Player Matchup

Guan Yu
Guan Yu
AlMyXsLivInTexas
Guan Yu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,649 Elo+
Party 1
Scylla
Scylla
AliceArisu2
Scylla
Level 99
God Stats
2W - 0L
1,359 SR
Queue Stats
2W - 1L
1,448 Elo+
Party 3
Jormungandr
Jormungandr
Badgerscar
Jormungandr
Level 15
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 1L
1,448 Elo+
Party 3
Medusa
Medusa
LivinglaVidaYoga
Medusa
Level 17
God Stats
4W - 0L
1,464 SR
Queue Stats
84W - 41L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
iTryZeffre
Nu Wa
Level 48
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 8L
1,561 Elo+
Solo
Team Averages
Level 45
1,460 SR
1,550 Elo+

VS

Team Averages
Level 61
1,496 SR
1,516 Elo+
Ra
Ra
All_Babys
Ra
Level 89
God Stats
2W - 4L
1,250 SR
Queue Stats
108W - 131L
1,468 Elo+
Solo
Zeus
Zeus
J-Rippy
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,600 Elo+
Party 2
Chiron
Chiron
Terichimo
Chiron
Level 123
God Stats
24W - 18L
1,640 SR
Queue Stats
691W - 726L
1,514 Elo+
Solo
King Arthur
King Arthur
Treyley
King Arthur
Level 35
God Stats
2W - 10L
1,429 SR
Queue Stats
230W - 188L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Xezlix-PYL
Danzaburou
Level 53
God Stats
22W - 9L
1,660 SR
Queue Stats
199W - 176L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 12
14,127
1,284
26,741
24,334
26,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
18
7 / 0 / 13
13,016
1,183
20,453
9,068
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Badgerscar
Jormungandr
18
2 / 1 / 16
12,459
1,133
10,917
22,117
32,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 13
12,374
1,125
15,320
13,206
6,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
19
3 / 6 / 18
12,482
1,135
23,397
16,151
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 9
12,392
1,127
18,869
21,433
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
J-Rippy
Zeus
16
0 / 6 / 4
10,140
922
11,927
10,171
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Terichimo
Chiron
17
7 / 8 / 1
12,437
1,131
15,948
23,228
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Treyley
King Arthur
17
1 / 6 / 10
10,912
992
9,279
26,886
20,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Xezlix-PYL
Danzaburou
17
1 / 4 / 10
10,950
995
20,074
20,318
6,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
32
Kills
12
12
Deaths
32
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
1
12
21
W
Scylla
7
0
13
13.5
L
3
8
9
0.94
W
Jormungandr
Badgerscar
Jormungandr
2
1
16
10
L
Zeus
J-Rippy
Zeus
0
6
4
0.33
W
5
4
13
2.88
L
Chiron
Terichimo
Chiron
7
8
1
0.94
L
King Arthur
Treyley
King Arthur
1
6
10
1
L
Danzaburou
Xezlix-PYL
Danzaburou
1
4
10
1.5
W
Nu Wa
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,828
Damage
76,097
84,876
Taken
102,036
76,759
Mitigated
46,192
12,405
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,741
1,792
3,216
5,301
24,334
26,765
0
9,693
14,641
0
42,129
W
Scylla
20,453
567
132
676
9,068
3,815
0
3,489
5,579
30,687
0
L
18,869
1,442
1,613
2,618
21,433
8,090
0
11,297
10,136
52,301
0
W
Jormungandr
Badgerscar
Jormungandr
10,917
3,510
0
1,140
22,117
32,719
0
8,741
13,376
26,381
0
L
Zeus
J-Rippy
Zeus
11,927
692
0
0
10,171
2,892
0
3,540
6,631
34,501
0
W
15,320
6,613
0
0
13,206
6,403
0
5,574
7,632
0
37,454
L
Chiron
Terichimo
Chiron
15,948
6,016
837
1,975
23,228
7,910
0
10,950
12,236
0
52,518
L
King Arthur
Treyley
King Arthur
9,279
1,758
0
2,210
26,886
20,403
0
17,758
9,128
5,176
14,402
L
Danzaburou
Xezlix-PYL
Danzaburou
20,074
12,945
0
4,010
20,318
6,897
0
11,180
9,138
0
41,609
W
Nu Wa
23,397
6,937
26
1,914
16,151
7,057
0
5,414
10,737
58,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,458
Gold Earned
56,831
227
Minions Killed
246
10
Camps Cleared
5
1,111,126
Distance Traveled
1,025,804
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,127
1,284
42
4
0
248,858
2
W
Scylla
13,016
1,183
36
3
2
236,609
0
L
Ra
12,392
1,127
75
7
1
209,352
0
W
Jormungandr
12,459
1,133
34
3
0
236,231
0
L
Zeus
10,140
922
66
6
0
207,488
0
W
Medusa
12,374
1,125
37
3
6
208,754
0
L
Chiron
12,437
1,131
63
6
1
193,468
0
L
King Arthur
10,912
992
10
1
0
213,849
0
L
Danzaburou
10,950
995
32
3
3
201,647
0
W
Nu Wa
12,482
1,135
78
7
2
180,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role