Player Matchup

Fenrir
Fenrir
AlphasReTurn
Fenrir
Level 114
God Stats
5W - 4L
1,468 SR
Queue Stats
136W - 125L
1,472 Elo+
Party 1
Artemis
Artemis
KingNoxia
Artemis
Level 128
God Stats
14W - 12L
1,500 SR
Queue Stats
130W - 160L
1,408 Elo+
Party 1
Hera
Hera
THEmSHAKE
Hera
Level 106
God Stats
15W - 20L
1,420 SR
Queue Stats
334W - 375L
1,414 Elo+
Party 1
Team Averages
Level 116
1,462 SR
1,432 Elo+

VS

Team Averages
Level 99
1,649 SR
1,344 Elo+
Sylvanus
Sylvanus
Ducky DIngus
Sylvanus
Level 85
God Stats
2W - 6L
1,520 SR
Queue Stats
42W - 60L
1,335 Elo+
Party 2
Artemis
Artemis
MoIdy Beans
Artemis
Level 67
God Stats
6W - 2L
1,921 SR
Queue Stats
46W - 62L
1,302 Elo+
Party 2
Zeus
Zeus
mmdecou311
Zeus
Level 146
God Stats
12W - 14L
1,508 SR
Queue Stats
748W - 858L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 2 / 8
9,970
665
5,399
16,964
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Artemis
KingNoxia
Artemis
16
7 / 2 / 2
11,882
792
11,003
11,096
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
2 / 1 / 7
11,095
740
8,629
6,677
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ducky DIngus
Sylvanus
15
2 / 4 / 2
9,858
657
5,112
16,317
17,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MoIdy Beans
Artemis
6
0 / 3 / 1
7,595
506
691
4,423
1,123
Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 1
10,206
680
11,659
9,595
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
5
5
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
8
2
L
Sylvanus
Ducky DIngus
Sylvanus
2
4
2
0.75
W
Artemis
KingNoxia
Artemis
7
2
2
4
L
Artemis
MoIdy Beans
Artemis
0
3
1
0.17
W
Hera
2
1
7
5.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
17,462
34,737
Taken
30,335
20,726
Mitigated
22,641
8,053
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,399
1,463
194
3,541
16,964
12,442
111
7,152
6,539
0
24,267
L
Sylvanus
Ducky DIngus
Sylvanus
5,112
779
177
4,138
16,317
17,250
0
6,066
9,915
20,140
0
W
Artemis
KingNoxia
Artemis
11,003
5,453
786
2,454
11,096
5,406
1,018
5,734
5,164
0
44,969
L
Artemis
MoIdy Beans
Artemis
691
295
53
71
4,423
1,123
0
373
3,939
0
691
W
Hera
8,629
2,613
0
1,078
6,677
2,878
1,392
3,522
2,905
52,505
0
L
11,659
805
0
0
9,595
4,268
0
2,631
6,889
53,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
27,659
196
Minions Killed
134
10
Camps Cleared
4
817,691
Distance Traveled
421,564
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,970
665
49
3
2
275,606
2
L
Sylvanus
9,858
657
26
2
1
232,048
5
W
Artemis
11,882
792
63
4
5
277,127
1
L
Artemis
7,595
506
0
0
0
28,397
0
W
Hera
11,095
740
84
6
3
264,958
3
L
Zeus
10,206
680
108
7
3
161,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role