Player Matchup

Yu Huang
Yu Huang
Corrupted_raven
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,626 Elo+
Party 2
Lancelot
Lancelot
Le_Balbusard
Lancelot
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,482 Elo+
Party 2
Ymir
Ymir
OneStardust
Ymir
Level 58
God Stats
14W - 4L
1,799 SR
Queue Stats
16W - 5L
1,714 Elo+
Party 2
Team Averages
Level 86
1,600 SR
1,608 Elo+

VS

Team Averages
Level 134
1,465 SR
1,501 Elo+
Guan Yu
Guan Yu
FluffieMuffins
Guan Yu
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 165L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
JOSHIE BEATDOWN
Ah Puch
Level 122
God Stats
1W - 1L
1,394 SR
Queue Stats
90W - 113L
1,396 Elo+
Party 1
Lancelot
Lancelot
yugibrawn
Lancelot
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 8L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 2 / 5
11,228
624
14,938
13,996
6,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Le_Balbusard
Lancelot
15
3 / 6 / 4
11,110
617
11,734
16,625
6,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 4
12,425
690
9,692
24,781
33,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
11,191
622
13,185
23,659
27,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 2 / 7
12,205
678
16,956
10,145
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
yugibrawn
Lancelot
18
7 / 2 / 3
13,123
729
16,114
14,407
7,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
7
Kills
10
10
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
2
5
2.25
W
2
3
5
1.5
W
1
2
7
2.25
L
Lancelot
Le_Balbusard
Lancelot
3
6
4
0.83
L
2
2
4
2
W
Lancelot
yugibrawn
Lancelot
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,364
Damage
46,255
55,402
Taken
48,211
45,772
Mitigated
39,513
9,628
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
14,938
2,425
752
1,692
13,996
6,098
19
3,779
10,217
50,990
0
W
13,185
1,285
2,114
9,104
23,659
27,978
756
12,266
11,393
0
36,084
W
16,956
703
0
2,282
10,145
4,325
911
5,681
4,464
60,036
0
L
Lancelot
Le_Balbusard
Lancelot
11,734
1,942
0
1,316
16,625
6,576
0
3,415
13,210
0
25,952
L
9,692
1,935
936
4,932
24,781
33,098
0
10,024
14,757
39,913
0
W
Lancelot
yugibrawn
Lancelot
16,114
1,764
0
1,842
14,407
7,210
0
7,923
6,484
0
60,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
36,519
175
Minions Killed
208
4
Camps Cleared
12
948,100
Distance Traveled
1,069,107
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,228
624
96
5
2
314,455
0
W
Guan Yu
11,191
622
51
3
5
337,895
5
W
Ah Puch
12,205
678
77
4
1
329,361
1
L
Lancelot
11,110
617
34
2
1
298,240
0
L
Ymir
12,425
690
45
3
1
335,405
2
W
Lancelot
13,123
729
80
4
6
401,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role