
6
1.5
W
Thanatos
DelayGG
Thanatos
3
3
4
1.67
W
Ao Kuang
Excend
Ao Kuang
5
2
5
3.75
L
Ratatoskr
HIGHWAYSHARKS
Ratatoskr
1
4
4
0.75
L
Jing Wei
Jack90013
Jing Wei
1
4
4
0.75
L
Tiamat
Nickotine5
Tiamat
2
4
4
1
L
7
1
3
8.5
W
1
2
4
1.5
L
Cthulhu
Sparton25081
Cthulhu
1
1
8
5
W
Neith
Wizmin
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
34,284
42,305
Taken
43,131
23,489
Mitigated
34,018
13,770
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ACHornsBee
Bacchus
8,871
1,193
0
1,581
9,268
6,410
0
2,606
6,424
21,430
0
W
Thanatos
DelayGG
Thanatos
6,399
1,698
0
6,309
9,244
4,852
0
3,616
5,238
0
17,809
W
Ao Kuang
Excend
Ao Kuang
10,785
2,882
0
5,252
12,847
5,826
0
4,362
8,027
26,867
0
L
Ratatoskr
HIGHWAYSHARKS
Ratatoskr
3,333
960
0
0
7,595
4,529
0
4,305
3,175
0
11,229
L
Jing Wei
Jack90013
Jing Wei
2,576
1,747
0
1,360
8,837
3,772
289
3,650
5,013
0
14,246
L
Tiamat
Nickotine5
Tiamat
7,863
806
0
794
7,397
6,091
0
3,518
3,837
20,649
0
L
12,945
2,728
0
985
8,763
9,808
0
5,104
3,467
0
24,152
W
2,249
315
0
169
5,904
3,738
0
2,276
3,524
10,174
0
L
Cthulhu
Sparton25081
Cthulhu
7,567
544
582
1,601
10,539
9,818
90
4,583
5,734
14,726
0
W
Neith
Wizmin
Neith
6,616
2,215
0
459
5,042
2,663
0
1,906
2,909
0
25,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
36,203
169
Minions Killed
142
0
Camps Cleared
0
975,230
Distance Traveled
1,016,184
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,524
752
35
4
0
198,162
1
W
Thanatos
7,410
741
24
2
0
218,025
2
W
Ao Kuang
8,164
816
38
4
0
204,462
4
L
Ratatoskr
6,770
677
21
2
0
208,328
1
L
Jing Wei
6,854
685
36
4
0
184,260
0
L
Tiamat
7,553
755
42
4
0
196,896
1
L
Odin
8,018
802
30
3
0
210,848
0
W
Ymir
6,677
668
23
2
0
163,079
1
L
Cthulhu
7,008
701
13
1
0
215,852
1
W
Neith
7,397
740
49
5
0
191,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role