Player Matchup

Ra
Ra
Absolenn
Ra
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
341W - 329L
1,670 Elo+
Party 1
Persephone
Persephone
Dawn_Kengo
Persephone
Level 103
God Stats
23W - 33L
1,438 SR
Queue Stats
390W - 472L
1,427 Elo+
Party 3
Ares
Ares
LovelyMissBunny
Ares
Level 25
God Stats
5W - 4L
1,897 SR
Queue Stats
127W - 124L
1,500 Elo+
Party 1
Nemesis
Nemesis
android777god
Nemesis
Level 157
God Stats
34W - 44L
1,419 SR
Queue Stats
693W - 766L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
simonazzi
Danzaburou
Level 127
God Stats
58W - 36L
1,578 SR
Queue Stats
206W - 171L
1,575 Elo+
Party 1
Team Averages
Level 88
1,566 SR
1,533 Elo+

VS

Team Averages
Level 105
1,472 SR
1,489 Elo+
Lancelot
Lancelot
 
Lancelot
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Stpartco
Hercules
Level 128
God Stats
0W - 2L
1,526 SR
Queue Stats
92W - 98L
1,470 Elo+
Solo
Artemis
Artemis
fefe123483
Artemis
Level 102
God Stats
2W - 9L
1,332 SR
Queue Stats
70W - 82L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,208
621
6,694
6,269
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Dawn_Kengo
Persephone
10
2 / 2 / 6
6,253
625
7,571
6,562
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 7
5,144
514
4,339
7,415
4,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
11
7 / 2 / 2
6,573
657
4,939
6,808
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
simonazzi
Danzaburou
10
3 / 0 / 0
6,400
640
7,365
7,586
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
3 / 3 / 1
5,817
582
7,135
9,304
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
9
1 / 1 / 1
5,345
535
3,098
10,563
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
 
Hel
8
0 / 6 / 4
5,200
520
5,660
8,898
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Stpartco
Hercules
8
0 / 3 / 0
4,391
439
2,260
7,895
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
fefe123483
Artemis
8
0 / 3 / 0
4,631
463
3,952
8,691
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
4
4
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
1
1.17
L
Ymir
 
Ymir
1
1
1
1.5
L
Hel
 
Hel
0
6
4
0.33
W
4
0
3
5.5
W
Persephone
Dawn_Kengo
Persephone
2
2
6
2.5
W
0
0
7
3.5
L
Hercules
Stpartco
Hercules
0
3
0
0
W
Nemesis
7
2
2
4
L
Artemis
fefe123483
Artemis
0
3
0
0
W
Danzaburou
simonazzi
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
22,105
34,640
Taken
45,351
14,589
Mitigated
22,246
11,512
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,135
2,006
0
360
9,304
3,647
0
4,337
4,837
0
30,255
L
Ymir
 
Ymir
3,098
502
0
2,462
10,563
7,002
0
5,257
5,242
17,763
0
L
Hel
 
Hel
5,660
471
1,276
2,709
8,898
3,490
0
5,011
3,842
33,595
0
W
6,694
447
104
3,379
6,269
2,282
804
1,031
5,008
33,108
0
W
Persephone
Dawn_Kengo
Persephone
7,571
721
0
1,477
6,562
2,669
414
3,959
2,601
37,420
0
W
4,339
294
330
1,675
7,415
4,637
0
1,824
5,591
14,105
0
L
Hercules
Stpartco
Hercules
2,260
331
0
1,737
7,895
5,612
0
2,794
4,767
0
19,358
W
Nemesis
4,939
1,951
0
520
6,808
2,465
0
1,539
5,269
0
35,131
L
Artemis
fefe123483
Artemis
3,952
2,084
0
3,308
8,691
2,495
0
632
8,059
0
26,692
W
Danzaburou
simonazzi
Danzaburou
7,365
3,987
0
4,027
7,586
2,536
0
404
7,182
0
48,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
25,384
286
Minions Killed
195
0
Camps Cleared
0
982,781
Distance Traveled
964,590
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,817
582
55
6
0
240,444
0
L
Ymir
5,345
535
28
3
0
181,868
0
L
Hel
5,200
520
50
5
0
196,880
0
W
Ra
6,208
621
61
6
0
172,035
2
W
Persephone
6,253
625
61
6
0
195,388
1
W
Ares
5,144
514
19
2
0
198,316
4
L
Hercules
4,391
439
17
2
0
190,851
1
W
Nemesis
6,573
657
58
6
0
231,346
1
L
Artemis
4,631
463
45
5
0
154,547
1
W
Danzaburou
6,400
640
87
9
0
185,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role