Player Matchup

Guan Yu
Guan Yu
Budyboo
Guan Yu
Level 129
God Stats
3W - 2L
1,764 SR
Queue Stats
169W - 158L
1,411 Elo+
Party 4
Tiamat
Tiamat
CallMeParcival
Tiamat
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,407 Elo+
Party 4
Lancelot
Lancelot
Hunter45Legion
Lancelot
Level 121
God Stats
8W - 12L
1,346 SR
Queue Stats
190W - 171L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
PowerDeluxee
Kuzenbo
Level 48
God Stats
7W - 3L
1,500 SR
Queue Stats
58W - 45L
1,277 Elo+
Party 2
Cupid
Cupid
YFlezrsY
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 2
Team Averages
Level 62
1,522 SR
1,382 Elo+

VS

Team Averages
Level 58
1,503 SR
1,533 Elo+
Nemesis
Nemesis
Kisutsushi
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Konanboss
Kukulkan
Level 43
God Stats
1W - 4L
1,359 SR
Queue Stats
192W - 206L
1,454 Elo+
Solo
Neith
Neith
Pseudovalide
Neith
Level 48
God Stats
20W - 16L
1,506 SR
Queue Stats
27W - 16L
1,494 Elo+
Party 3
Fenrir
Fenrir
Stalfosse
Fenrir
Level 127
God Stats
2W - 6L
1,651 SR
Queue Stats
251W - 211L
1,589 Elo+
Party 3
Ra
Ra
XxUnicorn14xX
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Budyboo
Guan Yu
14
5 / 3 / 2
8,696
621
9,370
13,543
15,517
Mace

Mace

+10
Physical Power

14
4 / 0 / 3
8,727
623
4,448
7,479
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
14
10 / 3 / 3
8,782
627
13,773
13,365
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
PowerDeluxee
Kuzenbo
11
0 / 2 / 5
7,017
501
3,958
13,155
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
YFlezrsY
Cupid
11
1 / 1 / 3
6,860
490
5,500
8,714
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kisutsushi
Nemesis
9
2 / 5 / 1
6,026
430
3,588
11,938
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Konanboss
Kukulkan
11
0 / 6 / 1
6,453
461
4,439
8,926
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 1
5,992
428
5,789
7,969
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Stalfosse
Fenrir
11
3 / 5 / 0
6,892
492
9,688
13,738
11,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 1
5,391
385
5,455
5,496
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
7
9
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Budyboo
Guan Yu
5
3
2
2
W
4
0
3
5.5
W
Lancelot
10
3
3
3.83
L
Nemesis
Kisutsushi
Nemesis
2
5
1
0.5
L
Kukulkan
Konanboss
Kukulkan
0
6
1
0.08
W
Kuzenbo
PowerDeluxee
Kuzenbo
0
2
5
1.25
L
1
2
1
0.75
L
Fenrir
Stalfosse
Fenrir
3
5
0
0.6
L
1
2
1
0.75
W
Cupid
YFlezrsY
Cupid
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
28,959
56,256
Taken
48,067
46,066
Mitigated
23,023
18,970
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Budyboo
Guan Yu
9,370
2,219
85
3,700
13,543
15,517
202
191
13,352
0
49,110
W
4,448
524
112
2,849
7,479
6,187
1,134
3,018
4,461
61,616
0
W
Lancelot
13,773
3,191
0
4,494
13,365
6,595
0
1,189
12,176
0
67,209
L
Nemesis
Kisutsushi
Nemesis
3,588
1,672
0
1,386
11,938
3,555
0
1,868
10,070
0
30,328
L
Kukulkan
Konanboss
Kukulkan
4,439
740
0
795
8,926
3,649
0
2,862
6,064
48,390
0
W
Kuzenbo
PowerDeluxee
Kuzenbo
3,958
2,003
314
2,497
13,155
14,356
819
3,614
9,541
17,981
0
L
5,789
2,653
0
2,578
7,969
2,811
873
1,830
6,139
0
43,342
L
Fenrir
Stalfosse
Fenrir
9,688
4,424
0
2,566
13,738
11,241
0
201
13,537
0
33,551
L
5,455
1,096
455
962
5,496
1,767
480
1,645
3,851
18,744
0
W
Cupid
YFlezrsY
Cupid
5,500
2,675
1,163
3,756
8,714
3,411
607
1,882
6,832
0
50,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
30,754
431
Minions Killed
296
0
Camps Cleared
0
1,393,431
Distance Traveled
1,222,643
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,696
621
98
7
0
283,364
3
W
Tiamat
8,727
623
131
9
0
288,044
5
W
Lancelot
8,782
627
108
8
0
310,269
1
L
Nemesis
6,026
430
48
3
0
304,336
0
L
Kukulkan
6,453
461
78
6
0
213,607
4
W
Kuzenbo
7,017
501
22
2
0
268,201
1
L
Neith
5,992
428
78
6
0
219,073
0
L
Fenrir
6,892
492
59
4
0
241,229
2
L
Ra
5,391
385
33
2
0
244,398
0
W
Cupid
6,860
490
72
5
0
243,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role