Player Matchup

Cerberus
Cerberus
Bagq
Cerberus
Level 67
God Stats
2W - 0L
1,754 SR
Queue Stats
12W - 7L
1,697 Elo+
Party 1
Baron Samedi
Baron Samedi
Hooprz
Baron Samedi
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,598 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xman0123
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,690 SR
Queue Stats
9W - 6L
1,598 Elo+
Party 1
Team Averages
Level 101
1,648 SR
1,631 Elo+

VS

Team Averages
Level 74
1,379 SR
1,282 Elo+
Medusa
Medusa
ReesesPButterCup
Medusa
Level 54
God Stats
27W - 38L
1,376 SR
Queue Stats
29W - 44L
1,274 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mrstartistic1315
Morgan Le Fay
Level 125
God Stats
0W - 5L
1,262 SR
Queue Stats
40W - 62L
1,290 Elo+
Party 2
Aphrodite
Aphrodite
pipboy3000537
Aphrodite
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 56L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bagq
Cerberus
13
2 / 1 / 8
8,455
705
3,340
9,979
11,024
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Hooprz
Baron Samedi
15
5 / 1 / 8
9,540
795
10,695
7,735
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Xman0123
Ah Muzen Cab
14
6 / 1 / 6
9,466
789
14,053
9,835
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,732
644
7,006
12,599
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
mrstartistic1315
Morgan Le Fay
12
2 / 5 / 1
7,874
656
15,206
11,738
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
pipboy3000537
Aphrodite
11
0 / 3 / 3
7,127
594
1,390
8,047
7,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bagq
Cerberus
2
1
8
6
W
Baron Samedi
Hooprz
Baron Samedi
5
1
8
9
L
1
5
2
0.4
W
Ah Muzen Cab
Xman0123
Ah Muzen Cab
6
1
6
9
L
Morgan Le Fay
mrstartistic1315
Morgan Le Fay
2
5
1
0.5
L
Aphrodite
pipboy3000537
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
23,602
27,549
Taken
32,384
19,536
Mitigated
18,318
11,032
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bagq
Cerberus
3,340
259
0
2,033
9,979
11,024
200
4,893
5,086
14,880
0
W
Baron Samedi
Hooprz
Baron Samedi
10,695
442
1,827
3,939
7,735
4,511
702
5,132
2,603
38,287
0
L
7,006
2,736
117
1,390
12,599
5,266
102
5,498
7,101
0
28,976
W
Ah Muzen Cab
Xman0123
Ah Muzen Cab
14,053
3,763
0
3,233
9,835
4,001
820
6,897
2,938
0
34,532
L
Morgan Le Fay
mrstartistic1315
Morgan Le Fay
15,206
716
0
1,428
11,738
5,152
0
5,340
6,398
33,079
0
L
Aphrodite
pipboy3000537
Aphrodite
1,390
370
1,609
2,611
8,047
7,900
0
4,056
3,991
8,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
22,733
154
Minions Killed
125
8
Camps Cleared
3
662,874
Distance Traveled
599,312
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,455
705
31
3
4
225,135
2
W
Baron Samedi
9,540
795
63
5
2
213,218
1
L
Medusa
7,732
644
50
4
1
191,115
0
W
Ah Muzen Cab
9,466
789
60
5
2
224,521
0
L
Morgan Le Fay
7,874
656
57
5
2
211,389
2
L
Aphrodite
7,127
594
18
2
0
196,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role