Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
that guy TEXA5
Lancelot
Level 126
God Stats
1W - 2L
1,739 SR
Queue Stats
152W - 164L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
that_fear35
Kuzenbo
Level 127
God Stats
7W - 12L
1,443 SR
Queue Stats
147W - 148L
1,574 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,520 Elo+

VS

Team Averages
Level 88
1,302 SR
1,351 Elo+
Aphrodite
Aphrodite
Chitchy 13
Aphrodite
Level 126
God Stats
4W - 2L
1,337 SR
Queue Stats
22W - 30L
1,345 Elo+
Solo
Lancelot
Lancelot
Names Dirty Dan
Lancelot
Level 106
God Stats
10W - 12L
1,334 SR
Queue Stats
516W - 395L
1,544 Elo+
Solo
Geb
Geb
agente-Arth
Geb
Level 31
God Stats
4W - 9L
1,233 SR
Queue Stats
26W - 48L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
0 / 7 / 5
11,803
590
22,955
25,219
18,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
17
5 / 8 / 0
13,369
668
23,898
26,635
12,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
that_fear35
Kuzenbo
17
0 / 2 / 5
12,574
629
17,582
25,937
44,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chitchy 13
Aphrodite
19
4 / 2 / 8
13,462
673
24,876
21,280
11,424
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
20
13 / 2 / 3
15,784
789
30,358
22,903
11,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 1 / 11
12,212
611
10,352
37,192
22,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
17
17
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
7
5
0.36
W
Aphrodite
Chitchy 13
Aphrodite
4
2
8
4
W
Lancelot
13
2
3
7.25
W
0
1
11
5.5
L
Lancelot
5
8
0
0.63
L
Kuzenbo
that_fear35
Kuzenbo
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,435
Damage
65,586
77,791
Taken
81,375
74,771
Mitigated
45,584
12,512
Healing
39,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
22,955
1,987
188
9,211
25,219
18,206
0
14,015
11,204
59,438
0
W
Aphrodite
Chitchy 13
Aphrodite
24,876
4,547
12,558
13,801
21,280
11,424
279
9,452
11,828
72,236
0
W
Lancelot
30,358
2,953
0
1,010
22,903
11,844
676
9,415
13,488
0
94,475
W
10,352
1,389
0
12,033
37,192
22,316
683
22,207
14,985
28,968
0
L
Lancelot
23,898
5,796
0
0
26,635
12,458
0
10,903
15,732
0
48,684
L
Kuzenbo
that_fear35
Kuzenbo
17,582
5,816
535
2,578
25,937
44,107
140
10,696
15,241
35,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
41,458
200
Minions Killed
272
2
Camps Cleared
13
1,046,806
Distance Traveled
1,110,602
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,803
590
91
5
0
300,512
2
W
Aphrodite
13,462
673
112
6
1
339,737
1
W
Lancelot
15,784
789
136
7
12
400,771
1
W
Geb
12,212
611
24
1
0
370,094
0
L
Lancelot
13,369
668
67
3
1
341,291
3
L
Kuzenbo
12,574
629
42
2
1
405,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role