Player Matchup

Cernunnos
Cernunnos
HexGirl69
Cernunnos
Level 46
God Stats
19W - 13L
1,685 SR
Queue Stats
107W - 115L
1,472 Elo+
Party 1
Atlas
Atlas
Nickmeister61
Atlas
Level 87
God Stats
15W - 16L
1,503 SR
Queue Stats
140W - 152L
1,456 Elo+
Party 1
Lancelot
Lancelot
ONEFORU194ME
Lancelot
Level 68
God Stats
0W - 3L
1,315 SR
Queue Stats
187W - 199L
1,487 Elo+
Party 1
Tiamat
Tiamat
VolairHydra
Tiamat
Level 123
God Stats
9W - 14L
1,420 SR
Queue Stats
125W - 118L
1,521 Elo+
Party 3
Achilles
Achilles
volai
Achilles
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
67W - 68L
1,273 Elo+
Party 3
Team Averages
Level 66
1,485 SR
1,442 Elo+

VS

Team Averages
Level 65
1,582 SR
1,529 Elo+
Achilles
Achilles
BroHelpMe
Achilles
Level 44
God Stats
1W - 0L
1,739 SR
Queue Stats
9W - 15L
1,402 Elo+
Party 2
Khepri
Khepri
Dankinator_420
Khepri
Level 108
God Stats
1W - 0L
1,129 SR
Queue Stats
4W - 6L
1,252 Elo+
Solo
Jing Wei
Jing Wei
Femmboy
Jing Wei
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,888 Elo+
Party 2
Chang'e
Chang'e
HoleLottaCap
Chang'e
Level 79
God Stats
3W - 0L
1,908 SR
Queue Stats
39W - 43L
1,504 Elo+
Party 2
Lancelot
Lancelot
Squidrifikk
Lancelot
Level 44
God Stats
4W - 3L
1,632 SR
Queue Stats
32W - 24L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HexGirl69
Cernunnos
14
0 / 4 / 4
8,897
404
11,171
16,772
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 6
9,078
413
7,200
21,874
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
ONEFORU194ME
Lancelot
19
8 / 4 / 3
11,807
537
15,670
20,168
10,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
18
2 / 5 / 3
10,826
492
8,466
20,233
11,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
volai
Achilles
15
5 / 6 / 1
10,433
474
16,794
23,750
27,300
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BroHelpMe
Achilles
18
4 / 4 / 3
11,799
536
11,557
20,524
20,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 2 / 12
9,757
444
4,520
19,474
26,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Femmboy
Jing Wei
17
9 / 5 / 5
11,380
517
20,495
17,665
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
HoleLottaCap
Chang'e
18
5 / 2 / 6
11,640
529
15,107
16,531
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Squidrifikk
Lancelot
18
6 / 5 / 9
11,762
535
19,017
21,465
10,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
16
Kills
24
24
Deaths
18
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
BroHelpMe
Achilles
4
4
3
1.38
W
0
2
12
3
W
Jing Wei
Femmboy
Jing Wei
9
5
5
2.3
L
Cernunnos
HexGirl69
Cernunnos
0
4
4
0.5
W
Chang'e
HoleLottaCap
Chang'e
5
2
6
4
L
1
5
6
0.8
L
Lancelot
ONEFORU194ME
Lancelot
8
4
3
2.38
W
Lancelot
Squidrifikk
Lancelot
6
5
9
2.1
L
Tiamat
2
5
3
0.7
L
Achilles
volai
Achilles
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,301
Damage
70,696
102,797
Taken
95,659
77,502
Mitigated
73,619
20,906
Healing
26,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BroHelpMe
Achilles
11,557
3,070
345
3,277
20,524
20,192
836
1,894
18,630
8,334
78,202
W
4,520
479
0
3,303
19,474
26,446
0
4,969
14,505
36,543
0
W
Jing Wei
Femmboy
Jing Wei
20,495
17,552
400
6,722
17,665
8,737
1,210
4,649
13,016
0
85,899
L
Cernunnos
HexGirl69
Cernunnos
11,171
5,202
0
6,785
16,772
6,422
295
850
15,922
0
76,929
W
Chang'e
HoleLottaCap
Chang'e
15,107
1,263
2,003
8,824
16,531
7,497
92
5,398
11,133
87,188
0
L
7,200
3,307
0
4,328
21,874
22,436
0
3,804
17,900
20,491
0
L
Lancelot
ONEFORU194ME
Lancelot
15,670
4,564
0
1,409
20,168
10,295
0
5,141
14,785
0
102,682
W
Lancelot
Squidrifikk
Lancelot
19,017
6,043
0
1,680
21,465
10,747
0
4,610
16,855
0
97,553
L
Tiamat
8,466
822
142
4,115
20,233
11,049
96
6,039
13,744
84,063
0
L
Achilles
volai
Achilles
16,794
3,779
0
4,127
23,750
27,300
0
4,726
18,906
0
69,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,041
Gold Earned
56,338
525
Minions Killed
564
0
Camps Cleared
0
2,084,086
Distance Traveled
2,122,383
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,799
536
136
6
0
414,534
3
W
Khepri
9,757
444
48
2
0
416,716
10
W
Jing Wei
11,380
517
111
5
0
382,649
3
L
Cernunnos
8,897
404
117
5
0
385,801
12
W
Chang'e
11,640
529
161
7
0
400,441
4
L
Atlas
9,078
413
31
1
0
400,994
7
L
Lancelot
11,807
537
130
6
0
509,423
2
W
Lancelot
11,762
535
108
5
0
508,043
4
L
Tiamat
10,826
492
142
6
0
398,989
6
L
Achilles
10,433
474
105
5
0
388,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role