Player Matchup

Cerberus
Cerberus
AwashScientist8
Cerberus
Level 21
God Stats
1W - 1L
1,766 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 2
Poseidon
Poseidon
Gree v104
Poseidon
Level 64
God Stats
13W - 12L
1,435 SR
Queue Stats
33W - 28L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PanzerKillah
Tsukuyomi
Level 67
God Stats
5W - 5L
1,464 SR
Queue Stats
48W - 52L
1,399 Elo+
Party 2
Lancelot
Lancelot
U1325850863
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,370 Elo+
Party 2
Izanami
Izanami
WackyTrap
Izanami
Level 100
God Stats
7W - 5L
1,467 SR
Queue Stats
51W - 53L
1,399 Elo+
Party 2
Team Averages
Level 58
1,526 SR
1,460 Elo+

VS

Team Averages
Level 45
1,577 SR
1,318 Elo+
Chaac
Chaac
Ham_Newton_911
Chaac
Level 17
God Stats
6W - 4L
1,577 SR
Queue Stats
67W - 79L
1,286 Elo+
Party 1
Izanami
Izanami
Toone4U
Izanami
Level 56
God Stats
79W - 39L
1,574 SR
Queue Stats
237W - 249L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
bullshinpez
Cthulhu
Level 41
God Stats
4W - 0L
1,661 SR
Queue Stats
122W - 126L
1,295 Elo+
Party 1
Hera
Hera
chism14
Hera
Level 75
God Stats
9W - 4L
1,573 SR
Queue Stats
258W - 267L
1,347 Elo+
Party 1
Bakasura
Bakasura
crimsonchin085
Bakasura
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 205L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 7 / 4
6,631
474
4,836
14,030
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Gree v104
Poseidon
12
5 / 2 / 2
7,376
527
9,416
7,674
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
PanzerKillah
Tsukuyomi
12
1 / 3 / 4
6,911
494
7,017
10,304
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
U1325850863
Lancelot
12
0 / 1 / 0
6,768
483
7,208
12,611
6,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
WackyTrap
Izanami
14
7 / 3 / 3
8,488
606
10,558
11,658
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,846
560
8,625
10,733
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Toone4U
Izanami
12
5 / 6 / 5
8,007
572
10,703
11,834
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
bullshinpez
Cthulhu
12
5 / 2 / 8
8,225
588
7,195
11,874
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
chism14
Hera
12
4 / 4 / 2
7,162
512
8,675
6,764
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
11
1 / 2 / 4
6,813
487
2,656
12,112
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
14
Kills
16
16
Deaths
14
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
7
4
0.43
L
Poseidon
Gree v104
Poseidon
5
2
2
3
W
1
0
0
1
L
Tsukuyomi
PanzerKillah
Tsukuyomi
1
3
4
1
W
Izanami
Toone4U
Izanami
5
6
5
1.25
L
Lancelot
U1325850863
Lancelot
0
1
0
0
L
Izanami
WackyTrap
Izanami
7
3
3
2.83
W
Cthulhu
bullshinpez
Cthulhu
5
2
8
4.5
W
Hera
chism14
Hera
4
4
2
1.25
W
Bakasura
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
37,854
56,277
Taken
53,317
25,233
Mitigated
26,152
14,559
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,836
784
0
2,823
14,030
7,217
283
4,096
9,754
13,609
0
L
Poseidon
Gree v104
Poseidon
9,416
1,581
0
1,745
7,674
2,837
408
5,176
2,498
48,307
0
W
8,625
733
0
3,096
10,733
7,676
0
0
10,733
0
57,883
L
Tsukuyomi
PanzerKillah
Tsukuyomi
7,017
1,514
0
1,443
10,304
4,100
0
2,983
7,296
0
53,546
W
Izanami
Toone4U
Izanami
10,703
7,277
165
1,719
11,834
3,115
554
2,457
9,377
0
50,245
L
Lancelot
U1325850863
Lancelot
7,208
1,204
0
4,250
12,611
6,963
0
0
12,611
0
48,051
L
Izanami
WackyTrap
Izanami
10,558
7,936
0
4,298
11,658
4,116
1,223
3,615
8,043
0
68,788
W
Cthulhu
bullshinpez
Cthulhu
7,195
998
213
1,722
11,874
8,256
197
3,619
8,255
25,600
0
W
Hera
chism14
Hera
8,675
1,733
245
622
6,764
2,398
948
3,573
3,191
38,776
0
W
Bakasura
2,656
2,128
0
5,672
12,112
4,707
0
4,603
7,509
0
19,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
38,053
364
Minions Killed
335
0
Camps Cleared
0
1,368,831
Distance Traveled
1,343,643
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,631
474
22
2
0
273,180
2
L
Poseidon
7,376
527
59
4
0
267,182
1
W
Chaac
7,846
560
105
8
0
299,716
5
L
Tsukuyomi
6,911
494
77
6
0
295,877
2
W
Izanami
8,007
572
79
6
0
215,775
2
L
Lancelot
6,768
483
82
6
0
287,184
2
L
Izanami
8,488
606
124
9
0
245,408
2
W
Cthulhu
8,225
588
32
2
0
272,115
0
W
Hera
7,162
512
67
5
0
262,381
1
W
Bakasura
6,813
487
52
4
0
293,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role