Player Matchup

Chaac
Chaac
OneUpOverU
Chaac
Level 107
God Stats
28W - 30L
1,617 SR
Queue Stats
98W - 77L
1,572 Elo+
Party 2
Cabrakan
Cabrakan
TheKonohaKid
Cabrakan
Level 142
God Stats
14W - 8L
1,451 SR
Queue Stats
250W - 211L
1,531 Elo+
Party 2
Thoth
Thoth
krypteck91
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,255 Elo+
Party 2
Team Averages
Level 88
1,523 SR
1,452 Elo+

VS

Team Averages
Level 69
1,289 SR
1,404 Elo+
Jing Wei
Jing Wei
FlySnowball17
Jing Wei
Level 93
God Stats
0W - 1L
1,251 SR
Queue Stats
20W - 27L
1,458 Elo+
Party 1
Hercules
Hercules
MADNESS066
Hercules
Level 28
God Stats
0W - 3L
1,219 SR
Queue Stats
50W - 72L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
katsurushinobi7
Morgan Le Fay
Level 87
God Stats
0W - 2L
1,396 SR
Queue Stats
81W - 92L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 2 / 13
11,051
737
10,236
19,188
22,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
TheKonohaKid
Cabrakan
16
8 / 1 / 7
12,037
802
15,524
15,087
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
16
6 / 0 / 10
11,221
748
13,582
7,246
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlySnowball17
Jing Wei
13
1 / 6 / 1
9,109
607
3,314
14,488
5,108
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
MADNESS066
Hercules
13
0 / 7 / 2
8,841
589
4,292
15,099
13,788
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
katsurushinobi7
Morgan Le Fay
14
1 / 5 / 1
9,528
635
12,747
14,630
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FlySnowball17
Jing Wei
1
6
1
0.25
L
Hercules
MADNESS066
Hercules
0
7
2
0.14
W
Chaac
4
2
13
5.25
W
Cabrakan
TheKonohaKid
Cabrakan
8
1
7
11.5
L
Morgan Le Fay
katsurushinobi7
Morgan Le Fay
1
5
1
0.3
W
Thoth
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
20,353
41,521
Taken
44,217
37,089
Mitigated
24,515
10,061
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FlySnowball17
Jing Wei
3,314
2,104
0
845
14,488
5,108
0
9,704
4,441
0
27,270
L
Hercules
MADNESS066
Hercules
4,292
1,399
0
1,855
15,099
13,788
0
9,252
5,524
2,399
11,479
W
Chaac
10,236
1,670
74
6,400
19,188
22,522
1,041
3,710
15,245
0
46,341
W
Cabrakan
TheKonohaKid
Cabrakan
15,524
2,185
0
2,525
15,087
11,624
510
6,557
8,382
33,677
0
L
Morgan Le Fay
katsurushinobi7
Morgan Le Fay
12,747
1,330
101
1,956
14,630
5,619
0
10,354
4,214
43,553
0
W
Thoth
13,582
382
0
1,062
7,246
2,943
124
3,570
3,619
44,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
27,478
172
Minions Killed
130
7
Camps Cleared
4
859,996
Distance Traveled
784,768
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,109
607
54
4
0
257,616
3
L
Hercules
8,841
589
31
2
3
245,627
0
W
Chaac
11,051
737
53
4
2
274,499
2
W
Cabrakan
12,037
802
42
3
2
268,125
3
L
Morgan Le Fay
9,528
635
45
3
1
281,525
9
W
Thoth
11,221
748
77
5
3
317,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role