Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kairøs
Sylvanus
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
131W - 142L
1,409 Elo+
Solo
Hera
Hera
Mishiinxry
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,377 Elo+
Solo
Athena
Athena
Viridescence
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,348 Elo+
Solo
Rama
Rama
xKyrillos
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,251 Elo+
Solo
Team Averages
Level 76
1,543 SR
1,377 Elo+

VS

Team Averages
Level 72
1,583 SR
1,450 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BlearCord
Terra
Level 47
God Stats
0W - 1L
1,704 SR
Queue Stats
42W - 44L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
KLW47
Ao Kuang
Level 103
God Stats
1W - 1L
1,709 SR
Queue Stats
82W - 82L
1,486 Elo+
Party 2
Athena
Athena
Ml77l3
Athena
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 53L
1,365 Elo+
Party 2
Nike
Nike
VIRUSuil
Nike
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 108L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
12 / 3 / 9
10,632
967
17,518
13,587
7,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Kairøs
Sylvanus
16
2 / 2 / 20
9,047
822
12,352
16,457
10,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 5 / 11
9,129
830
13,808
9,554
4,652
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
15
2 / 1 / 18
9,394
854
3,783
13,586
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
16
7 / 3 / 13
10,041
913
22,758
9,322
5,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 5 / 7
7,780
707
11,238
12,382
10,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
BlearCord
Terra
15
1 / 3 / 5
8,141
740
2,999
13,656
16,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
KLW47
Ao Kuang
14
6 / 6 / 2
8,435
767
8,707
15,643
8,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Ml77l3
Athena
13
0 / 5 / 4
7,104
646
5,164
17,911
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
15
4 / 8 / 6
9,133
830
15,089
17,124
14,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
27
Kills
13
14
Deaths
27
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
3
9
5.5
L
Tiamat
 
Tiamat
2
5
7
1.1
L
Terra
BlearCord
Terra
1
3
5
1.17
L
Ao Kuang
KLW47
Ao Kuang
6
6
2
1.17
W
Sylvanus
Kairøs
Sylvanus
2
2
20
6
W
4
5
11
1.9
L
Athena
Ml77l3
Athena
0
5
4
0.4
L
Nike
4
8
6
0.88
W
Athena
2
1
18
11
W
Rama
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,219
Damage
43,197
62,506
Taken
76,716
42,740
Mitigated
68,087
31,848
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
17,518
8,019
1,536
4,228
13,587
7,619
283
5,472
8,115
0
29,984
L
Tiamat
 
Tiamat
11,238
857
1,217
2,180
12,382
10,546
0
5,175
7,207
24,591
0
L
Terra
BlearCord
Terra
2,999
397
6,471
4,326
13,656
16,323
0
5,781
7,875
7,252
0
L
Ao Kuang
KLW47
Ao Kuang
8,707
1,472
1,165
4,477
15,643
8,094
0
5,791
9,852
11,399
0
W
Sylvanus
Kairøs
Sylvanus
12,352
3,251
11,190
9,077
16,457
10,923
1,304
7,388
9,069
17,115
0
W
13,808
4,415
467
122
9,554
4,652
528
4,718
4,836
27,472
0
L
Athena
Ml77l3
Athena
5,164
995
547
1,015
17,911
18,800
0
7,132
10,779
10,480
0
L
Nike
15,089
3,856
813
1,290
17,124
14,324
0
6,064
11,060
0
26,019
W
Athena
3,783
1,214
776
4,138
13,586
14,435
829
5,483
8,103
8,674
0
W
Rama
22,758
10,491
0
314
9,322
5,111
1,810
5,047
4,275
0
41,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
40,593
120
Minions Killed
73
0
Camps Cleared
0
993,216
Distance Traveled
965,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,632
967
25
2
0
239,459
1
L
Tiamat
7,780
707
28
3
0
191,721
1
L
Terra
8,141
740
10
1
0
185,034
1
L
Ao Kuang
8,435
767
8
1
0
196,202
0
W
Sylvanus
9,047
822
8
1
0
166,336
0
W
Hera
9,129
830
37
3
0
184,434
0
L
Athena
7,104
646
10
1
0
196,827
1
L
Nike
9,133
830
17
2
0
195,310
0
W
Athena
9,394
854
10
1
0
214,657
0
W
Rama
10,041
913
40
4
0
188,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role