Player Matchup

Janus
Janus
AntMan197
Janus
Level 141
God Stats
10W - 8L
1,542 SR
Queue Stats
407W - 381L
1,578 Elo+
Party 3
Atlas
Atlas
ITMSTRONG
Atlas
Level 142
God Stats
72W - 51L
1,583 SR
Queue Stats
128W - 105L
1,555 Elo+
Party 1
Lancelot
Lancelot
Shakyjed1
Lancelot
Level 60
God Stats
5W - 6L
1,585 SR
Queue Stats
110W - 88L
1,576 Elo+
Party 1
King Arthur
King Arthur
Try me nerd
King Arthur
Level 119
God Stats
24W - 19L
1,679 SR
Queue Stats
273W - 245L
1,584 Elo+
Solo
Skadi
Skadi
Wraitheon2000
Skadi
Level 157
God Stats
4W - 5L
1,388 SR
Queue Stats
770W - 744L
1,575 Elo+
Party 3
Team Averages
Level 124
1,555 SR
1,574 Elo+

VS

Team Averages
Level 114
1,610 SR
1,580 Elo+
Cliodhna
Cliodhna
Gibzelda
Cliodhna
Level 126
God Stats
5W - 1L
1,757 SR
Queue Stats
130W - 110L
1,634 Elo+
Solo
Rama
Rama
KARC7W7
Rama
Level 85
God Stats
6W - 5L
1,452 SR
Queue Stats
596W - 556L
1,588 Elo+
Solo
Lancelot
Lancelot
Kinokii
Lancelot
Level 145
God Stats
7W - 4L
1,716 SR
Queue Stats
89W - 72L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrSealio34
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
iclickheadz
Sylvanus
Level 127
God Stats
1W - 1L
1,624 SR
Queue Stats
157W - 152L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AntMan197
Janus
15
0 / 1 / 2
8,619
454
10,184
10,241
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ITMSTRONG
Atlas
12
1 / 3 / 5
7,685
404
9,924
16,886
16,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Shakyjed1
Lancelot
14
3 / 5 / 2
8,628
454
8,953
18,908
9,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Try me nerd
King Arthur
14
1 / 4 / 1
8,820
464
10,050
18,235
20,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 1
9,259
487
8,932
15,409
6,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gibzelda
Cliodhna
15
4 / 3 / 4
9,560
503
13,079
19,291
8,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
KARC7W7
Rama
17
5 / 1 / 8
10,758
566
14,466
15,125
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Kinokii
Lancelot
18
6 / 0 / 1
10,914
574
13,979
12,078
10,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
MrSealio34
Morgan Le Fay
13
0 / 4 / 6
8,179
430
9,827
11,572
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
iclickheadz
Sylvanus
13
2 / 0 / 8
8,909
469
6,564
12,557
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
17
17
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
AntMan197
Janus
0
1
2
1
W
Cliodhna
Gibzelda
Cliodhna
4
3
4
2
L
Atlas
ITMSTRONG
Atlas
1
3
5
1.17
W
Rama
KARC7W7
Rama
5
1
8
9
W
Lancelot
Kinokii
Lancelot
6
0
1
6.5
W
Morgan Le Fay
MrSealio34
Morgan Le Fay
0
4
6
0.75
L
Lancelot
Shakyjed1
Lancelot
3
5
2
0.8
L
King Arthur
Try me nerd
King Arthur
1
4
1
0.38
L
3
4
1
0.88
W
Sylvanus
iclickheadz
Sylvanus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,043
Damage
57,915
79,679
Taken
70,623
56,089
Mitigated
45,413
12,933
Healing
27,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AntMan197
Janus
10,184
247
0
250
10,241
4,191
0
3,135
6,934
78,931
0
W
Cliodhna
Gibzelda
Cliodhna
13,079
1,495
0
8,370
19,291
8,311
0
4,696
14,435
0
84,533
L
Atlas
ITMSTRONG
Atlas
9,924
4,002
210
1,185
16,886
16,344
0
4,960
11,678
23,517
0
W
Rama
KARC7W7
Rama
14,466
11,344
0
3,624
15,125
6,867
1,298
3,579
11,414
0
90,111
W
Lancelot
Kinokii
Lancelot
13,979
1,895
0
8,695
12,078
10,487
54
820
11,218
0
88,383
W
Morgan Le Fay
MrSealio34
Morgan Le Fay
9,827
1,751
0
552
11,572
5,324
0
5,752
5,568
57,420
0
L
Lancelot
Shakyjed1
Lancelot
8,953
2,934
0
6,196
18,908
9,368
37
2,510
16,260
0
74,775
L
King Arthur
Try me nerd
King Arthur
10,050
1,233
0
2,064
18,235
20,047
0
2,745
15,431
0
69,771
L
8,932
3,849
0
3,028
15,409
6,139
0
2,352
12,985
0
87,147
W
Sylvanus
iclickheadz
Sylvanus
6,564
1,488
2,065
4,668
12,557
14,424
0
4,515
7,880
28,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
48,320
552
Minions Killed
561
0
Camps Cleared
0
1,867,757
Distance Traveled
1,887,418
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,619
454
141
7
0
388,924
2
W
Cliodhna
9,560
503
110
6
0
431,947
2
L
Atlas
7,685
404
31
2
0
373,735
4
W
Rama
10,758
566
149
8
0
352,104
3
W
Lancelot
10,914
574
160
8
0
416,979
6
W
Morgan Le Fay
8,179
430
105
6
0
353,644
13
L
Lancelot
8,628
454
124
7
0
420,485
6
L
King Arthur
8,820
464
127
7
0
359,764
4
L
Skadi
9,259
487
129
7
0
324,849
11
W
Sylvanus
8,909
469
37
2
0
332,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role