Player Matchup

Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Hunk302
Lancelot
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,704 Elo+
Solo
Tsukuyomi
Tsukuyomi
IvisorgamesI
Tsukuyomi
Level 128
God Stats
3W - 3L
1,622 SR
Queue Stats
89W - 102L
1,499 Elo+
Solo
Team Averages
Level 124
1,541 SR
1,568 Elo+

VS

Team Averages
Level 66
1,352 SR
1,107 Elo+
Morgan Le Fay
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 38L
1,081 Elo+
Party 1
King Arthur
King Arthur
OdinSuPrEmE
King Arthur
Level 48
God Stats
2W - 12L
1,263 SR
Queue Stats
9W - 36L
1,159 Elo+
Party 1
Da Ji
Da Ji
PauloMinozzo
Da Ji
Level 66
God Stats
1W - 7L
1,293 SR
Queue Stats
8W - 40L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 3 / 9
11,808
787
14,889
12,647
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Hunk302
Lancelot
16
8 / 2 / 10
11,612
774
15,522
15,025
13,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
IvisorgamesI
Tsukuyomi
16
6 / 1 / 12
11,164
744
14,348
12,436
6,203
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
14
3 / 5 / 0
9,907
660
15,133
15,340
6,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
OdinSuPrEmE
King Arthur
14
3 / 7 / 2
9,764
651
11,301
20,275
21,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 3
8,296
553
4,622
12,950
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
6
6
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
9
3.17
W
Lancelot
Hunk302
Lancelot
8
2
10
6.5
W
Tsukuyomi
IvisorgamesI
Tsukuyomi
6
1
12
12
L
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
3
5
0
0.6
L
King Arthur
OdinSuPrEmE
King Arthur
3
7
2
0.57
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,759
Damage
31,056
40,108
Taken
48,565
25,655
Mitigated
34,734
11,053
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,889
840
0
3,805
12,647
5,480
770
4,945
7,350
56,811
0
W
Lancelot
Hunk302
Lancelot
15,522
3,177
0
3,046
15,025
13,972
1,247
5,399
9,295
0
37,797
W
Tsukuyomi
IvisorgamesI
Tsukuyomi
14,348
3,522
0
4,202
12,436
6,203
1,304
4,215
7,950
0
49,695
L
Morgan Le Fay
LanGxYaMaZaKy
Morgan Le Fay
15,133
1,425
83
1,020
15,340
6,945
0
3,182
12,158
39,532
0
L
King Arthur
OdinSuPrEmE
King Arthur
11,301
1,323
0
500
20,275
21,067
0
8,173
12,102
0
23,436
L
4,622
999
0
370
12,950
6,722
0
3,684
9,266
0
7,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,584
Gold Earned
27,967
183
Minions Killed
111
10
Camps Cleared
3
887,122
Distance Traveled
734,643
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,808
787
98
7
4
270,246
2
W
Lancelot
11,612
774
32
2
3
298,676
6
W
Tsukuyomi
11,164
744
53
4
3
318,200
5
L
Morgan Le Fay
9,907
660
74
5
2
239,150
4
L
King Arthur
9,764
651
28
2
0
251,031
0
L
Da Ji
8,296
553
9
1
1
244,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role