Player Matchup

Lancelot
Lancelot
Captainjack171
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scharfire
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 2
Yu Huang
Yu Huang
Zixx6445
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,114 Elo+

VS

Team Averages
Level 137
1,408 SR
1,436 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MeninoRJ
Geb
Level 124
God Stats
4W - 7L
1,419 SR
Queue Stats
57W - 96L
1,358 Elo+
Party 1
Lancelot
Lancelot
pampado_by_italo
Lancelot
Level 128
God Stats
1W - 1L
1,305 SR
Queue Stats
78W - 68L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 3 / 0
8,507
567
4,623
12,052
5,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Scharfire
Morgan Le Fay
13
0 / 4 / 1
8,403
560
8,884
13,617
5,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Zixx6445
Yu Huang
13
0 / 0 / 1
8,299
553
5,748
8,416
3,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 0 / 6
10,204
680
17,362
8,991
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 6
10,238
683
5,395
17,661
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 0 / 1
10,732
715
7,573
9,190
6,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
6
4
L
Lancelot
1
3
0
0.33
W
0
1
6
3
L
Morgan Le Fay
Scharfire
Morgan Le Fay
0
4
1
0.13
L
Yu Huang
Zixx6445
Yu Huang
0
0
1
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
30,330
34,085
Taken
35,842
13,940
Mitigated
30,009
2,435
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,362
5,572
102
5,484
8,991
3,936
676
4,193
4,798
74,228
0
L
Lancelot
4,623
385
0
182
12,052
5,074
0
7,287
4,765
0
14,205
W
5,395
253
45
3,239
17,661
19,075
363
8,532
9,129
22,335
0
L
Morgan Le Fay
Scharfire
Morgan Le Fay
8,884
438
287
1,663
13,617
5,729
0
9,427
4,190
42,162
0
L
Yu Huang
Zixx6445
Yu Huang
5,748
268
0
303
8,416
3,137
0
6,305
2,111
26,113
0
W
7,573
1,286
0
1,752
9,190
6,998
518
2,497
6,693
0
30,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
31,174
136
Minions Killed
175
2
Camps Cleared
13
822,284
Distance Traveled
915,938
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,204
680
101
7
8
313,996
7
L
Lancelot
8,507
567
21
1
1
315,467
1
W
Geb
10,238
683
28
2
0
309,060
2
L
Morgan Le Fay
8,403
560
70
5
0
231,056
3
L
Yu Huang
8,299
553
45
3
1
275,761
0
W
Lancelot
10,732
715
46
3
5
292,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role