Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlexiosC
Mulan
Level 56
God Stats
2W - 6L
1,590 SR
Queue Stats
8W - 18L
1,384 Elo+
Solo
Nike
Nike
SpectralDiety
Nike
Level 58
God Stats
3W - 4L
1,840 SR
Queue Stats
148W - 174L
1,436 Elo+
Solo
Freya
Freya
hungybunny
Freya
Level 95
God Stats
26W - 31L
1,486 SR
Queue Stats
174W - 200L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xItashy
Morgan Le Fay
Level 93
God Stats
3W - 6L
1,571 SR
Queue Stats
40W - 44L
1,466 Elo+
Solo
Team Averages
Level 76
1,597 SR
1,443 Elo+

VS

Team Averages
Level 107
1,377 SR
1,506 Elo+
Ullr
Ullr
Alkhadeem
Ullr
Level 82
God Stats
22W - 31L
1,488 SR
Queue Stats
663W - 732L
1,458 Elo+
Party 1
Freya
Freya
BlueSkye1024
Freya
Level 64
God Stats
27W - 50L
1,384 SR
Queue Stats
398W - 470L
1,422 Elo+
Party 1
Shiva
Shiva
Filthycartoo69
Shiva
Level 159
God Stats
22W - 19L
1,484 SR
Queue Stats
402W - 421L
1,550 Elo+
Party 2
Ymir
Ymir
SaltyAlfredo
Ymir
Level 107
God Stats
0W - 4L
1,098 SR
Queue Stats
145W - 147L
1,544 Elo+
Party 2
Serqet
Serqet
SquidCity1027
Serqet
Level 123
God Stats
12W - 16L
1,432 SR
Queue Stats
238W - 239L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 2 / 1
8,204
547
7,720
9,721
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
AlexiosC
Mulan
15
7 / 1 / 2
9,859
657
14,165
15,053
11,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 4 / 3
7,087
472
4,425
13,420
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
14
1 / 2 / 0
8,204
547
3,039
9,195
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
xItashy
Morgan Le Fay
13
3 / 3 / 5
7,992
533
13,951
10,128
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 0 / 3
7,937
529
5,017
7,454
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 4
7,311
487
4,850
13,311
5,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 7 / 1
7,769
518
7,665
18,397
9,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 3
7,479
499
3,845
11,974
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 5 / 2
7,683
512
4,506
13,591
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
18
Kills
10
12
Deaths
18
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
2
1
3.75
W
Mulan
AlexiosC
Mulan
7
1
2
8
L
Ullr
1
0
3
2.5
L
2
4
4
1
L
0
7
1
0.07
L
3
2
3
2.25
W
0
4
3
0.38
L
4
5
2
1
W
Freya
1
2
0
0.5
W
Morgan Le Fay
xItashy
Morgan Le Fay
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
25,883
57,517
Taken
64,727
34,207
Mitigated
34,667
20,699
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,720
991
0
3,838
9,721
4,442
0
1,864
7,857
0
45,929
W
Mulan
AlexiosC
Mulan
14,165
4,512
0
8,530
15,053
11,834
114
0
15,053
0
77,757
L
Ullr
5,017
2,253
0
815
7,454
2,542
872
2,270
5,184
0
59,082
L
4,850
2,090
0
4,994
13,311
5,556
434
8,139
5,148
45,275
0
L
7,665
1,844
0
5,346
18,397
9,514
0
0
18,397
0
61,732
L
3,845
828
0
2,276
11,974
11,647
0
3,978
7,996
20,072
0
W
4,425
313
0
1,472
13,420
10,033
100
3,471
9,817
0
35,160
L
4,506
790
0
2,569
13,591
5,408
0
2,603
10,988
0
45,238
W
Freya
3,039
582
0
4,528
9,195
3,395
0
412
8,621
70,592
0
W
Morgan Le Fay
xItashy
Morgan Le Fay
13,951
986
0
2,331
10,128
4,503
333
2,948
7,029
59,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
38,179
484
Minions Killed
398
0
Camps Cleared
0
1,439,473
Distance Traveled
1,459,545
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,204
547
79
5
0
344,146
2
W
Mulan
9,859
657
151
10
0
278,869
5
L
Ullr
7,937
529
106
7
0
288,078
3
L
Freya
7,311
487
70
5
0
271,975
0
L
Shiva
7,769
518
117
8
0
310,783
2
L
Ymir
7,479
499
34
2
0
250,862
1
W
Nike
7,087
472
47
3
0
243,663
1
L
Serqet
7,683
512
71
5
0
337,847
13
W
Freya
8,204
547
131
9
0
286,127
8
W
Morgan Le Fay
7,992
533
76
5
0
286,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role