Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
B1GShotDread
Kuzenbo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 248L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
FG Shreek21
Xbalanque
Level 73
God Stats
33W - 18L
1,539 SR
Queue Stats
259W - 262L
1,401 Elo+
Solo
King Arthur
King Arthur
llxOvOxll
King Arthur
Level 122
God Stats
29W - 26L
1,640 SR
Queue Stats
472W - 510L
1,500 Elo+
Party 1
Freya
Freya
markbonilla0
Freya
Level 127
God Stats
2W - 0L
1,494 SR
Queue Stats
253W - 276L
1,477 Elo+
Party 1
Team Averages
Level 125
1,535 SR
1,473 Elo+

VS

Team Averages
Level 104
1,477 SR
1,480 Elo+
Geb
Geb
FlukyProphet
Geb
Level 108
God Stats
2W - 4L
1,229 SR
Queue Stats
62W - 69L
1,404 Elo+
Solo
Vulcan
Vulcan
Snix__17
Vulcan
Level 88
God Stats
9W - 5L
1,575 SR
Queue Stats
83W - 78L
1,543 Elo+
Solo
Bellona
Bellona
XxShadowLaw11xX
Bellona
Level 88
God Stats
24W - 19L
1,582 SR
Queue Stats
157W - 146L
1,401 Elo+
Solo
Jing Wei
Jing Wei
YingTheBoy
Jing Wei
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,524 Elo+
Solo
Serqet
Serqet
truck10000291
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 1 / 1
5,275
528
3,107
5,839
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
B1GShotDread
Kuzenbo
7
1 / 1 / 1
5,078
508
2,610
6,897
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
FG Shreek21
Xbalanque
10
2 / 1 / 1
5,530
553
8,966
6,427
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
llxOvOxll
King Arthur
10
0 / 2 / 0
5,765
577
6,051
9,265
6,922
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 3
5,734
573
2,562
7,610
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,995
500
3,561
8,220
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Snix__17
Vulcan
9
1 / 1 / 0
5,229
523
5,411
3,984
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 0 / 1
6,681
668
5,426
8,400
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
YingTheBoy
Jing Wei
8
0 / 0 / 0
4,789
479
4,492
7,291
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,466
447
1,196
7,646
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
5
5
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
Kuzenbo
B1GShotDread
Kuzenbo
1
1
1
1.5
W
Xbalanque
FG Shreek21
Xbalanque
2
1
1
2.5
L
1
3
0
0.33
L
Vulcan
Snix__17
Vulcan
1
1
0
1
L
3
0
1
3.5
L
Jing Wei
YingTheBoy
Jing Wei
0
0
0
0
W
King Arthur
llxOvOxll
King Arthur
0
2
0
0
W
1
0
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
20,086
36,038
Taken
35,541
20,057
Mitigated
15,252
14,003
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,107
970
0
1,701
5,839
3,369
0
545
5,294
0
31,090
W
Kuzenbo
B1GShotDread
Kuzenbo
2,610
1,342
0
1,494
6,897
4,828
0
1,655
4,936
11,550
0
W
Xbalanque
FG Shreek21
Xbalanque
8,966
4,103
0
3,089
6,427
2,056
0
1,959
4,030
0
44,852
L
3,561
328
182
958
8,220
3,581
0
1,108
7,112
18,471
0
L
Vulcan
Snix__17
Vulcan
5,411
1,530
0
1,230
3,984
1,576
86
1,706
2,278
29,049
0
L
5,426
1,823
0
4,658
8,400
5,466
0
11
8,389
0
41,161
L
Jing Wei
YingTheBoy
Jing Wei
4,492
3,267
0
4,505
7,291
2,101
195
1,375
5,916
0
30,463
W
King Arthur
llxOvOxll
King Arthur
6,051
1,016
0
2,960
9,265
6,922
102
340
8,925
0
46,882
W
2,562
948
0
4,759
7,610
2,882
138
3,729
3,749
37,541
0
L
1,196
330
0
4,080
7,646
2,528
0
972
6,674
0
17,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
26,160
301
Minions Killed
270
0
Camps Cleared
0
1,000,327
Distance Traveled
1,003,519
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,275
528
65
7
0
231,475
3
W
Kuzenbo
5,078
508
21
2
0
187,326
2
W
Xbalanque
5,530
553
75
8
0
183,117
2
L
Geb
4,995
500
32
3
0
204,239
1
L
Vulcan
5,229
523
46
5
0
210,067
2
L
Bellona
6,681
668
89
9
0
216,646
0
L
Jing Wei
4,789
479
64
6
0
192,106
1
W
King Arthur
5,765
577
74
7
0
211,953
2
W
Freya
5,734
573
66
7
0
186,456
2
L
Serqet
4,466
447
39
4
0
180,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role