Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
CatatonicPie
Kuzenbo
Level 152
God Stats
0W - 4L
1,644 SR
Queue Stats
150W - 171L
1,459 Elo+
Party 3
Ratatoskr
Ratatoskr
Swaggatron96
Ratatoskr
Level 145
God Stats
0W - 3L
1,282 SR
Queue Stats
217W - 227L
1,503 Elo+
Party 3
Charybdis
Charybdis
Truu Central
Charybdis
Level 76
God Stats
24W - 17L
1,481 SR
Queue Stats
178W - 190L
1,387 Elo+
Party 1
Achilles
Achilles
TruuYoshii
Achilles
Level 85
God Stats
4W - 4L
1,632 SR
Queue Stats
197W - 203L
1,403 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,450 Elo+

VS

Team Averages
Level 106
1,411 SR
1,424 Elo+
Vamana
Vamana
A__Married_Man
Vamana
Level 93
God Stats
61W - 44L
1,292 SR
Queue Stats
134W - 134L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Colobine
Morgan Le Fay
Level 124
God Stats
2W - 3L
1,449 SR
Queue Stats
23W - 25L
1,470 Elo+
Party 2
Nox
Nox
IMMORTAL_DJ
Nox
Level 97
God Stats
8W - 8L
1,372 SR
Queue Stats
99W - 100L
1,400 Elo+
Solo
Neith
Neith
R yUu gUdd Br0
Neith
Level 59
God Stats
10W - 9L
1,487 SR
Queue Stats
53W - 59L
1,433 Elo+
Party 2
King Arthur
King Arthur
TREVZ 343
King Arthur
Level 158
God Stats
2W - 3L
1,454 SR
Queue Stats
166W - 175L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 3 / 0
7,555
444
6,655
10,678
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
CatatonicPie
Kuzenbo
14
3 / 1 / 2
8,938
526
7,197
16,145
14,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Swaggatron96
Ratatoskr
12
2 / 7 / 3
7,889
464
5,977
18,092
10,833
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Truu Central
Charybdis
13
3 / 3 / 3
7,873
463
11,562
13,383
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TruuYoshii
Achilles
12
1 / 5 / 5
7,431
437
5,073
14,269
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,306
489
10,344
15,755
7,779
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Colobine
Morgan Le Fay
14
6 / 3 / 5
8,730
514
11,632
11,566
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 9
8,098
476
5,306
14,514
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 4
8,242
485
10,236
8,480
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TREVZ 343
King Arthur
16
4 / 1 / 3
9,824
578
10,641
10,122
8,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
18
19
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
W
3
2
6
3
L
Kuzenbo
CatatonicPie
Kuzenbo
3
1
2
4
W
Morgan Le Fay
Colobine
Morgan Le Fay
6
3
5
2.83
W
2
4
9
1.63
W
3
1
4
5
L
Ratatoskr
Swaggatron96
Ratatoskr
2
7
3
0.5
W
King Arthur
TREVZ 343
King Arthur
4
1
3
5.5
L
Charybdis
Truu Central
Charybdis
3
3
3
1.5
L
Achilles
TruuYoshii
Achilles
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
48,159
72,567
Taken
60,437
42,923
Mitigated
34,282
14,662
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,655
361
0
250
10,678
4,423
64
6,028
4,650
46,256
0
W
10,344
6,246
0
3,023
15,755
7,779
34
2,587
13,076
0
61,214
L
Kuzenbo
CatatonicPie
Kuzenbo
7,197
2,288
0
4,265
16,145
14,475
17
2,062
14,083
63,972
0
W
Morgan Le Fay
Colobine
Morgan Le Fay
11,632
899
0
1,322
11,566
5,370
406
3,044
8,332
54,529
0
W
5,306
804
0
3,760
14,514
10,043
81
2,336
12,028
30,434
0
W
10,236
2,974
0
4,058
8,480
2,888
275
1,469
6,967
0
54,259
L
Ratatoskr
Swaggatron96
Ratatoskr
5,977
1,202
0
4,692
18,092
10,833
0
4,478
13,614
0
37,432
W
King Arthur
TREVZ 343
King Arthur
10,641
1,413
0
2,029
10,122
8,202
334
3,902
6,182
0
69,574
L
Charybdis
Truu Central
Charybdis
11,562
5,947
0
4,735
13,383
5,267
2,101
2,331
11,052
0
56,776
L
Achilles
TruuYoshii
Achilles
5,073
2,676
0
720
14,269
7,925
566
2,039
12,230
0
48,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
43,200
410
Minions Killed
453
0
Camps Cleared
0
1,619,244
Distance Traveled
1,642,922
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,555
444
89
5
0
324,838
5
W
Vamana
8,306
489
81
5
0
358,974
4
L
Kuzenbo
8,938
526
109
6
0
348,118
5
W
Morgan Le Fay
8,730
514
89
5
0
316,365
2
W
Nox
8,098
476
44
3
0
310,616
7
W
Neith
8,242
485
101
6
0
305,685
0
L
Ratatoskr
7,889
464
62
4
0
320,521
8
W
King Arthur
9,824
578
138
8
0
351,282
2
L
Charybdis
7,873
463
81
5
0
295,805
2
L
Achilles
7,431
437
69
4
0
329,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role