Player Matchup

Atlas
Atlas
RandomAF
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,535 Elo+
Party 2
Freya
Freya
Rock3tGoku
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,625 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vonixx
Ah Muzen Cab
Level 67
God Stats
11W - 9L
1,619 SR
Queue Stats
74W - 62L
1,645 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,602 Elo+

VS

Team Averages
Level 44
1,773 SR
1,637 Elo+
Bastet
Bastet
ImSaltyRunItBack
Bastet
Level 10
God Stats
2W - 0L
1,800 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
KIRLEYs
Lancelot
Level 94
God Stats
1W - 3L
1,632 SR
Queue Stats
37W - 40L
1,558 Elo+
Party 1
Zeus
Zeus
SmurfCuzBanned
Zeus
Level 28
God Stats
1W - 1L
1,886 SR
Queue Stats
4W - 2L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RandomAF
Atlas
10
0 / 2 / 1
6,346
635
3,820
9,888
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
11
2 / 3 / 0
6,754
675
3,631
6,809
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Vonixx
Ah Muzen Cab
10
0 / 6 / 2
6,186
619
6,641
10,562
3,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,710
771
10,197
6,321
2,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
KIRLEYs
Lancelot
12
5 / 1 / 5
7,639
764
4,957
8,145
7,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 6
7,762
776
9,664
6,398
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Lancelot
KIRLEYs
Lancelot
5
1
5
7.5
L
Atlas
RandomAF
Atlas
0
2
1
0.25
L
Freya
2
3
0
0.67
W
3
1
6
6
L
Ah Muzen Cab
Vonixx
Ah Muzen Cab
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,092
Damage
24,818
27,259
Taken
20,864
16,378
Mitigated
12,937
4,365
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,197
2,586
0
2,949
6,321
2,847
378
2,270
4,051
0
30,131
W
Lancelot
KIRLEYs
Lancelot
4,957
614
0
1,862
8,145
7,024
198
2,598
5,547
0
18,617
L
Atlas
RandomAF
Atlas
3,820
1,085
0
892
9,888
9,159
0
4,204
5,684
12,344
0
L
Freya
3,631
838
0
1,176
6,809
3,347
0
2,293
4,516
14,757
816
W
9,664
1,362
0
781
6,398
3,066
0
2,746
3,652
33,852
2,345
L
Ah Muzen Cab
Vonixx
Ah Muzen Cab
6,641
2,075
0
2,297
10,562
3,872
0
3,108
7,454
0
19,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,286
Gold Earned
23,111
92
Minions Killed
141
0
Camps Cleared
10
536,255
Distance Traveled
602,716
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,710
771
51
5
2
217,923
2
W
Lancelot
7,639
764
31
3
3
206,091
3
L
Atlas
6,346
635
15
2
0
193,551
1
L
Freya
6,754
675
41
4
0
173,312
1
W
Zeus
7,762
776
59
6
5
178,702
3
L
Ah Muzen Cab
6,186
619
36
4
0
169,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role