Player Matchup

Baron Samedi
Baron Samedi
ANamelessSoul
Baron Samedi
Level 75
God Stats
10W - 8L
1,491 SR
Queue Stats
56W - 52L
1,453 Elo+
Solo
Hera
Hera
BarbieDior155
Hera
Level 65
God Stats
20W - 19L
1,626 SR
Queue Stats
143W - 155L
1,394 Elo+
Solo
Scylla
Scylla
JacoboYurr
Scylla
Level 80
God Stats
4W - 3L
1,591 SR
Queue Stats
62W - 68L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
NG_Legion
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,609 Elo+
Solo
Lancelot
Lancelot
idle-Erebus
Lancelot
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,534 Elo+
Solo
Team Averages
Level 84
1,542 SR
1,488 Elo+

VS

Team Averages
Level 122
1,561 SR
1,497 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Axanthic_Wolf
Ymir
Level 125
God Stats
1W - 1L
1,667 SR
Queue Stats
73W - 80L
1,517 Elo+
Solo
Lancelot
Lancelot
Blazed_Titan
Lancelot
Level 127
God Stats
1W - 0L
1,765 SR
Queue Stats
63W - 61L
1,513 Elo+
Solo
Bastet
Bastet
NandoJack1729
Bastet
Level 124
God Stats
3W - 1L
1,281 SR
Queue Stats
138W - 146L
1,415 Elo+
Solo
Skadi
Skadi
omega_mov
Skadi
Level 107
God Stats
3W - 2L
1,594 SR
Queue Stats
75W - 75L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANamelessSoul
Baron Samedi
16
2 / 3 / 7
10,463
476
9,640
19,357
22,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 6 / 0
10,620
483
19,160
12,657
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
JacoboYurr
Scylla
15
0 / 4 / 0
9,146
416
9,426
9,660
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NG_Legion
Tsukuyomi
18
5 / 4 / 2
11,433
520
11,434
20,712
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
idle-Erebus
Lancelot
18
6 / 7 / 2
11,915
542
23,968
21,425
17,336
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
3 / 1 / 3
11,735
533
15,115
14,837
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 7
11,102
505
8,032
26,309
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Blazed_Titan
Lancelot
18
2 / 6 / 9
11,577
526
12,889
27,533
23,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
8 / 2 / 4
12,079
549
13,256
24,062
10,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
omega_mov
Skadi
18
6 / 4 / 6
11,436
520
12,396
19,540
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
16
Kills
24
24
Deaths
16
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
3
4.5
L
Baron Samedi
ANamelessSoul
Baron Samedi
2
3
7
1.83
W
5
3
7
2.83
L
3
6
0
0.5
W
Lancelot
Blazed_Titan
Lancelot
2
6
9
1.08
L
Scylla
JacoboYurr
Scylla
0
4
0
0
L
Tsukuyomi
NG_Legion
Tsukuyomi
5
4
2
1.5
W
8
2
4
5
L
Lancelot
idle-Erebus
Lancelot
6
7
2
1
W
Skadi
omega_mov
Skadi
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,628
Damage
61,688
83,811
Taken
112,281
57,773
Mitigated
64,837
19,626
Healing
49,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,115
416
456
7,782
14,837
6,239
375
6,659
8,178
103,857
0
L
Baron Samedi
ANamelessSoul
Baron Samedi
9,640
952
804
5,866
19,357
22,373
0
8,554
10,803
37,056
0
W
8,032
1,534
771
9,391
26,309
18,239
549
11,484
14,825
55,091
0
L
19,160
5,108
0
1,681
12,657
4,587
714
1,123
11,534
100,497
0
W
Lancelot
Blazed_Titan
Lancelot
12,889
2,940
0
10,232
27,533
23,294
220
3,011
24,522
0
79,325
L
Scylla
JacoboYurr
Scylla
9,426
704
0
1,006
9,660
4,097
0
5,639
4,021
73,161
0
L
Tsukuyomi
NG_Legion
Tsukuyomi
11,434
2,719
0
7,025
20,712
9,380
0
5,945
14,767
0
96,610
W
13,256
3,850
0
12,460
24,062
10,326
498
5,435
18,627
0
99,966
L
Lancelot
idle-Erebus
Lancelot
23,968
6,411
0
3,244
21,425
17,336
1,578
1,886
19,539
0
94,411
W
Skadi
omega_mov
Skadi
12,396
5,301
728
7,192
19,540
6,739
624
11,637
7,903
0
85,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,577
Gold Earned
57,929
621
Minions Killed
667
0
Camps Cleared
0
1,959,524
Distance Traveled
2,123,887
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,735
533
169
8
0
430,209
2
L
Baron Samedi
10,463
476
55
3
0
372,841
3
W
Ymir
11,102
505
70
3
0
408,233
6
L
Hera
10,620
483
141
6
0
381,905
5
W
Lancelot
11,577
526
145
7
0
417,072
4
L
Scylla
9,146
416
141
6
0
353,212
4
L
Tsukuyomi
11,433
520
141
6
0
471,084
2
W
Bastet
12,079
549
143
7
0
483,265
0
L
Lancelot
11,915
542
143
7
0
380,482
1
W
Skadi
11,436
520
140
6
0
385,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role