Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GODLYkreATIoN
Cu Chulainn
Level 159
God Stats
0W - 1L
1,307 SR
Queue Stats
11W - 19L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
TonyDaTiga12
Sylvanus
Level 127
God Stats
7W - 10L
1,455 SR
Queue Stats
25W - 32L
1,456 Elo+
Party 2
Hera
Hera
jerseyzdevil
Hera
Level 158
God Stats
3W - 6L
1,618 SR
Queue Stats
325W - 322L
1,501 Elo+
Party 1
Team Averages
Level 144
1,476 SR
1,465 Elo+

VS

Team Averages
Level 117
1,396 SR
1,478 Elo+
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Colobine
Cliodhna
Level 124
God Stats
2W - 1L
1,289 SR
Queue Stats
23W - 25L
1,456 Elo+
Party 3
Neith
Neith
R yUu gUdd Br0
Neith
Level 58
God Stats
10W - 9L
1,463 SR
Queue Stats
53W - 59L
1,423 Elo+
Party 3
Lancelot
Lancelot
TREVZ 343
Lancelot
Level 158
God Stats
9W - 14L
1,031 SR
Queue Stats
166W - 175L
1,469 Elo+
Party 3
Hel
Hel
Trolling Hitman
Hel
Level 97
God Stats
4W - 1L
1,694 SR
Queue Stats
130W - 106L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 4 / 0
7,616
544
8,037
11,819
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
 
Lancelot
12
3 / 5 / 0
7,569
541
9,367
12,142
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
GODLYkreATIoN
Cu Chulainn
11
1 / 1 / 1
6,809
486
5,374
10,838
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
TonyDaTiga12
Sylvanus
10
0 / 0 / 2
6,823
487
2,638
9,132
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 3
6,536
467
5,789
7,562
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 1 / 3
7,558
540
9,359
13,846
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Colobine
Cliodhna
12
4 / 2 / 3
7,596
543
5,480
10,213
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,571
469
6,414
7,899
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
TREVZ 343
Lancelot
13
6 / 2 / 2
8,359
597
7,563
10,308
11,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 4
6,972
498
5,898
7,502
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
0
0.75
L
Lancelot
 
Lancelot
3
5
0
0.6
W
Bakasura
 
Bakasura
3
1
3
4.5
W
Cliodhna
Colobine
Cliodhna
4
2
3
2.75
L
Cu Chulainn
GODLYkreATIoN
Cu Chulainn
1
1
1
1.5
W
0
1
2
1
W
Lancelot
TREVZ 343
Lancelot
6
2
2
3.5
L
Sylvanus
TonyDaTiga12
Sylvanus
0
0
2
1
W
0
1
4
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
34,714
51,493
Taken
49,768
29,840
Mitigated
27,243
12,491
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,037
4,643
0
3,486
11,819
5,711
954
187
10,566
0
48,168
L
Lancelot
 
Lancelot
9,367
1,998
0
2,366
12,142
6,454
0
254
11,778
0
52,169
W
Bakasura
 
Bakasura
9,359
5,725
0
4,178
13,846
5,969
0
3,650
9,552
0
53,084
W
Cliodhna
Colobine
Cliodhna
5,480
843
0
1,841
10,213
3,821
0
1,458
8,450
0
38,993
L
Cu Chulainn
GODLYkreATIoN
Cu Chulainn
5,374
994
0
1,800
10,838
7,194
0
2,846
7,917
6,656
37,348
W
6,414
2,292
0
2,994
7,899
2,731
0
1,130
6,714
0
47,000
W
Lancelot
TREVZ 343
Lancelot
7,563
1,620
0
3,108
10,308
11,408
636
814
9,414
0
49,198
L
Sylvanus
TonyDaTiga12
Sylvanus
2,638
624
1,214
3,625
9,132
8,069
0
2,385
6,222
31,510
0
W
5,898
1,168
2,499
4,077
7,502
3,314
0
1,962
5,251
34,514
0
L
5,789
1,151
0
0
7,562
2,412
174
226
6,755
46,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
37,056
376
Minions Killed
420
0
Camps Cleared
0
1,320,388
Distance Traveled
1,443,591
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,616
544
103
7
0
283,997
4
L
Lancelot
7,569
541
85
6
0
267,647
2
W
Bakasura
7,558
540
107
8
0
342,453
1
W
Cliodhna
7,596
543
68
5
0
309,229
0
L
Cu Chulainn
6,809
486
80
6
0
257,951
0
W
Neith
6,571
469
82
6
0
256,617
1
W
Lancelot
8,359
597
101
7
0
307,200
0
L
Sylvanus
6,823
487
34
2
0
241,059
0
W
Hel
6,972
498
62
4
0
228,092
6
L
Hera
6,536
467
74
5
0
269,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role