Player Matchup

Horus
Horus
BearlyeNVious
Horus
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 92L
1,361 Elo+
Party 2
Olorun
Olorun
Legitgamer5214
Olorun
Level 47
God Stats
0W - 3L
1,313 SR
Queue Stats
45W - 66L
1,348 Elo+
Party 2
Neith
Neith
Metroid_AleXCIIl
Neith
Level 38
God Stats
30W - 45L
1,403 SR
Queue Stats
43W - 64L
1,304 Elo+
Party 2
Team Averages
Level 66
1,405 SR
1,337 Elo+

VS

Team Averages
Level 103
1,366 SR
1,401 Elo+
Jing Wei
Jing Wei
BabaYoda
Jing Wei
Level 89
God Stats
37W - 31L
1,441 SR
Queue Stats
91W - 96L
1,394 Elo+
Party 1
Merlin
Merlin
PSmity
Merlin
Level 112
God Stats
9W - 9L
1,464 SR
Queue Stats
110W - 116L
1,420 Elo+
Party 1
Achilles
Achilles
TheGenghisHan
Achilles
Level 107
God Stats
2W - 1L
1,195 SR
Queue Stats
11W - 11L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,887
640
18,328
25,541
28,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 5 / 3
11,474
675
15,979
17,703
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 3
9,662
568
7,153
14,083
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabaYoda
Jing Wei
18
0 / 0 / 14
12,183
717
18,124
17,878
7,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
PSmity
Merlin
15
2 / 4 / 8
11,274
663
13,920
13,132
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheGenghisHan
Achilles
18
12 / 2 / 2
12,894
758
16,995
23,530
31,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BabaYoda
Jing Wei
0
0
14
7
L
3
4
2
1
L
3
5
3
0.9
L
0
5
3
0.3
W
Merlin
PSmity
Merlin
2
4
8
1.5
W
Achilles
TheGenghisHan
Achilles
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,460
Damage
49,039
57,327
Taken
54,540
44,688
Mitigated
44,002
16,757
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BabaYoda
Jing Wei
18,124
10,870
0
8,137
17,878
7,108
1,834
4,463
13,415
0
83,457
L
18,328
7,655
1,239
7,745
25,541
28,813
259
6,812
17,976
0
41,193
L
15,979
6,856
356
5,645
17,703
9,891
116
3,870
13,549
42,990
3,343
L
7,153
3,403
0
1,772
14,083
5,984
86
3,766
10,085
0
26,395
W
Merlin
PSmity
Merlin
13,920
817
0
2,512
13,132
5,146
942
3,751
9,381
51,296
0
W
Achilles
TheGenghisHan
Achilles
16,995
3,736
0
11,029
23,530
31,748
412
7,006
16,266
0
29,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
36,351
138
Minions Killed
207
3
Camps Cleared
11
813,585
Distance Traveled
958,568
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,183
717
122
7
3
336,323
5
L
Horus
10,887
640
45
3
1
343,374
0
L
Olorun
11,474
675
59
3
0
246,980
0
L
Neith
9,662
568
34
2
2
223,231
0
W
Merlin
11,274
663
65
4
5
282,887
2
W
Achilles
12,894
758
20
1
3
339,358
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role