Player Matchup

Baron Samedi
Baron Samedi
Cheetoman98
Baron Samedi
Level 122
God Stats
6W - 0L
1,558 SR
Queue Stats
21W - 7L
1,766 Elo+
Party 1
Khepri
Khepri
ItsPainCaster
Khepri
Level 57
God Stats
1W - 0L
1,295 SR
Queue Stats
10W - 7L
1,916 Elo+
Party 1
Fenrir
Fenrir
XxRecon911xX
Fenrir
Level 149
God Stats
9W - 2L
1,749 SR
Queue Stats
65W - 59L
1,528 Elo+
Party 1
Team Averages
Level 109
1,534 SR
1,737 Elo+

VS

Team Averages
Level 113
1,336 SR
1,555 Elo+
Gilgamesh
Gilgamesh
Colobine
Gilgamesh
Level 124
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
R yUu gUdd Br0
Discordia
Level 58
God Stats
2W - 1L
1,661 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 2
Lancelot
Lancelot
TREVZ 343
Lancelot
Level 158
God Stats
0W - 1L
1,053 SR
Queue Stats
12W - 8L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheetoman98
Baron Samedi
16
4 / 0 / 9
10,447
746
14,338
9,170
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 11
10,315
737
6,590
14,308
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
15
7 / 0 / 4
10,523
752
10,586
13,890
11,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colobine
Gilgamesh
12
0 / 5 / 0
7,979
570
5,921
15,438
11,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
R yUu gUdd Br0
Discordia
13
0 / 4 / 0
8,159
583
7,184
10,776
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
TREVZ 343
Lancelot
12
0 / 4 / 0
7,968
569
16,527
14,650
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cheetoman98
Baron Samedi
4
0
9
8.5
L
Gilgamesh
Colobine
Gilgamesh
0
5
0
0
W
2
0
11
7.5
L
Discordia
R yUu gUdd Br0
Discordia
0
4
0
0
L
Lancelot
TREVZ 343
Lancelot
0
4
0
0
W
Fenrir
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,514
Damage
29,632
37,368
Taken
40,864
36,540
Mitigated
28,886
14,838
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cheetoman98
Baron Samedi
14,338
1,489
2,305
4,777
9,170
6,103
1,099
1,402
7,578
52,089
0
L
Gilgamesh
Colobine
Gilgamesh
5,921
1,215
0
122
15,438
11,402
0
5,367
9,841
0
21,519
W
6,590
1,699
0
3,039
14,308
19,037
635
2,507
11,568
22,762
0
L
Discordia
R yUu gUdd Br0
Discordia
7,184
228
0
627
10,776
4,571
0
8,201
2,470
34,284
0
L
Lancelot
TREVZ 343
Lancelot
16,527
3,496
0
3,040
14,650
12,913
0
7,850
6,604
0
35,531
W
Fenrir
10,586
4,713
410
4,307
13,890
11,400
713
3,549
10,139
0
26,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
24,106
153
Minions Killed
150
8
Camps Cleared
5
839,829
Distance Traveled
744,351
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,447
746
83
6
5
282,978
4
L
Gilgamesh
7,979
570
40
3
1
240,532
0
W
Khepri
10,315
737
24
2
0
277,456
4
L
Discordia
8,159
583
59
4
3
227,388
1
L
Lancelot
7,968
569
51
4
1
276,431
4
W
Fenrir
10,523
752
46
3
3
279,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role